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Undying Frequently Asked Questions

A few questions seemed to come up over and over on the various Undying forums, so we've compiled them here to hopefully help someone out. Most of these responses are just answers from Undying programmer Richard 'Keebler' Benson, rewritten to make it look like it was us :)

   Standing Stones' Undying FAQ Contents
  1. Will the Undying series be continued?
  2. Why the cartoony weapon/spell/inventory icons?
  3. Any word on multiplayer yet?
  4. But you used the UT engine!
  5. How do the savegames work?
  6. How do I bypass the long load time and intro movie when first starting up?
  7. I have a GeForce video card and a SoundBlaster sound card, and am getting bad crackling noises.
  8. Was supporting D3D and Glide easy?
  9. Who was the guy in the end that took the Stone from Patrick?


   Standing Stones' Undying FAQ
Will the Undying series be continued?
No. The game tanked, the PS2 version was canned, and the developer has moved on to a different game series. However, there IS a Macintosh port of the game being developed by
Westlake Interactive.

Why the cartoony weapon/spell/inventory icons?
The icons were designed to be easily destinguishable. When you're using the spell/weapon wheel you need to get to an item quickly so as such we tried to keep with unique colors and simple shapes that are easily recognized. Also, it's nice to be able to know out of the corner of your eye what weapon/spell you have without necessarily fully looking down in the corner

Any word on multiplayer yet?
It will happen if it's justifiable. If sales are strong and the community is supporting the product, it gets done. The Undying series is officially dead and there will never be any additional data or assets released for it.

But you used the UT engine!
Just because UT has low-level support for networking and multiplayer doesn't mean that it's trivial to get Multiplayer for your game working.

How do the savegames work?
Undying stores all savegames, but you can only access the twelve most recent ones. To use the older ones, you have to manually delete or rename the newer ones in your /save/ directory.

How do I bypass the long load time and intro movie when first starting up?
Rename the \Program Files\EA Games\Clive Barker's Undying\intro.bik to something else and you'll pop straight into the menus when you start up the game.

I have a GeForce video card and a SoundBlaster sound card, and am getting bad crackling noises.
Try disabling the SB16 emulation on your SB card, try switching from 32-bit color to 16-bit color, and try changing the slot that the SBLive resides in (try the 1st slot).

Was supporting D3D and Glide easy?
For Undying, supporting Glide wasn't trivial. Yes, UT had Glide support, but everytime they added a new graphics feature, they had to program the D3D version and the Glide version.

Who was the guy in the end that took the Stone from Patrick?
It was Otto. When asked if it was, Associate Producer Jon Galvan answered, "YES, Keisinger is/was supposed to be the Puppetmaster at the end. We had this elaborate storyline to set up both future events/games as well as prequels."