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Starfleet Command: Mission Scripts: Custom |
Midway
Document
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34 kB |
Patrick
Thieman |
Skirmish |
This is a game I
made Just for fun. Even though the ships, in the mission, use
the actual names of ships durring WWII, It's not meant to be
historically accurate.
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Military
Intelligence??!
Document
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33 kB |
David
Ferrell |
Skirmish |
The Federation offensive
into Romulan space had come as a complete shock to the Romulan
High Command. The Imperial forces had scrambled as an effort
was made to stop the drives by the Federation, Kzinti and Gorn
fleets. The Federation forces had met with such rapid success
that they had quickly outstretched their supply lines. Also
as they drove deeper into Romulan space the resistance met by
the Federation became steeper and so they quickly began to suffer
from supply shortages due to the increased fighting.
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Mission
Pack
Document
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84 kB |
Cap'n |
Skirmish |
"Battle of The
Empires": You are in command of a battlecruiser and a small
handfull or other ships, defending the Federation from destruction
by all the other powers in the galaxy, Including the Monsters.
"Enterprise-C":
(This mission Requires the ambassador class) You are in command
of the Enterprise-C in an effort to protect a Klingon Starbase
from being destroyed by the Romulans. Your top priority is to
protect the Star Base from destruction. Be CAREFUL!
"The Doomsday
Machine 2": Set 75 years after the TOS Episode "The
Doomsday Machine", the Monsters have launched an attack
against the Federation for destorying the Planet Killer. Protect
the Federation from destruction!!
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Mothball
Mutiny
Mutiny
Document
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37 kB |
Craig
Malloy |
Skirmish |
You are the enforcer
for an Orion Cartel. It has come to the Cartel's attention that
a group of intriguers are plotting mutiny. The Cartel wants
an example made of them, and its your job to do it!
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New
Bbeginnings
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37 kB |
JIM |
Campaign |
This mission was
designed to be played near the beginning of any campaign. A
simple one on one ship combat mission with various things thrown
in for spice. A 300 pt CAPTURE bonus is included.
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The
Nightstalker
Document
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39 kB |
Vhaun |
Skirmish |
Communication with
the USS Excaliber has been lost. Her last known location was
in an unexplored sector of space. As of 6 hours ago, a Federation
outpost picked up an SOS from this sector. Your mission is to
locate the source of the SOS. Establish contact with the Excaliber.
Then report to Starfleet the results of your findings. Starfleet
is aware that you are on your maiden voyage. But you are the
closest ship.
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Olsen's
Reach, aka Ceasefire Collapse
Opportunity
Knocks
Document
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36 kB |
Craig
Malloy |
Skirmish |
You are in command
of the USS Drake (an F-DWC) and are returning from a raid in
Klingon space. Your science officer has detected some strange
energy readings around a nearby planet, possibly a Klingon troop
convoy. What were those orders the Admiral gave you... attack
all targets of opportunity!
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Orion
Fleet Assault
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31 kB |
Andrew Styles |
Skirmish |
The Gorn Confederation
have destroyed two of our strategic starbases. We are going
to strike back. You are to lead a task force to the Mwasi sector
and destroy their defense fleet. Good luck.
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Orion
Starbase Assault
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36 kB |
JIM |
Skirmish |
In this mission you
take a Fed DNH and two support cruisers deep into an asteroid
belt to find and destroy an Orion Battlestation.
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Orion
Campaign
Document
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284 kB |
JIM |
Campaign |
A well written, 7
mission campaign that puts you, a newly promoted pirate in command.
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The
Overlord's Son
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20 kB |
Craig
Malloy |
Skirmish |
While stalking a
convoy, we have recieved a distress call from a fellow Orion...
the Overlord's son. He reports his ship was ambushed by a heavy
cruiser and took considerable damage. Although the cruiser has
withdrawn, long sensors indicate another heavy unit en route.
They don't have a chance alone, and it's certain the Overlord
would be gratefull to whomever brings his son home...
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Plasma
Trial
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31 kB |
Craig
Malloy |
Skirmish |
An all races skirmish
mission. Players may select their own ships and from one of
several plasma-armed opponents. The opponent's speed, use of
EW and cloaking, and fire may be set during play. This script
allows players to practise against Plasma in a controlled evironment.
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Police
Ship Battle
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36 kB |
John
Guin |
Skirmish |
A Fed POL vs. a Klingon
G2C. A good example of why you can't use this ships in the campaign
game- they have NO punch, and this scenario takes a LONG time
to finish.
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Q-ships
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36 kB |
Craig
Malloy |
Skirmish |
fIn their war with
the Gorn, the Romulans have adopted a new and deadly tactic:
commerce raiding. Gorn intellegence has been tracking one particularly
nasty raider, and SPL+. Although Gorn heavy units have made
several attempts to intercept, they have been unable to corner
the Romulan. Now High Command has a new plan: they are assigning
you to a Q-ship. You will bait the cruiser and destroy it when
it attacks.
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The
Quatum Factor
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35 kB |
Chris Lewis |
Skirmish |
Contact has been
lost with Battle Station 12 and the Destroyer sent to investigate.
The Heavy Cruiser Yorktown is sent to find out what's behind
the mystery. Remember to try the unusual it will be required
to win.
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Raiders
Romayashi
Maru
Document
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33 kB |
David
Ferrell |
Skirmish |
The Romayashi Maru
is a test of your mettle as a Romulan and your fitness for independent
command.
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Save
the Hood
Document
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35 kB |
JIM |
Skirmish |
Interplay released
a Klingon version called "Fall of the Mighty Hood".
Well, this is the same scenario, just played from the Fed side.
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Scott
Lass's All Monsters
Document
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21 kB |
SRL |
Skirmish |
This isn't a batlle
-- it's a chance to see all of the monsters. So far as I can
see, the only difference between the "small," "medium,"
and "large" variants is armament. To leave the scenario,
press "Escape" to bring up the exit menu.
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Scott
Lass's Convoy Assault
Document
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67 kB |
SRL |
Campaign
Skirmish |
This is my version
of a randomly-generated skirmish scenario, which provides captains
with an opportunity to attack a large enemy convoy.
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Scott
Lass's Convoy Attack
Document
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30 kB |
SRL |
Skirmish |
This is my version
of a randomly-generated skirmish scenario, which provides captains
with an opportunity to attack a large enemy convoy.
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Scott
Lass's Courier Duty
Document
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73 kB |
SRL |
Campaign
Skirmish |
You are to deliver
a diplomat to the planet, beeare, the meetting is not popular
to everyone.
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Scott
Lass's Fleet Rumble
Document
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60 kB |
SRL |
Campaign
Skirmish |
Intercept and destroy
a forming enemy taskforce before they can become serious threat
to us.
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Selected
Attack
Document
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30 kB |
Mako-68 |
Campaign |
A short, and very
bloody recreation of scenarion SH42.0 in Captain's Module C1.
A Hydran squadron attempts to take out a Klingon Base Station
before reinforcements can arrive.
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Shinu
Maru
Document
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39 kB |
RogerBacon |
Skirmish |
This is a Romulan
version of the Kobayashi Maru. You will face a random number
of waves of Klingon ships. You might get lucku and only get
one wave of three frigates or you might get unlucky and get
multiple waves of 12 ship fleets.
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Slient
Execution
Document
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31 kB |
Andrew Styles |
Skirmish |
Preator Shivak has
leaked valuable information to the Klingons regarding defences
of our Remus sector defences. For that the Tal'shiar are not
going to allow him to live. Make sure you destroy his vessel.
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Spacehockey
Document
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121 kB |
heihosha |
Multiplayer |
Space Hockey is a
two player scenario. Each player tries to score points againts
the other by tractoring a "PUCK" thruoght their goal.
There are six ships for each player, including a Base Station.
Player ships respawn when destroyed. The first player to score
five points wins the game.
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Starbase
Challenge
Document
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93 kB |
Troy
Cheek |
Skirmish |
Klingon Skirmish
Mission. A training exercise. Command a Starbase and fight off
waves of Federation ships. Don't expect to win.
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The
Strike
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32 kB |
Vhaun |
Skirmish |
fStarfleet has learned
of a new and very deadly Romulan weapon. You are to play the
role of Captain Sulu and deliver this information to Starbase
Delta IV along the Romulan border. The information was sent
by sub-space frequency but no confirmation could be attained
that it was received. It is believed that Delta IV would be
a prime target for "testing" this weapon so expect
a conflict.
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Surprise
Reversed 2
Document
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37 kB |
RogerBacon |
Skirmish |
This is an enhanced
version of "Suprise Reversed" mission shippping with
SFC.
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Taking
the Bait
Document
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31 kB |
Andrew Styles |
Skirmish |
We wish to strike
against the Lyrans, o we have sent you to hide in the asteroid
belt surrounding the planet and wait for a Lyran cruiser to
advance on a unmanned Q-Ship we have put in the system exposed
to them. It seems the Lyrans have taken the bait, so the time
to strike is now. A Lyran cruiser has entered the system, they
haven't detected us.
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Tour
Captain
Document
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115 kB |
JIM |
Campaign |
You fly the tournament
cruiser of your choice against the other 8 tournament cruisers.
You get an EXACT running score every 20 seconds, so you can
see how you are doing DURING the battle. Each battle is worth
10 points, and, just like the LightCruiser Captain's skirmish
I wrote earlier, your sheilds are restored after each battle.
You can *skip* ships if you are looking to play a particular
battle if you want (your score will be artificially inflated
if you do by the BPV of the ship you skipped...just to let you
know).
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Tourney
Duel
Document
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37 kB |
Brandon
Velarde |
Skirmish |
This is a really
simple scenario that uses the Tournament ships of each race.
The only real oddity about the mission is that the Romulan tourney
ship is chosen at random for the player. If you want to practice
in a specific Romulan ship, end the mission and start it again
until you get the ship you like.
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Ulazhi
Document
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36 kB |
Craig
Malloy |
Skirmish |
The Polus (H-LM)
is leading an Ulazhi (beast-hunter) hunting party. The party
has intercepted a herd of Sungliders, and the hunt is on. However,
there are those in the Kingdom who oppose the hunt, and they
WILL try to stop you...
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Wargames
Document
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57 kB |
Unknown |
Skirmish |
Good morning, Captian.
We would like to test your skills in a mission where you are
out numbered and out gunned. This may not be easy but you can
probably pull it off. This may only be a sim, but fight hard.
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Warrior
Instincts
Document
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31 kB |
Andrew Styles |
Skirmish |
We have had the fortune
of intercepting a Federation cruiser in the Abyss nebula. Of
course, we are going to destroy them. Federation cruiser powering
weapons.
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Wraith
of Khan
Document
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32 kB |
Dave
Ferrell |
Multiplayer |
Captain Kirk has
just lured Khan Noonian Singh into the Mutara Nebula as action
begins. Escape is not possible for either party. Kirk cannot
let Khan escape with the Genesis device and Khan's pride will
not allow James T. Kirk to live.
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Wolfpack
Document
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17 kB |
Craig
Malloy |
Skirmish |
IKV Rapier leads
a destroyer squadron on war patrol inside Federation space.
Long range sensors have detected up an inbound enemy dreadnought
and the squadron has taken position in rings of a nearby planet.
When the dreadnought comes within range, the battle will begin.
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When
to Say When
Document
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39 kB |
JIM |
Skirmish |
In this mission you
are sent to rescue 2 crewmen from the Xavian star system. It
is deep in enemy territory, and the longer you stay, the more
ships you will see. Get in, get out, and bloody a nose along
the way
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X-Ships
Document
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39 kB |
RogerBacon |
Multiplayer |
This scenario is
based on an SFB scenario entitled "The First of it's Kind".
In this scenario you command an X-Ship. An X-Ship is a new improved
cruiser that has advanced experimental technology that was just
being developed at the end of the General War. [ Actually when
SFB came out with X-Ships they were supposed to simulate the
ships from ST:TMP. Klingons with photons, that sort of thing.]
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Yesterday's
Enterprise
Document
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31 kB |
Mike
Fleisch |
Multiplayer |
The USS Enterprise-C
has mysteriously appeared through a rift in time thus altering
reality. In this altered reality, the Federation is at war with
the Klingon Empire - and the war is going in favor of the Klingon
Empire. The USS Enterprise-D, under the command of Jean-Luc
Picard, happens to be in the area of the time rift when the
older Enterprise appeared. Unfortunately, Klingon warships have
been seen in the area and are on the way to investigate this
anomaly. the Enterprise-D must help repair the Enterprice-C
and defend it against the Klingons while the Enterprise-C tries
to re-enter the time rift to repair the damage to the timeline.
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