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Undying Features

The EALA development team definitely took an already great game engine (the Unreal Tournament engine, licensed from Epic Games) and poured a ton more cool stuff in. Take a look at a partial list of some of the things they added.

   Standing Stones' List of Undying Technical Features

  • based on Epic Games' Unreal Tournament engine
  • Real shadows
  • Gouraud-shading for world geometry
  • Skeletal animation system (moving lips, models that can morph)
  • Powerful in-game cutscene engine
  • Particle System
  • Rain
  • Snow
  • Journal and objective system
  • almost 30 unique player death sequences
  • Support for textures with Alpha channels
  • Streaming audio support
  • Bloody footprint decals
  • includes full editing tools