Name |
BP |
FP |
Location |
Use |
All or Nothing |
4 |
0 |
Rowf's Shop |
Raise Attack 1, but must do action command or you'll miss. |
Attack FX A |
0 |
0 |
Merluvlee's House |
Changes sounds. |
Attack FX B |
0 |
0 |
Pleasant Path |
Changes sounds. |
Attack FX C |
0 |
0 |
Dry Dry Desert |
Changes sounds. |
Attack FX D |
0 |
0 |
Toad Town |
Changes sounds. |
Attack FX E |
0 |
0 |
Shiver City |
Changes sounds. |
Bump Attack |
5 |
0 |
Toad Town Tunnels |
Touch an enemy, kill an enemy. |
Chill Out |
2 |
0 |
Merluvlee's House |
Prevents first strikes against you. |
Close Call |
1 |
0 |
Goomba Road |
If you're in danger, some attacks will miss. |
D-Down Jump |
2 |
2 |
Tubba Blubba's Castle |
Cause jumping damage and drop enemy defense. |
D-Down Pound |
2 |
2 |
Rowf's Shop |
Cause hammer damage and drop enemy defense. |
Damage Dodge |
3 |
0 |
Rowf's Shop/ Mt. Rugged |
Action command defense raised 1 point. |
Deep Focus |
1 |
0 |
Shy Guy's Toybox/ Bowser's Castle/ Peach's Castle |
Focus star power more. |
Defend Plus |
6 |
0 |
Shy Guy's Toybox |
Raise defense by one. |
Dizzy Attack |
2 |
0 |
Pleasant Path |
Your Z spinn attack will do a first strike that spinns the enemy dizzy. |
Dizzy Stomp |
1 |
2 |
Mt. Lavalava |
Stomp an enemy for a dizzy return. |
Dodge Master |
2 |
0 |
Rowf's Shop |
If your action command is a wee bit off, you'll still do it. |
Double Dip |
1 |
3 |
Rowf's Shop |
Use two items in one turn. |
Feeling Fine |
3 |
0 |
Merluvlee's House |
The Paper Mario equivilant of the Lazy Shell. No status changes! |
Fire Shield |
2 |
0 |
Mt. Lavalava |
Stop fire enemies with ease. Also, one defense added with their attacks. |
First Attack |
1 |
0 |
Rowf's Shop |
First strike weak enemies and they will be defeated. Instantly. |
Flower Finder |
3 |
0 |
Merluvlee's House |
More flowers after you win a battle. |
Flower Saver |
6 |
0 |
Flower Fields/ Merluvlee's House |
One less flower need for attacks. |
FP Plus |
3 |
0 |
Rowf's Shop/ Pleasant Path/ Forever Forest |
Raises FP number by 5. |
Group Focus |
2 |
0 |
Rowf's Shop |
Party members can also use Focus. |
Hammer Throw |
2 |
2 |
Goomba Road |
Throw you hammer in battle, duh! |
Happy Flower |
3 |
0 |
Merluvlee's House/ Flower Fields |
Get some flowers back each turn during battle. |
Happy Heart |
3 |
0 |
Merluvlee's House/ Jade Jungle |
Geat hearts each turn in battle. |
Heart Finder |
3 |
0 |
Merluvlee's House |
More hearts after battle. |
HP Drain |
3 |
0 |
Merluvlee's House |
Decrease attack, but regain 1 heart each turn. |
HP Plus |
3 |
0 |
Pleasant Path/ Rowf's Shop/ Forever Forest |
Maximum heart +5 |
I Spy |
1 |
0 |
Rowf's Shop |
A tone sounds when you're near a hidden Star Pice panel. |
Ice Power |
2 |
0 |
Shy Guy's Toy Box |
Raise defense and attack against fire enemies. |
Jump Charge |
1 |
1 |
Rowf's Shop |
Charge up your jump attacks. |
Last Stand |
1 |
0 |
Peach's Castle |
If you're in danger, enemy attack power will be cut in half. |
Lucky Day |
7 |
0 |
Goomba Village |
Enemy attacks miss more often. |
Mega Jump |
3 |
6 |
Shiver Mountain |
Most poerful jump attack. |
Mega Quake |
3 |
7 |
Rowf's Shop |
Attack all ground/celing enemies. |
Mega Rush |
1 |
0 |
Tubba Blubba's Castle |
1 HP left, Attack +4 |
Mega Smash |
3 |
6 |
Flower Fields |
Most powerful hammer attack. |
Money Money |
7 |
0 |
Merluvlee's House |
DOUBLE the number of coins won after battle. |
Multibounce |
1 |
2 |
Rowf's Shop |
Exactly like Mega Jump in SMRPG, only no prizes for getting high numbers. |
P-Down, D-Up |
2 |
0 |
Crystal Palace |
Attack goes down 1, Defense Up 1 |
P-Up, D-Down |
2 |
0 |
Crystal Palace |
Attack +1, Defense -1 |
Pay-off |
2 |
0 |
Merluvlee's House |
The more damage you withstand, the more money you get after battle. |
Peekaboo |
3 |
0 |
Merluvlee's House |
Shows any enemies' HP, tattle or not. |
Power Bounce |
2 |
3 |
Koopa Bros. Fortress |
Just like Super Jump from SMRPG. |
Power Jump |
1 |
2 |
Goomba Village |
+2 to jump attacks. |
Power Plus |
6 |
0 |
Merluvlee's House/ Shy Guy's Toy Box |
Adds one attack power to Jump and Hammer. |
Power Quake |
2 |
4 |
Jade Jungle |
A more powerful Quake badge. |
Power Rush |
1 |
0 |
Peach's Castle |
Peril causes more power. |
Power Smash |
1 |
2 |
Toad Town Tunnels |
A harder hitting hammer attack. |
Pretty Lucky |
3 |
0 |
Merluvlee's House |
More misses, more often. |
Quake Hammer |
1 |
2 |
Mt. Rugged |
Hit all ground and ceiling enemies. |
Quick Change |
4 |
0 |
Merlon's House |
Switch allies and then still have a turn. |
Refund |
1 |
0 |
Koopa Bros. Fortress |
Recive coins for using an item in battle. |
Runaway Pay |
2 |
0 |
Dry Dry Desert |
Earn the star points you've gained even if you run away. |
S. Jump Chg. |
2 |
4 |
Cloudy Climb |
Power up the next jump attack you use. |
S. Smash Charge |
2 |
4 |
Rowf's Shop |
Charge the next hammer attack alot. |
Shrink Stomp |
1 |
2 |
Toad Town Tunnels |
Jump on an enemy, shrink them--which cuts attack in half. |
Sleep Stomp |
1 |
2 |
Rowf's Shop |
Jump on an enemy to put it to sleep. (Knock it out cold, really.) |
Slow Go |
0 |
0 |
Dry Dry Ruins |
A well hidden item that makes you walk whereever you go. |
Smash Charge |
1 |
1 |
Koopa Bros. Fortress |
Power up Hammer |
Speedy Spin |
1 |
0 |
Rowf's Shop |
Z Spin goes twice the distance and speed. |
Spike Sheild |
2 |
0 |
Dry Dry Ruins |
Hit enemies with spikes without hurt! |
Spin Attack |
3 |
0 |
Dry Dry Desert |
Z Spin into enemies to defeat them. |
Spin Smash |
1 |
2 |
Rowf's Shop |
Cause damage to an enemy--which then spins into the next one! Double damage! |
Triple Dip |
3 |
6 |
Crystal Palace |
Three items in one turn. |
Zap Tap |
4 |
0 |
Merluvlee's House |
Some weak enemies get a shock from touching the plumber. |