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creature upgrades

wizards|ingredients|creature index|spells


experience upgrades summary

promotions
Each creature has the potential to upgrade to another level (normal to chief, chief to lord), dependant on battle experience.
battle experience
A creature gains experience in battle. This is in the most part calculated based on damage inflicted on another creature.
chief
A chief is the first upgrade a creature can evolve to. The effect is instantaneous. The model changes (typically to include new armour, glowing eyes or special markings).
lords
Chiefs upgrade to Lords. However, "there can be only 1". If another chief gains enough experience points, he will not transform into a lord until the existing lord is dead.
Lords retain all the abilities of chiefs.
scores
Players gain substantially more points for killing lords and chiefs than other creatures.


creature upgrades

chief upgrade

lord upgrade

centaur

: double attack damage| heal
[allied centaurs]

demon

: double attack damage| gorgon stare
[local enemies]

dragon

: projectile becomes dragon's breath| immune to
gorgon stare

dryad

: self healing
beside trees
| haste
[allied dryads]

dwarf boar rider

: increased damage| blunderbus weapon
ranged impact damage

eagle

: visual range
doubled
| visual range
infinite!

elf

: silver tipped arrows for increased undead damage| scythian bow
[allied elves]

faerie

: double range attack
double damage attack
| bury
[undead enemy]

giant spider

: self invisibility
when stationary
| gooey blob
[enemy]

goblin

: double attack damage| bloodlust
[allied goblins]

griffin

: reveals local invisible creatures to allies| magic eye
[enemies]

harpy

: double attack damage| lure
[enemies]

knight

: double attack damage| excalibur
[allied knights]

minotaur

: double attack damage| disenchant
[enemy]

mountain giant

: fatal damage
[stone enemies]
| fatal damage
[all enemies]

skeleton

: double attack damage| fear
[enemies]

storm giant

: double attack range| lightning
[enemies]

troll

: double damage
[stone enemies]
| iron skin
[allied trolls]

vampire

: transfusion
bite restores health
| raise dead
[enemies]

wolf

: carrion
corpses restore health
| subvert
[enemy wolves]

wraith

: teleports and demotes,
rather than dying
| invisibilty
[local wraiths]

zombie

: carrion
corpses restore health
| pestilence
[attacked enemies]

chief upgrade

lord upgrade


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