Page 2: Tips and tricks.

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The center of the aiming circle around a selected hub doesn't quite line up with the dot at the top of the hub, but the two dots on the circle which show where you're aiming do line up with the center of the circle, so you should be aiming through those two dots from the center of the circle, not from the dot on top of the hub.
 

 
To launch with the least power possible: hold the launch button.  The power meter will go all the way up and then all the way back down and then the hub will automatically launch with minimal power.  In this picture the bottom anti-air was launched by clicking the launch button so quickly that no power bars were highlighted on the power meter.  The top anti-air was launched by holding the launch button down.
 
 

 

 







 

 
Personally, I launch much better when playing as DeWulf or System7, as those sharp corners on their power meters make good reference points, allowing me to choose my desired power level more accurately for each launch.  Try playing a little as each faction to see what works best for you.
 
Rhett Mathis (lead game designer and lead programmer) had this helpful tip to add:
 
Regarding the launch-meters, when using NiceCo or TeamAlpha, I use the word "CANCEL" to line up my shots.  For example, I may try a shot that lines up right over the "E", then adjust from there.

 

 
It may not look like that energy collector landed on flat ground, but it's there, so it must have, right?  The look of the terrain can be a bit deceiving at times.  Sometimes you can't get too close to cliffs while other times (as shown here) you can get really snug with them.  If you pay close attention to what works and what doesn't as you play the experience will help you in the future.
 
 

 

 



 

 
With a little precision launching you might be surprised how many energy collectors you can fit on a single energy pool without much difficulty (all collectors in these pictures are bringing in 3 energy per round).
 

 
Click the "Center Current Unit" button (just under the mini-map, between the Next/Previous Unit arrow buttons), point your mouse pointer along where you're aiming (like where that X is), then click and hold your right mouse button and your view will scroll in that direction.  That can be helpful when lining up long range shots.
 
Update
: The closer your mouse is to the edge of your view when you right click, the more accurately your view will scroll along in the direction you're pointing (try clicking really close to the hub sometime to see the difference it makes).
 
 

 

 
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