by: The Button Man | November 30, 2002
[Jump to: The Gontranno Sanctuary | Anathema]
Ah, there's nothing like getting back to a bit of underworld assassination
to start off a sequel, is there? The mission briefing is fairly extensive,
and tells you most of what you need to know.
Load-Out
- Fiber Wire
- Anaesthetic
- Ballers
- 9mm Pistol SD
You have no choice over you pick of weapons for this level, so you'll
just have to deal with what you're given! Actually, it is fairly simple to
finish this level using only the fiber wire, so you could just dump
everything else right at the start. However, as a general rule, it's always
good to have backup weapons, since you never know what's going to be round
the next corner, or what situation you're going to end up in, so additional
means of quick, quiet dispatch are always good. Don't be afraid of knocking
off a few extra guards if they are being a pain. It can often be the key to
easily finishing a mission.
Walkthrough
Rather happily for a first mission, it's easy to get through this level
only killing a very few opponents. Firstly, note in the mission briefing
that you see a delivery boy and a postman. When gameplay starts, run straight
down the hill. You will see the postman coming through the gates. You need
his clothes, so either deal with him quickly here, or wait until he stops for
a "break," sneak up on him, and wire him.
Once you have his clothes, head up
the road to the north (towards the delivery boy). Run if you are out of
sight of any guards. You will see some crates on the ground, and when
you approach them, you will see the option to place your weapons in
here - do it.
From here, return down the road, pick up the flowers the postman dropped,
and follow the road west (again running when out of sight of guards) to
approach the front gate. You will be searched, and then let through
the gates. Keep to the path when you walk up to the main entrance, since
you are only the postman, and the guards will get a little bit wary of you
if you're not doing what you are there to do - deliver the flowers. Walk up
to the front door and get ready to move.
[Save Game]
When you enter the main hall, the maid will approach you, and take the
flowers from you. When she leaves the room, the guard will briefly follow.
Use this opportunity to walk up the stairs. Make sure you do this when he
is out of the room, else he will warn you off, and you will have blown your
chance using this method. When you reach the first sub-landing, enter sneak
mode and continue.
When at the top, check your map of the second floor.
The central lower room/corridor should be empty. When you open the door in
front of you, you will find yourself in this room. Immediately go to the
top left corner of this room, and wait behind the door, preparing your fibre
wire. Eventually, a guard will enter the room, walk to the middle and pause.
Sneak up on him, wire him, and take his weapon and clothes. Leave by the
door you entered, walk down the stairs on the left, and immediately enter
the room on your left.
At this point, you are safe. Check the map for patrolling people
(including upstairs), head north into the corridor, then east
into the kitchen. Here, check that there are three crates, and if not,
check for the position of the delivery boy. Again, check the position of
patrolling people, and if all is clear, sneak up to the crates and pick up
your weapons.
[Save Game]
Leave the kitchen by the same door and head due west along the ground floor
of the building, until you reach a room with some stairs. You will want to
go up the stairs and into the door straight ahead of you. This is the boss'
bedroom. Here, wait behind the door, and when the Don enters the room, kill
him in your preferred style.
Search his body for a key, head back the way you came from the kitchen,
and head down to the basement. Check the room down here then continue
round the corner, through the door, and up the stairs to bring you back
to the garden. Turn right, go down the hill, through the side gate, and
head for the exit. Piece of cake! Welcome to the world of Hitman, and
remember, it's always most satisfying to walk away from the scene of a crime
Recommended Saves: 2
Rating: Professional
Time: 11:24
Items Available For Collection
- R93 Sniper Rifle [In Garage]
- Revolver [On Don Guilliani]
- 9mm Pistol [On Bodyguards]
- Desert Eagle [On Driver, Son, and in Study]
- Shotgun [On Front Door Guard and Lawyer]
- Golf Club [In Don's Bedroom]
Points Of Interest
The old weak bladder syndrome: guards pee more than your Grandma on a car trip. Take
advantage of their regular breaks for easy access at a uniform and weapon.
Some folks seem to be very friendly on this level. Not with you, mind...
Important people can be found all over the mansion, and are easy targets when alone.
There is a car parked in the garage. Maybe the driver has a key. See above.