Well,
it's almost been a year since the launch of the Darkspace
Connection website, eleven months to be exact, and I'm beginning
to wonder something, will Darkspace survive long past the
June 24th One-Year Anniversery since DSC's launch. In this
article I'm going to be discussing some things about Darkspace
and this website, my opinions, etc.
When
I created the Darkspace Connection website back in last June
of 2003, the game itself wasn't doing all that bad, Darkspace
was in 1.480, waiting for the 1.481 patch, there was a somewhat
decent number of people, and it was fun, which made me create
the website. Back then, I DID have fun. And over the months
the site's popularity increased over Darkspace and the Gamespy
Network, reaching a record 7,000 hits in August of 2003, and
a record 10,000 hits in March of 2004. Yes, the site has done
well while the game has done well, but the game is beginning
to decay.
When
Darkspace v1.481 finally launched after a year of wait on
March 2nd, 2004, there was much rejoicing in the Darkspace
community and many players returned to have fun. Of course
there were bugs and other issues, but most was ignored for
the moment because it could always be fixed now that Faustus
was working on Darkspace again. For about a month or two,
Faustus was actively participiating in the forums somewhat,
and everyone was happy for the meantime.
After
March, however, it started to become more clear that alot
of the bugs from 1.481 weren't getting fixed. Yet, the game
still did somewhat decent. Not much, if anything, has been
really going on in development as known to the public since
March, and players were beginning to get very sick of it.
Through
April there were some more free trials to encourage more people
to play, even though there were alot of design flaws/bugs
still that haven't been touched. And then Faustus announced
that he was moving to Tulsa to work at 2015 games, but ensured
the community that Darkspace wasn't going away and he was
actively coding a remote resourcer so that the developers
could finally help code Darkspace. So, Faustus moved, and
then it went downhill from there. No one has really even seen
Faustus more than once or twice on Darkspace since he moved,
havent seen a single forum post since. And worst of all, still,
near the end of May, there is still no remote resourcer.
From
what I can see, there have been alot of free trials lately
to desperately get more players to play, sort of like an anti-biotic,
each dose getting less and less effective. And there is lack
of staff forming. Things also took a turn for the worse a
few days ago when the 'lead developer' Gideon announced his
resignation and left Darkspace. So, what will happen to Darkspace?
Will it get better? Who knows.
As
for the Darkspace Connection, it will be staying for a long
time to come, even after the game dies (if it does), I'll
see if I can keep it up so former players can hang out in
the forums and its chatroom.
-Baron
Von Virtu / Darkspace Connection Site Director / May 22nd,
2004