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September 10, 2001
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Hitman Half-life Interview
In the wake of Edit4o7 and the upcoming Hitman sequel, a team of modders are
hard at work on a Half-life mod based in the Hitman universe. Combining
gameplay elements of the original with a host of new features,
Hitman Half-life hopes to offer up a fresh dose of what Hitman fans
crave. Rogue Bee recently caught up with team leader Matt Swartz for a chat.
[Click Here]
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April 27, 2001
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Io-Interactive Speaks
After months of haggling e-mails, bribes, and middle of the night prank
calls, HitmanHQ has finally tracked down some definate answers to your
longing questions. Jens Peter Kurup stops by again to talk about Hitman 2,
the new engine, gives an official statement on the editor, and the story
behind the Hitman's infamous bar-code.
[Click Here]
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December 20, 2000
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Exclusive: Interview with IO-Interactive
Hitman HQ talks to Jens Peter Kurup, lead animator at IO, about the control system,
the Glacier engine, the fan community, and what it takes to accurately portray a
modern hitman.
[Click Here]
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