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By: The Button Man

Last Update: July 17, 2001

Disclaimer: The information contained in this guide should be considered as use-at-your-own-risk. OK, it's mostly pretty basic, obvious stuff, but if you kill your PC in some way, we ain't buying you a new one. You've been warned.

Introduction

This guide will hopefuly evolve as we start to know more about the Glacier engine, its incompatibilities, and its general traits. I'll keep an eye on the message boards for new problems, and new solutions - but if you have had some problems, and have come up with solutions not mentioned in this guide, then please e-mail us so that we can create some sort of "knowledge base" for the game.

OK. You've bought Hitman. You love Hitman. You nigh on became Hitman, until you realized that that might be going a bit over the top. But you're plagued by slowdowns, choppy graphics, and the occasional kick back to the Desktop. Well, this guide is aiming to help you. We'll go from the basic tweaking of Windows right up to the best settings to run the game on.

First, let's recap with some edited system specs, and some general performance benchmarks. Here the minimum specs probably are the absolute minimum that you can play the game with (in 640x480 with Low Texture Detail).

    Minimum Specs:
  • Pentium II 266
  • 64MB RAM
  • 8x CD-ROM
  • DirectX 7 compliant Graphics Card with at least 12MB RAM
    Recommended Specs:
  • Pentium III
  • 96MB RAM
I've run the game on 3 machines.

    Machine 1:
  • PII 400
  • 256MB RAM
  • 10x DVD
  • GeForce 256 (32MB RAM)
    Machine 2:
  • PIII 1000
  • 256MB RAM
  • 10x DVD
  • GeForce 256 (32MB RAM)
    Machine 3:
  • Duron 800
  • 128MB RAM
  • 50x CD-ROM
  • ATi Radeon (64MB RAM)

Machine 1 ran the game suprisingly well. This is most likely due to the GeForce, which is a fairly meaty card (with a performance sometimes exceeding the GeForce 2 MX). Although the processor is not particularly fast, the high quantity of RAM, decent 3D card, and high amount of video memory most likely keep this system from becoming too choppy (although it was noticable on occasion). If there is any bottleneck, it is going to be the processor, and it most likely occurs in highly populated levels.

Machine 2 runs the game like a dream. Here, the graphics card has become the bottleneck, since slowdown only occurs at higher resolutions.

Machine 3 is a bit of an enigma. It has a fast processor, and a very meaty graphics card, with plenty of video RAM. However, it has been seen to become quite choppy at times. Whether this was the processor or the graphics card (there have been some known incompatabilities with the Radeon) is unknown. Feedback would be appreciated.

What can we gain from this?

  • If you have a PII, you'll want a decent graphics card, in order to enjoy the game at high detail. Anything above this, and you can start ramping the resolution up.
  • Personally, I'd say 96MB RAM is a minimum. Although the game states that 64MB is the minimum, you really want more than that. Lets face it - Windows can be a slug in 64MB RAM, so trying to run a graphics/processor intensive game on top of this, and expecting good performance, is pushing the limits. In addition, RAM is so horribly cheap these days that you should snap up a bit more while the going is good. It'll improve all-around performance no end.
  • If you have a PIII, then the only real bottleneck in your system is likely to be the graphic card. However, as long as it is a relatively new one, then this should only stop you from achieving higher resolutions (than 800x600). The game should generally run fine.

    Next

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