Our Mafia Review
Reviewed
by |
|
Mack |
Reviewed
on |
Athlon
1ghz
512 ram
GF2 MX
Sonic Fury Sound Card
19" Screen
Win 98 2nd Edition |
In
April 2001 Fugue and I were invited to Take2 studio's
in London to see a very early version of Hidden and
Dangerous2 a WWII game they were developing, after we
had seen this game Andrew Morley (the UK Producer) asked
us if we wanted to have a look at Mafia. We were amazed
at how good this game looked, we were so impressed we
made this web site MafiaWorld and did a mini
preview of the game. So you can imagine how eager
I was to see how Mafia had progressed in the one and
a half years since I last saw it play. My wait was over
2 days ago when the postman delivered my review copy
(thanks Take2) and I have been playing it solid since
it arrived, finally finishing it about 10 minutes ago,
here is what I thought of it.
Before
I get into the game I should tell you is that Mafia
comes on 3 CD's and has a very detailed and extremely
helpful map of the City and surrounding areas. The full
install is 1.86gig and it will run on anything over
a 500mhz Pentium/Athlon with 96mb of Ram and a 16mb
Video card, it will not run on Windows 95 though.
Before
I played the game I had it in my mind that this review
would be a comparison between Mafia and GTAIII, however
after playing them both I now have scrapped that idea
as in my opinion Mafia is totally unique to anything
I have ever played before. GTAIII is a game, Mafia is
an experience.
So
what's it all about? You play the part of Tommy, a simple
taxi driver who just happens to stumble on 2 gangsters
who are being chased by a rival mob. Anyway after forcing
Tommy to drive them to saifty they were so impressed
they offer him a job, so Tommy joins up with Don Salieri
the boss of one of Americas toughest crime syndicates.
Once
you run the game an intro starts up, whatever you do
watch this intro, it's simply the best game intro ever
created, it's jaw dropping when you see the city for
the first time.
The
game plays over 20 missions but every mission has more
than one part to it, some have as many as six, so all
in all there are over 100 sub missions. For example
in one mission you have to escort a young lady to her
home on an evening, the mission starts in the café where
you are told what you have to do, you meet the lady
and then make your way outside, that's the first part
over. The next part has you walking her home through
the streets while making idle chit chat, suddenly you
are confronted by a few hoodlums in an alley way, an
exchange of words ensues between you and their leader
and then they make a move on you, part 2 over. The final
part is a mass street brawl between you and the hoodlums
involving knuckle-dusters, knives and baseball bats
and so it goes on like this all through the game. You
can't ever save your game, instead it auto saves at
the completion of every sub-mission and despite my initial
doubts at this I can say it works very well. The game
also has a free ride mode which allows you to explore
the entire city.
As
I mentioned earlier this is a unique game, it's more
like a film than a game, you literally have to do everything
yourself. For example, you may be told off the Don to
make a hit on a certain individual who is causing the
family a few problems, once you have been briefed the
mission begins. Now most games would have you on your
way to the hit after the cut scene, Mafia however is
not like this at all. After the brief you have to walk
out the Dons office, pick up a weapon off Vincenzo (the
local Mafia gunsmith) and then choose a car from the
garage. Once you have done all that you have to drive
to the hit, this could mean a long treck out into the
country, more on the driving later. In one mission where
we were going to do a bank job, I had to travel by train
with Paulie (another Gangster) halfway across the city,
walk into the bank, take a look round then get tooled
up, grab a car, meet back with Paulie and then make
the hit. It all takes a long time and for some people
this may be a chore, for me though it is all done with
such finesse that I enjoyed ever second of it.
The
attention to detail is staggering, the first time you
drive through the City you will probably crash as you
will be too busy admiring the gorgeous textures and
scenery. The City is alive with traffic and pedestrians
all superbly animated and unless you deliberately tail
someone for a few minutes it looks as if they are going
about their daily business. They get in and out of cars,
trams and trains, they will even speak to you most of
the time, even if they always say the same things.
Mafia
got me immersed into a game like none before, I actually
felt part of a mob, this is why I said GTAIII is a game
and Mafia is an experience. I felt great pleasure at
times when I was beating some punk over the head with
a baseball bat, how dare he call my girl names. I was
once talking to a snitch asking for some info, he was
not being very co-operative, he then insulted me so
I gave him a beating, he pleaded with me to stop and
offered to tell me what I wanted, it's this kind of
interactivity that makes Mafia great. Mafia is very
violent and also has quite a bit of swearing, one mission
in particular has you fighting some guys while the Don
is constantly yelling out the window "kill the bastards",
"go on Tommy, kill every one of those bastards" so you
may want to turn them speakers down a touch.
Graphics
Without doubt Mafia has the best graphics ever seen
in a game to date, breathtaking is an understatement
when you drive around the city. The bridges and buildings
are modelled on actual buildings of the time, all this
adding to the atmosphere. The characters faces are almost
real and the animation is first class. The only graphical
gripe is that the buildings don't look too good when
you get really close to their walls.
Sound
I always said sound makes a good game and Mafia is no
exception, the sound track is excellent, really setting
the style of 1930's America. The music changes at set
points of the city to match your surroundings and it
works very well. The speech and the sound effects are
also brilliant, especially the engine noise on the sports
car, what a beast. A few people have said the acting
is a bit poor, but to be honest I think for a game it's
the best I have seen, not that it has much competition.
Difficulty
Mafia is a very tough game, 40 hours for the average
game player to complete, which is very good considering
some games are all over in 8. It took me about 24 hours
but had I not been helped by some of the very helpful
posts on our Mission
help forum I would still be looking for that damn
colt on the steam boat. The fact that you can't save
the game makes Mafia tough, but I think it's better
this way, maybe allowing 1 save would not have been
so bad, but to have instant saves would have ruined
it, despite it's frustration.
Driving
There
is a lot of driving to do in Mafia, almost every mission
will have you driving the car so you better get road
wise quick. If you break the 40mph speed limit you run
the risk of getting stopped by the New Heaven police
and getting a speeding ticket, likewise if you run a
red light. I never used a special controller for the
driving, just my normal move keys and after some practice
I found it very easy to navigate the city. Pressing
F5 limits the car to 40mph so it's impossible to speed,
I found this very useful, but on the quiet roads I would
just let rip and do some staggering speeds of like 75mph.
Yes the cars of the 30's were not exactly hot rods,
they do 0-60 in like 10 mins and have a top speed of
80, unless you get one of the more sporty ones. Again
though the speed issue just adds to the realism, it
just makes the game more atmospheric.
Shooting/Fighting
The main part of any Mafioso is the violence and as
I mentioned earlier Mafia has plenty of it and it's
very extreme. When you are not holding a weapon in your
hand, you default to punching, the longer you hold down
the fire button the harder your punch (displayed by
a power bar). If you have a gun in your hand the fire
button unleashes a world of hurt onto whoever is in
your sights, at least that's what it's meant to do.
This is another of my gripes, the aiming system, firstly
the crosshair is way too big and secondly Mr Magoo could
shoot better, I would constantly find myself crouched
behind a barricade with my sights on the enemy's head
only to find my bullets hitting the barricade. Eventually
I worked out where to aim for a direct hit and that
very short bursts was the key to winning most gunfights.
My worst gripe out of the entire game is the hit damage,
it is what has stopped this game from being perfect,
there is damage modelling but it's still crazy. I must
have filled one guy with 2 clips before he went down,
others fell with one shot and the worst of all was a
guy who took 20 rounds from a Tommy gun. In a game where
realism is oozing from every pour, why did they make
the damage so totally like an arcade game, if they were
worried about difficulty they could add more enemies.
If a patch is released then I hope this is one of the
issues they address.
Stability
Well in the whole time I was playing Mafia I had 3 crashes,
one was solved by turning off EAX. I suppose it depends
on your hardware/software config but I have no complaints,
however after reading our tech support forum there is
obviously an issue somewhere that needs correcting.
Overall
Mafia
is not for everyone, I think it's for a more mature
audience and I don't necessarily mean for the adult
content, I mean for the gameplay. The quick fix people
that like the idea of wizzing around streets stealing
cars are not going to like this, they will get frustrated
very quickly. It's more of a game you play when you
have 2 or 3 hours to spare, you shut the door and get
out a six pack. It will take you on the ride of your
life, you will be laughing your arse off at times. I
got pulled for speeding, stepped out the car, the officer
was telling me off while writing my ticket, when I noticed
my car slowly roll away backwards, I forgot to pull
on the handbrake. It looked comical, I could not move
until the officer had finished writing the ticket, once
he had I sprinted after the car, which by now was causing
havoc down the main street, then when I finally caught
it, I was knocked down by a truck swerving to avoid
hitting the car. Other times it will have you fuming
with anger, dare I mention the race track mission, all
those who have played the game will know what I mean.
Finally it will have you killing in cold blood without
so much as a passing thought for your victim, in GTAIII
I always felt it was just a game when hitting another
guy, in Mafia it almost feels real. They plead with
you, this woman in a café was saying "please don't shoot
I have a family" I let her live but killed the sailor
she was flirting with, the tart.
My biggest gripe would definitely be the lack of Multiplayer,
but at the time of writing the word on the street is
that Mulitplayer will be released in the form of a free
patch or addon.
Score
9.5