A Proud Member of
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Units |
[Ghandros Units] [Ghandros - Sanctum Objects]
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Whether it’s the plasma guns, or
the high roundhouse kicks, your Ghandros Thralls will be a sight to behold,
and to beware. They can strike from far or near. Outfit your Sanctum with
alloy and crude-force blocks. Complement bright data-beacons with high yield
radiation traps, and watch your enemies glow with envy, as well as their
Thralls. A Ghandros Horde is the perfect choice for you technophiles.
Note on Speed values: It appears that the
lower the number the faster the Thrall.
Note on Attacks and Damage values:
Attacks & Damage Values are not current yet |
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Mole |
Armor: 4 |
Health:
1250 |
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Attacks |
Damage |
Range |
Hit Chance |
Regular Point and Shoot |
55 |
8 |
75 |
Claw Punch |
80 |
1 |
100 |
Object Attack |
67 |
8 |
100 |
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Force (min/max) |
-16 / 30 |
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Name:
Traumaton (Rank 1), Paindroid (Rank 2), Killbot (Rank 3)
Cost: 100,000
Speed:
900 Dodge Chance:
15
Description
The Traumaton is an expert at reconnaissance and has an excellent grasp of
its surroundings. It carries a Plasma Pistol for its ranged attacks
and punches with a small claw like weapon for hand-to-hand battles.
Attacks / Movement
One arm of these sophisticated machines is armed with a Plasma blaster
capable of melting through the most tempered steel. Their other arm
wields a fist of razor sharp claws. Formidable, though slower than
most moles.
Abilities
Moles are capable of manning mortar cannons and using all dispensers,
enabling them to Heal Thralls, to reload Sanctum cannons and to carry
deadly bombs.
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Drone |
Armor: 5 |
Health:
1750 |
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Attacks |
Damage |
Range |
Hit Chance |
Punch |
133 |
1 |
75 |
Kick to Head |
193 |
1 |
75 |
Sweeping Kick to Head |
193 |
1 |
75 |
Punch Object |
255 |
1 |
100 |
Punch Downward |
312 |
1 |
100 |
Ninja Flurry |
222 |
1 |
75 |
Force (min/max) |
-22 / 50 |
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Name: Pervader (Rank 1), Invader
(Rank 2), Revader (Rank 3)
Cost: 200,000
Speed:
500 Dodge Chance:
20
Description
The Pervader is a vicious hand-to-hand fighter. Trained to use its Fists
in close-combat, this Drone is alluring and deadly. Enemies should
avoid staring, she might take offense.
Attacks / Movement
The speed and precision of its heavily armored hands and feet make the
Pervader's physical attacks deadly, as does its quickness.
Abilities
Tactical advantage of beings able to jump up one level. Added
quickness and stealth.
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Golem |
Armor: 6 |
Health:
2500 |
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Attacks |
Damage |
Range |
Hit Chance |
From The Hip |
300 |
9 |
60 |
Smackdown |
200 |
1 |
65 |
Object Quick Laser Shot |
850 |
9 |
60 |
Object Attack |
850 |
9 |
100 |
Force (min/max) |
-22 / 50 |
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Name: Cyborg (Rank 1), Seismobot
(Rank 2), Gigantroid (Rank 3)
Cost: 250,000
Speed:
1400 Dodge Chance:
5
Description
The Cyborg makes use of a light Laser Cannon on one arm and fights hand to
hand with a deadly claw on the other, raking it relentlessly across
unfortunate enemies when they are foolish to approach.
Attacks / Movement
The sheer size of the plasma blast generated by these walking cannons is
astounding. Providing they can stay out of range, or fend off enemy
Thralls with their massive metal claw, they are deadly opponents, though
slow, as most Golems are.
Abilities
The plasma projected from these walking cannons is so hot it burns through
any enemy Thrall caught in its path, continuing to do damage until it
strikes a structure.
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Brain |
Armor: 2 |
Health:
750 |
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Attacks |
Damage |
Range |
Hit Chance |
Eyeball Laser |
40 |
8 |
50 |
Object Attack |
120 |
8 |
90 |
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Force (min/max) |
-16 / 30 |
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Name:
Overseer (Rank 1), Optitron (Rank 2), Nomad (Rank 3)
Cost: 200,000
Speed:
1000 Dodge Chance:
10
Description
The Overseer has a uniquely destructive perspective on the world. An
energon thruster keeps it buoyant, while its infamous eye, once trained
upon its enemy, can fire a refined Optical Laser Burst at its target.
Its cache of Memro! powers most of this Thrall's functions.
Attacks / Movement
The only means of attack for these slow-flying machines is their optical
lasers. Defensively they can places blocks tactically to hinder
movement and barricade breached structures. Block type improves with
experience.
Abilities
1 - Force Field
2 - Assembler
When energy permits, Overseers possess the ability to generate energy
force fields that surround and protect all units within the Thrall's
range.
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Values reflect Pre-Alpha
[ Ghandros Units ] [ Ghandros - Sanctum Objects ]
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