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            | Starfleet Command III: Press Coverage |   
          
         
        
        Reviews   
          
          
         Previews HomeLAN
 
          
             
              | Document | Author | Date |   
              | Interview 
                with Taldren CEO | John Callaham | Apr 05, 
                2002 |   
              | "Absolutely 
                great! SFC has been our baby since 1998 - it hard to believe that 
                we have been working on SFC for over four years, shipping over 
                600,000 units world-wide with three major releases and several 
                minor releases. We are very excited about showing what we are 
                capable of in the Next Generation setting." |   
              | Document | Author | Date |   
              | Preview | John Callaham | Oct 16, 
                2002 |   
              | "With improved 
                  graphics, a switch to the Next Gen timeline, and a new Dynaverse 
                  multiplayer mode, our time with playing the beta of Starfleet 
                  Command III has convinced us that Taldren's latest space strategy 
                    could the best game 
                  yet in this series. ." |  Star Trek Gaming
 
          GameSpot
             
              | Document | Author | Date |   
              | SFC3 
                Press Release | Activision | Mar 22, 
                2002 |   
              | "The 
                Starfleet Command series captures the spirit and style of Star 
                Trek by offering large-scale, ship-to-ship tactical combat," 
                states Larry Goldberg, executive vice president, Activision Worldwide 
                Studios. "Star Trek Starfleet Command III reinvents the legendary 
                series by bringing it into the Star Trek: The Next Generation 
                universe and introducing powerful new ship customization, more 
                in-depth story missions, and a streamlined interface." |   
         
 
          IGN
             
              | Document | Author | Date |   
              | SFC3 
                Announced | Gamespot | Mar 22, 
                2002 |   
              | Activision 
                has announced Star Trek Starfleet Command III, the next game in 
                its tactical starship combat simulation series. Unlike its predecessors, 
                the new game will be set in the universe of Star Trek: The Next 
                Generation. Note: Due to Gamespot's recent change in services, 
                this page now requires Gamespot Complete membership.
 |   
              | E3: 
                SFC3 Preshow report | Gamespot | May 21, 
                2002 |   
              | Activision will be showing its upcoming Star 
                  Trek tactical space combat game on the E3 show floor. New screens 
                  inside.Note: Due to Gamespot's recent change in services, 
                  this page now requires Gamespot Complete membership.
 |   
              | E3: 
                SFC3 Preview | Gamespot | May 24, 2002 |   
              | Activision will be 
                  showing its upcoming Star Trek tactical space combat game on 
                  the E3 show floor. New screens inside.Note: Due to Gamespot's recent change in services, 
                  this page now requires Gamespot Complete membership.
 |   
              | SFC3 
                Preview | Gamespot | July 12, 
                2002 |   
              | The next game in this 
                  strategy series will have a new campaign system, plus powerful 
                  starships from Star Trek: The Next Generation.Note: Due to Gamespot's recent change in services, 
                  this page now requires Gamespot Complete membership.
 |   
              | SFC3 
                Updated Preview | Gamespot | Oct 25, 2002 |   
              | . If you've played 
                  a Starfleet Command game before, you'll know what to expect, 
                  but this latest game in the series transforms the game into 
                  something that seems easy to pick up, learn, and play.Note: Due to Gamespot's recent change in services, 
                  this page now requires Gamespot Complete membership.
 |  
 
          The Gamer's Temple
             
              | Document | Author | Date |   
              | SFC3 
                Interview With Producer | IGN | Mar 22, 
                2002 |   
              | Hot 
                on the heels of Activision's announcement today, we're bringing 
                you the love of IGN with the first information about Starfleet 
                Command III, the next real-time tactical combat game set in the 
                Star Trek universe coming out of the Taldren studios. Daniel Hagerty, 
                Activision's Associate Producer on the game was nice enough to 
                take a load off and answer some questions regarding the title 
                and it's new setting in the Next Generation timeline. |   
              | SFC3 
                Preview | IGN | May 23, 2002 |   
              | ...That 
                leaves Activision, a company that now has the entire set of Star 
                Trek playing cards under its belt. Whatever it wants to do, it 
                can do. And it wants to do Starfleet Command III. "To hell with the Original Series," the company said. 
                "Let's take it to the Next Generation."
 |   
              | E3: 
                SFC3 Preview | Action Vault | June 10, 
                2002 |   
              | Building 
                on the successful legacy of the two earlier games in the series, 
                developer Taldren and publisher Activision are working to bring 
                forth the third episode of the Starfleet Command series. With 
                newer ships, more detailed graphics, and a more streamlined interface 
                Star Trek Starfleet Command III promises to make an already popular 
                series of games all that much better. |   
              | SFC3 
                Preview | IGN | July 12, 
                2002 |   
              | One 
                of the better Star Trek series of games is back and looking pretty 
                slick. |   
              | SFC3 
                Hands-on Preview | IGN | Sept 30, 
                2002 |   
              | Starfleet 
                Command III. Not a day goes by that I don't dream of slaughtering 
                filthy, treacherous Romulans. Bless you, Activision. |  
 
          Frictionless 
        Insight
             
              | Document | Author | Date |   
              | Interview 
                With Danny Pelfrey | the GT | ??? |   
              | "Even 
                if you've never heard of Danny Pelfrey, you've probably heard 
                some of his work.  The Emmy Award-winning composer has written 
                for television series such as Felicity and Spin City.  He 
                has also been writing music for games for ten years, and has recently 
                begun scoring the game Starfleet Command III." |  
 
          
             
              | Document | Author | Date |   
              | E3 
                Impressions and Preview | Kyle Ackerman | June 03, 
                2002 |   
              | "Fundamentally, 
                the people at Taldren have given themselves the freedom to break 
                with the strict ruleset of the tabletop game and allow fun to 
                trump faithful reproduction of the classic game." |  Australian 
          Game Zone
 
          
             
              | Document | Author | Date |   
              | Interview 
                with Erik Bethke& Mark Pfeiffer | AGZ | June 11, 
                2002 |   
              | "You 
                have six different officers; Security, Medical, Engineer, Tactical, 
                Helm, Science. Each of these officer have names (you can re-name 
                them) and each of them has their own stats like intelligence and 
                toughness. The intelligence stat governs who quickly the officer 
                will learn his sub-skills (each officer has 18 sub-skills)." |  Computer 
          Gaming World Magazine
 
          
             
              | Document | Author | Date |   
              | Coming 
                Soon: SFC3 | Robert Coffey | July, 2002 |   
              | This 
                Starship Comes with Training Wheels. Taldren and Activision have locked up the hardcore Star Trek crowd 
                with the first two Starfleet Command games. With the third version 
                of the series, they're going after more casual fans with a game 
                that sports some significant changes from previous versions.
 Includes a screenshot.
 |  Gamespy
 
          
             
              | Document | Author | Date |   
              | Interview 
                with Dan Hagerty | Kim J. Koops | August 8, 
                2002 |   
              | "We 
                have done extensive work on the missions in order to make them 
                as compelling as possible. Paramount graciously granted us access 
                to a draft of the script for Nemesis, and we were able to add 
                some subtle foreshadowing and allusions to the events of the movie 
                in our game. Those that see the movie and play the game will be 
                able to recognize some of the references we make in some of the 
                campaigns. " |   
              | Document | Author | Date |   
              | Racial 
                Profile- Federation | Taldren | October19, 
                2002 |   
              | "Federation 
                ideals put peace and exploration before conflict, and their ships 
                will never attack without warning, as their operating procedures 
                forbid overt hostility." |   
              | Document | Author | Date |   
              | Racial 
                Profile- Romulan | Taldren | October26, 
                2002 |   
              | "The 
                Romulan Empire relies more on stealth and subterfuge than overt 
                military action, a tactic which has led to the development of 
                the cloaking device and the formation of the Tal Shiar, the special 
                intelligence branch of the Romulan military." |   
              | Document | Author | Date |   
              | Racial 
                Profile- Klingon | Taldren | Nov 02, 2002 |   
              | "The 
                Klingon Empire was founded by the legendary Kahless the Unforgettable 
                after slaying the tyrant, Molor. The Empire was ruled by an emperor 
                until 2069, when the Klingon High Council became so powerful that 
                it took over the governing duties, ruling from the Great Hall 
                on the Klingon homeworld, Qo'noS." |   
              | Document | Author | Date |   
              | Updated 
                Preview | Mark Brooks | Nov 05, 2002 |   
              | "The 
                third offering in the Starfleet Command series is nearly here, 
                promising more tactical starship combat than most occupants of 
                the Captain's chair could hope for. With a number of refinements 
                and updates, SFCIII could help usher in the next generation of 
                fans." |   
              | Document | Author | Date |   
              | Racial 
                Profile- Borg | Taldren | Nov 09, 2002 |   
              | "Borg 
                ships are extremely powerful; one cube is more than a match for 
                an entire fleet of Federation vessels. When it comes to tactics 
                and strategy, however, the Borg usually take the direct approach, 
                heading directly toward their target and firing whenever they 
                have the opportunity." |  Ferrago.co.uk
 
          
             
              | Document | Author | Date |   
              | Preview | Richard 
                Clifford | Oct 10, 2002 |   
              | "With 
                an immersive storyline and gameplay that's firmly rooted in the 
                Trek universe, tactical depth and an elegant interface, perhaps 
                Starfleet Command III will be able to boldly go where few developers 
                have gone before. To succeed in pleasing the hardcore fans and 
                also appealing to the more mainstream gamers who just want a great 
                game." |  |