Archive for May, 2008

First 18 Minutes Of The New Metal Gear Solid Digital Comic

Friday, May 30th, 2008

 

From Kotaku~

"Own up. You don’t like Metal Gear for the gameplay. All that sneaking, and crawling, it drives you nuts. No, you love it for the talking. The hours and hours and hours of talking. Which is why you’ll probably enjoy this, the first 18 minutes or so of Metal Gear Solid 2: Bande Dessinee, the upcoming "digital graphic novel" that tells the story of Metal Gear Solid 2, sans all that unnecessary interactivity. It’s out in June in Japan, and as you can see, already has one up on the previous PSP version by featuring voice acting."

(source: Kotaku)

Metal Gear Solid Books It To Store Shelves [K]

Wednesday, May 28th, 2008

Kotaku reports~

"We’d think Metal Gear Solid fans wouldn’t be left wanting in the reading department, if anything, but for anyone thirsty for more Hideo Kojima inspired text, be aware that the novelization of the PlayStation original hits your favorite book retailer today. Better late than never, eh? The Raymond Benson penned tome chronicles Solid Snake’s mission on Shadow Moses Island across 336 pages of trusty old ink on paper. Totally graphics free! Kotaku reader Umbrae was nice enough to remind us of its brick and mortar appearance—thanks for the picture!—but for those interested in ordering online, Amazon’s got it.

Metal Gear Solid (Paperback) [Amazon]"

(source: Kotaku)

Metal Gear Solid 4 Stealth Tools Preview [1up]

Tuesday, May 27th, 2008

"War may have changed, but stealth still rocks - The Metal Gear series has always offered players the freedom to choose between silent stealth and naked aggression, a dichotomy that truly came into its own with 2001’s Metal Gear Solid 2: Sons of Liberty. The game’s hero, Raiden, became a sort of walking arsenal — but most weapons would utterly blow his cover with noise or visibility. Sure, blasting a few Gurlukovich soldiers with a rocket-powered grenade was a hoot, but serious Metal Gear fans prefer to play by the rules… and that means never being spotted, and never killing an enemy if at all possible. Metal Gear Solid 4 offers a truly epic array of weapons and items to use…"

Click ahead for the read - Metal Gear Solid 4 Stealth Tools Preview

(source: 1up)

Podcast Beyond, Episode 41 - A sit down and talk with David Hayter

Monday, May 26th, 2008

Thanks to gamble for the find~

"PlayStation. Does the word send a chill up your spine? Does it caress your senses with wave upon wave of insurmountable pleasure? No? Do you like PlayStation? Then you’re certainly in the right place. Welcome to Podcast Beyond, your link to the IGN PlayStation Team that pushes news, opinions and utter hilarity straight to your ears (and subsequently, your brain).

The time has finally come. Your loyal team, Chris, Greg, Jeff and Ryan, sit down and talk with David Hayter — the incredible voice of Solid Snake and skilled screenplay writer. The team asks David a host of questions and we throw a whole bunch of your questions his way as well. If there’s one Podcast Beyond episode to listen to, this is it. There are lots of surprises hidden throughout, so don’t miss it. This is Beyond."

          Podcast Beyond, Episode 41 - Talking with the legendary Solid Snake.

(source: IGN)

Bonus round - Today’s episode features David Hayter for an inside look at MGS4

Monday, May 26th, 2008

Bonus round - Today’s episode features David Hayter for an inside look at MGS4

(source: BR)

Metal Gear Retrospective: Part Three [GT]

Sunday, May 25th, 2008

Metal Gear Retrospective: Part Three

(source: GameTrailers)

MGS4 has ‘90 minute’ cut-scenes [CVG]

Friday, May 23rd, 2008

CVG reports~

"The news comes from PSW magazine, who’s been and finished MGS4, and then promptly whispered in our ears about the shocking 90-minute cut-scenes. The latest issue hits newsstands today, by the way. We know the Metal Gear Solid series is famous for its long cut-scenes, but this tops everything! Metal Gear Solid 4, the latest instalment in Hideo Kojima’s seminal stealth series, has cut-scenes (note the plural) that approach the 90 minute mark. For those troubled with time keeping, that’s the length of a feature film. The news comes from PSW magazine, who’s been and finished MGS4, and then promptly whispered in our ears about the shocking 90-minute cut-scenes. The latest issue hits newsstands today, by the way."

Click ahead for the full read - MGS4 has ‘90 minute’ cut-scenes

(source: CVG)

Metal Gear Solid 4 Drebin Shop Preview [1up]

Friday, May 23rd, 2008

1up reports~

"Metal Gear Solid 4 is being billed as the conclusion and culmination of the series, but that’s not to say it doesn’t bring a few new ideas to the franchise. While most of the game’s additions are essentially evolutions and refinements of Metal Gear concepts, one stands out as something unprecedented in 20 years of tactical espionage action: The Drebin Shop."

Click ahead for the full read - Metal Gear Solid 4 Drebin Shop Preview

(source: 1up)

Metal Gear Solid 4 Comes With 4.6GB Installation

Friday, May 23rd, 2008

Click the image above for the full size

(source: Flickr)

The MGS4 NYC Midnight Launch [GAF BBS]

Thursday, May 22nd, 2008

Well its confirmed, in Times Square at the Virgin Megastore Hideo Kojima himself will be signing copies of Metal Gear Solid 4 as well as taking pictures!

(source: GAF BBS)