History
Quick History Of Worminator's Progress
Here, you can check out this fantastic game in the making. It went from junk to pretty kick-butt over the course
of just a few years. Be warned, do not be frightened by what you see here. Most of these are just samples
of OLDER versions. The newer screen shots look mighty impressive and fun to play. Some of the version numbers
were left out...simply because we didn't want to scare away fans...they were too hideous to show.
Worminator 3 / Worminator 32-bit For Windows
Yippee! Brand new high-resolution screenshots from Worminator 3 and 32-bit Worminator for
Windows. Most of these screenshots are from development versions of Worminator 3, and show
a bunch of new levels, new enemies, new weapons and more! More screenshots to come soon, so
stay tuned!
More than likely Worminator 3 will be released when Terminator 3: Rise Of The Machines is released,
and right now the release date for the new Terminator movie is slated as July 2nd, 2003. We'll
release some more screenshots of Worminator 3 and the new version the same day we hope!
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Version 1.0 or something like that...
As seen here, this game is now kicking some major butt! Notice the exploding barrels. The
excellent graphics, and the guns. As you can see here, there is a minigun and a shotgun. But this is the
LEAST of the worries of the baddies you'll be fighting. The full arraignment contains single and dual rocket
launchers, mine layers, laser guns and much more! Also, you will enjoy the visible damage that the Worminator
takes and the status bar and so on. The features are endless, but you have to see the game for yourself to
indulge in them all!
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Alpha Version 0.105
This was the last version that we did before we actually started making levels and guns and things. In this
version, there were all kinds of nifty things like breakable blocks, and a moving green block that kills you!
And water that kills you, and caves that you could go in that would bring you do different places. There were
no real major bugs as of this point amazingly enough!
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Alpha Version 0.00015
This version only included one thing that was really new. It now had moving platforms that would carry
you around and go all over the place. They seemed to interact well. You could shoot or jump or do anything
you normally could. However, they were really jerky and it became rather irritating, so they were removed
from the game until they were improved.
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Alpha Version 0.0000010
Once again, the game grew with leaps and bounds. In this version, our first enemy was added! See that
little brownish ball? It bounces around and even pushes you if it hits you! Also by this point, the
controls were also fixed so it was actually playable. On the downside, the bazooka still didn't fire
and you couldn't move or shoot the ball. Also, our initial tests with "solid from one side" walls were
not as successful as we hoped. They were rather buggy.
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The Very First Version!
The original version of Worminator was a sad sight indeed. The original Worminator could only use one
gun, the shot-gun, which couldn't shoot at this point. On top of all this, the jumping and controls
were horrible. The big white blotch on the right side will eventually become the status bar. However,
notice the perplexing background and the coke cans. The coke cans were used as a test for power-ups.
Truly the first steps toward a great game.
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