HitmanHQ - Header
HitmanHQ
HitmanHQ - Left Menu



    -Current
    -Archive
    -Submit




    -Profile
    -Press
    -Cheats/Bugs
    -Files


    -Walkthrough




    -Profile
    -Screenshots
    -Press
    -Cheats/Bugs
    -Files


    -Walkthrough




    -Profile
    -Screenshots
    -Press
    -Cheats/Bugs
    -Files


    -Strategy Guide
    -Weapon Guide
    -Item Guide
    -Performance Guide
    -Walkthrough
    -Player Strategy



Meet Your Brother
by: The Button Man | January 20, 2001


Objectives
[stay alive]

Equipment Needed
(Carried over from last mission)


You start out with whatever weapons you were carrying on the previous level. Go round the corner, and immediately shoot the orderly sitting at the desk. At this point, there is a cutscene. Get ready to face your nemesis. Well, 10 of them to be precise. These guys are the most dangerous foes you'll come up against in the game. They shoot on sight, are very accurate, run everywhere, and can dodge like anything. They'll also use cover, and lure you into rooms. Don't worry though, it's not that hard.








Make sure you have a full Uzi. Run to the first intersection. You might like to wait here for the first clone to appear (from the right), but it is possible to do the next section if you're fast. Turn right, go through the gate and run to the next intersection. Turn right, through the gate and here is a single door here (opposite) with a grate in it. Inside is a Minigun. Get it.

If you've been fast, the first enemy will pop up down the corridor you've just run down. Shoot him with the Uzi. If you shot the first one down earlier, then get ready for the next one. Holster (select Holster from the menu) the Minigun, and have an Uzi (or MP5 from the dead foe) ready to shoot the second foe. Retrace (run) your steps to the intersection, but instead of turning left to return to the orderly desk, run straight ahead, and stop at the wall. Do a 180, and ready the Minigun (hint: click the left mouse button once in advance to start the Minigun rolling. Then, when you click and hold, it will fire immediately, rather than spin up first).









From this point, you will be able to see each clone come, in turn, around the left corner at the far end of the hall. The second you see him, shoot. You have loads of ammo, so don't worry about wasting it - about 120 shots per person. After he is dead, spin up the Minigun and wait for the next one to appear (20-30 seconds). Make sure you kill each one in turn, since you really dont want more than one of these guys running around you.


After all ten are dead, drop the Minigun, but make sure you have something left (I recommend the MP5). Start dragging one of the bodies down the hallway from which they came (round the left corner), and keep following the corridor. When you reach the small white room with the glass doors, continue dragging the body up onto the scanning pedestal (marked with two footsteps). A cutscene will show the Hitman holding up the dead clone to be scanned, and the door will open. Go through the door with a weapon ready and... Well, you can make up your own mind about the end.

Previous

-Return to HitmanHQ-

HitmanHQ - Right Menu




    -Articles
    -Interviews
    -Mailbag
    -Piece of the Action
    -Fan Fiction
    -Poll Archive
    -Comic Archive
    -Screenplay Archive


    -Forums
    -Staff
    -Contact
    -Help Wanted


   GameSpy:
   -GameSpy.com
   -Founder's Club
   -GameSpy Arcade
   -GameSpy 3D
   -GameSpy Store
   Services:
   -FilePlanet
   -ForumPlanet
   Action:
   -3DActionPlanet



Three men. Three guns. Only one will live to kill another day. Check out the final installment of Excal's Hitman: The Agency screenplay. [click]

More Episodes



"The Hitman uses all manner of wit, charm, and needless violence in his quest to escape the Sanitarium." [click]

More Comics


HitmanHQ - Footer Copyright 2000 - 2007 HitmanHQ. [Contact]
A 3DActionPlanet hosted site.