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Undying Singleplayer Mapping Contest



Standing Stones has decided to see if people familiar with Unreal editing have what it takes. We got our friends at GameSpy and Electronic Arts - Los Angeles to pony up some pretty sweet prize swag, so now it's up to you. Make a cool map, own a piece of Undying's history!
   Standing Stones' Undying Mapping Contest
WINNERS
It's Over! Congratulations to everyone who submitted maps to the editing contest, each and every one of them surpassed my expectations as to user created single player maps. Picking the winners ended up being an EXTREMELY hard task, which is why the announcement was delayed. Without further ado I present the winners, which (along with the other entrants) can all be downloaded and played here:

Grand Prize Winner - Corrupted by Benjamin "Hobbes" Hardin
At the very core, above and beyond all the extra tricks included courtesy of the kickass Undying engine and Hobbes' talent, Corrupted just plain got the FPS basics right. The combat was nicely balanced, evenly spaced, and included an excellent selection of the Undying menagerie. Additionally, there was a nice assortment of inventory items and weapons available, with an added bonus of some of the unused-in-the-retail spells like Ward and Mindshatter. Kinda cool that you started off with these, instead of picking up spell scrolls. To top things off, the architecture was all definitely nice to look at.

Corrupted also had a great little story, who's implementation showed that Hobbes had really mastered some of the trickier technical parts of Undying editing. Journal entries, scripted stuff, traps, scrye events, and a nice amount of polish made this map the overall winner.

Second Place - The Storm Breaks by EddX
Without a doubt this map handed out the architecture beatings like no other... the only thing better than the breathtaking interiors was the mindblowing exterior street section. I spent plenty of time just walking around and looking at all the buildings (and I definitely noticed the nice touch of building facades outside of the playing area, which made the map seem more 'real'). The story never really factored in much, I'm sure because this map will eventually be a part of a map pack that takes the story farther. But the puzzle elements were there, with clearly defined tasks that were in some cases marked with some pretty fancy editing work. That fancy editing factored in many times, from the great opening cutscene with Patrick writhing on the bed to the final entrance into the underground.

The journal entries, scrye events, and so much more made this a technical masterpiece. Slightly more varied monsters would have put Corrupted in jeapordy as the top submission.

Third Place - Hartly Mansion by Paul C Roberts 'Osiris'
Intricate interiors, a very believable sense of place, and an interesting progression of events put Hartly Mansion firmly in third place. Osiris is another one of the entrants who showed that he's not afraid of the tricks that Undying has to offer... I mean, for gosh sakes you get to see blood splash up on the walls, and the butler catches on fire! Seriously, this map is great looking inside and out, and filled with plenty of interesting events (although some of them don't seem to have much to do with anything). Impressive things include the lightning through the window that starts a fire which eventually burns the place down, some creepy scrye events, and the little secret tunnel that opens if you press the button in the casket. All this map needed was a little bit of polish and a bit more 'purpose' to some of the things that occured.

Honorable Mention - Lunacy by Bluefunk
While not quite as cohesive or balanced as the maps above, Lunacy still deserves a place on this list. Bluefunk's one-week submission is a testament to his skill and focus. This map has an excellent interior design which winds you through the creepy asylum, some great scripted stuff, and a freaky little electrical torture room which unsettles even this intrepid FPS junkie :) Since this map didn't quite make the top three, but is still very impressive, Bluefunk will be getting a little piece of Undying history courtesy of EALA as a runner-up prize.



GENERAL
You've played Undying, you know it rocks. You've also done some Unreal editing (whether it was for Unreal 1, Unreal Tournament, Wheel of Time, or whatever) and you know your way around the tools. So now is the time to see if you can put the two together. It's simple, really. Submit the most kickass Undying singleplayer level or levels, and you'll get a bunch of great stuff mailed to you. Quit your job, turn off your phone, stop playing games... you've got four weeks.

PRIZES
*Note* Several of these prizes contain typed comments from the developers as to the signifigance of the item.
    Grand Prize:
  • Fullsize foamcore-back Undying Poster
  • Original production Concept Art of the Undying King (head and body details)
  • 2 Original Cinematic Storyboard sketch sheets
  • EALA Wrap Party Jersey Patches
  • 3 Color concept art prints straight from the walls of the developers
  • Undying T-Shirt
  • Undying Static Stickers
  • GameSpy Swag Pack
  • GameSpy Arcade Registration
    Second Place:
  • Original production Concept Art of the Undying King (full-body, with overlays)
  • Original Cinematic Storyboard sketch sheet
  • Undying T-Shirt
  • Undying Static Stickers
  • GameSpy Swag Pack
  • GameSpy Arcade Registration
    Third Place:
  • Undying T-Shirt
  • Undying Static Stickers
  • GameSpy Swag Pack
  • GameSpy Arcade Registration
SUBMISSIONS AND JUDGING
These days, four weeks is not a lot of time to put together a modern FPS level. Therefore, contest participants are urged to focus on the important basics (unique architecture, coherent theme, good lighting, and great combat) before venturing off into the land of new texture sets, journal entries, and cinematics. While the latter are certainly nice additions, make sure your core map is good first.

Size is definitely not an issue here. A small map that observes good FPS design while presenting a bit of a story and bringing you back to the Undying universe will beat the crap out of some huge rambling map with thirty megs of new techno songs and monsters plopped here and there.

Oh, and the Number 1 most important thing that will determine the winner is if your level is damn scary.

All maps will be judged by Bruce 'Gwog' Ladewig, and all decisions are final. Judging will take place the week following the end of the contest, with the winners to be announced at the end of that week.

Complain about the results and you'll just be mocked :)

RULES
This contest is open only to owners of the full retail version of Undying. To enter, simply email your submission to Undying@3DActionPlanet.com on or before the deadline if the filesize is 4 MB or less. If your submission is going to be larger than this, then contact us using the email address above before the deadline to work out alternate submission details.
  • Contest begins today, Wednesday July 18th, and ends Wednesday, August 15th. Don't sweat the deadline TOO hard... if your submission is a few hours late, it's cool.
  • Maps must be in .sac format
  • All journal entries, levels, etc must be correctly compiled
  • Any additional assets (textures, music, etc) must be included with the submission
  • Fan missions cannot contain any trademarked or copyrighted materials unless the author can prove written consent of the trademark or copyright holders
  • Submissions must contain the author's name and email address
  • Missions can only work with the full, legal version of Undying
  • Submission must work with the current patched version of Undying
  • contest open worldwide
  • There is no limit to the number of times you can enter, but only one prize will be awarded per person
  • Map authors retain all rights to submissions, but we'd sure love to post all levels!
  • This contest is not run by GameSpy or Electronic Arts, and therefore those organizations are not responsible in any way for any damages or complaints from the contest results.
RESOURCES
For those of you who are generally familiar with Unreal editing but haven't taken a stab at Undying yet, take note of the following things available to help you get in gear.