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HitmanHQ - Left Menu
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Plutonium Runs Loose
by: Tech21 | January 14, 2001
Objectives
-Eliminate Boris
-Nuke Must Be Disarmed
-Take Ship to International Waters
-Reward $75,000
Equipment Needed
Fibre Wire
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This mission begins on a small loading
pier a distance from Boris' ship. Climb the ladder to ground level, and
get into sneak mode. You cannot see him right away, but there is a guard
standing with his back to you at the corner of the nearest warehouse. Make
a wide circle (run) in order to stay out of his view, come up behind him, and
strangle him with the wire. Now drag the body around the corner (be quick
because there is another guard that patrols). Take his clothes and be sure
to pick up the MP5.
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Walk straight ahead, toward where the
tracks end at the water (there is one of those lighted barricades). Soon one
of the two patroling guards will approach, turn around at the barricade and
start back toward the first gate. You must follow directly behind him
(as close as possible), and when you near the gate, instead of the guards
asking "What are you doing here?", you will here the guard you are following
speak a password. The gates will then open and both of you are free to walk
on through. If the guards DO tell you to get lost, then you didn't follow
close enough. Don't walk through yet - you will be shot. Wait for the next
patroller.
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There are a total of four more
gates you must pass through in order to reach the ammo truck (marked with
a pistol icon on the map). Once you are through the first gate head slightly
to your right, toward the distant water towers (or simply follow the railroad
tracks). Soon the next gate will come into view. There are two patrollers here
as well. Follow one in the same fashion as before, and you can easily pass
through with no confrontation. To reach reach the next gate head left, passing
between several small buildings, and the gate will be to your right. Once
through this one, walk forward, and when you reach the railroad tracks, turn
left. Follow the tracks through two more consecutive gates.
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Once past the final gate, make your
way toward the ammo truck (refer to map). Have your MP5 ready because there
are four guard dogs to kill on the way. Enter the truck, and pick up
the Silenced MP5, the carbomb, and the Sniper Rifle (as well as the pistols if
you like). Now, obviously you need to go back through the two gates to reach
Boris' ship from your current location. But if you go back, you will find
the the patrollers have stopped patrolling, so you have no one to follow
through the gates. I guess a little fire-power is in need.
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There are eight guards you need to kill
to gain access through the two gates undetected. This may sound difficult,
but really it is quite easy. Walk about ten paces away from the truck,
toward the far-off warehouse (where two of the dogs were). Looking through the
highest zoom scope, you should see
the first target running to each of the dog carcasses to investigate. Wait
for him to stand still and blast him (always use a head shot).
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Now run up to the corner of the
second warehouse (farthest from ammo truck). Look through the scope
toward the gate and you will see the two gate guards - don't shoot them just yet.
Pan the scope to your right, and soon you should see a lone guard standing by one
of the several small buildings - shoot him. Now pan back and shoot the first
two gate guards (be quick to shoot both before one has time to run off and
alert Boris). Now drop the rifle, and pull the Silenced MP5. Run the the small
building closest the the dead gate guards, and there will be another guard on the
edge of the roof - kill him with the Silenced MP5.
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Go back and pick up the
Sniper Rifle, go into sneak mode, and enter the first gate so that there is just
enough room for it to close behind you (don't want the second set of gate
guards to see you). Go ahead and sniper off these next two gate guards. Finally,
from your current position, look up on the roof of the warehouse - this guard
is the final target. Blast him, and you are free to walk through the next gate
undetected, and head toward the ship.
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The next objective is to place the
car bomb in Boris' limo. You will find the limo parked behind one of the warehouses
next to the ship. There is one guard watching the limo, while two more circle
around the warehouse. You need to kill all three of these guards. To eliminate
the patrollers, go to the side of the warehouse with the metal staircase. You
should see a barrel of water and a small shed. Put your back to this
and face the stairs. When the first guard rounds the corner, wait for him to walk
past, and shoot him the the Silenced MP5. Stay still, and when the next patroller
rounds the corner, he will run to the body to investigate. Kill him in the same
way.
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Now walk over to the limo guard.
Be cautious because there are two guards patrolling the other warehouse
as well, and they can see what is happening at the limo. So wait until the
coast is clear, and gun down the limo guard with the Silenced MP5 (or Beretta
if out of ammo). Quickly drag his body around to where the other two
dead guards are. Once again, make sure no one is looking, and place the
car bomb just like in the earlier Hong Kong mission.
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Now walk over to the ship, and if you
try to enter, the sailors will turn you away. Find the sailor standing
off by himself (gotta love these guys), sneak up behind him, and when there
are no patrolling guards in sight, strangle him with the wire. Drag his body
around the corner, take his clothes, pick up his Beretta is you like. Now,
dressed as a sailor, you are free to enter the ship.
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Once on the ship, make a right, and
enter the last door on the left. Make your way up several flights of stairs,
exit, and climb the ladder to the control room. The captain will be standing
inside, but won't care that you are there. As soon as you enter the control room, a
movie will show Boris arming the nuke, everyone will run off the ship, then
a movie will show Boris' car blowing up. You now have three minutes to
disarm the nuke.
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Exit the control room, head back down
the way you came, and make your way to the engine room - Get to the cargo hold,
and then a red lighted staircase leads down to the engine room. (It is best
to familiarize yourself with the ship layout before the nuke is armed). Before
entering the engine room, pull a weapon of choice because you need to kill
all four mechanics - they don't seem to like sailors invading their turf.
After the mechanics are dead, head to the far end of the room, and disarm the
nuke. Now go back up to the control room, gun down the captain, and start the
engines (Note: If you didn't kill all the mechanics, they will stop the
engines. So make sure all those wrench-heads are dead.) The ship is now
on its way to international waters. Mission Accomplished.
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