The center of the aiming circle around a selected hub doesn't
quite line up with the dot at the top of the hub, but the two dots on the circle
which show where you're aiming do line up with the center of the circle, so you should be aiming through those two dots from
the center of the circle, not from the dot on top of the hub.
To launch with the least power possible: hold the launch
button. The power meter will go all the way up and
then all the way back down and then the hub will automatically
launch with minimal power. In this picture
the bottom anti-air was launched by clicking the launch button
so quickly that no power bars were highlighted on the power
meter. The top anti-air was launched by holding the launch
button down.
Personally, I launch much better when playing as DeWulf or
System7, as those sharp corners on their power meters make good
reference points, allowing me to choose my desired power level
more accurately for each launch. Try playing a little as
each faction to see what works best for you.
Rhett
Mathis (lead game designer and lead programmer) had this helpful
tip to add:
Regarding
the launch-meters, when using NiceCo or TeamAlpha, I use the
word "CANCEL" to line up my shots. For example,
I may try a shot that lines up right over the "E",
then adjust from there.
It may not look like that energy
collector landed on flat ground, but it's there, so it must
have, right? The look of the terrain can be a bit
deceiving at times. Sometimes you can't get too close to
cliffs while other times (as shown here) you can get really
snug with them. If you pay close attention to what works
and what doesn't as you play the experience will help you in the
future.
With a little precision launching you might be surprised how many
energy collectors you can fit on a single energy pool without much
difficulty (all collectors in these pictures are bringing
in 3 energy per round).
Click the "Center Current
Unit" button (just under the mini-map, between the
Next/Previous Unit arrow buttons), point your mouse pointer
along where you're aiming (like where that X
is), then click and hold your right mouse button and your view
will scroll in that direction. That can be helpful when lining up long range shots.
Update:
The closer your mouse is to the edge of your view when you right
click, the more accurately your view will scroll along in the
direction you're pointing (try clicking really close to the hub sometime
to see the difference it makes).