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Beldingford Manor
by: The Button Man | January 28, 2006

If you've been fast, the ruin guards will not see you (it is raining!) and there will be a guard hanging around by the maze door. Sneak up behind the tree and wait for him to turn away and walk off before entering the maze. At some point here, you should see a cutscene of Alastair ordering whiskey - keep an eye out for these messages.

Make your way through the maze to the exclamation point. This is a basement entrance into the Manor house, but beware, it's a one way ticket. Drop into the basement, and head up the corridor to the door. Check your map. Although strictly speaking you can get around inside the house without a disguise, there are so many guards moving in complex patterns, and so many places you can be seen, it's easiest to get a disguise here.

Look through the keyhole, and wait for the guard to enter. On his first pass, the butler should also be in the cellar, so wait a minute or two. When the guard returns for his second run, open the door as he turns away from you and sneak after him.

He will walk round the corner and pause by the iron bars, giving you the perfect opportunity to deal with him. You are alowed one kill for an S.A. rating, so if you think you're not going to be that quick dealing with the level, then you can wire him. If not, syringe him, drag him back towards the corridor you came from, and borrow his clothes.

Head up the stairs to your right (back into the grounds). Wait in the sunken stairwell for the outside guard to pass, and when he has vanished round the far side of the dog kennel, sneak along the wall towards the hedge, and up to the steps on the left. Take these up to the door and head through.

Move behind the broken wall behind the billowing sheets and wait for a guard to turn up and hang around for a little while. Wait until he heads back in, and follow him in, round to the left, and into the boiler room. Flick off the boiler using the switch on its side, and head back outside.

Take the ladder up to the open window, grab the poison on the dresser opposite, and head out of the door. Go through the door opposite at the top of the stairs (the shower room) and walk towards the mirror. It's clear the Lord Beldingford is a sly old man. As you approach the mirror, you'll notice an option to open it will appear. Do so, and enjoy the delights of a one-way mirror (making sure that you close it quietly behind you before the maid returns).

Sneak up the stairs to the next door, and wait. Look at your map - this is Lord Beldingfield's bedroom, and being a man of increasing years and unlimited funds to spend on whiskey and the such, he does have one slight problem - a complete and utter inability to control his bladder. He makes regular trips from his bed to the bathroom two rooms away, across the corridor.

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