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High Gear - The Latest News on the Newest Racing Sims

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  Main Page | Pit Talk | Interviews

 Interviews Index

Display the last 5 | 10 | 15 | 20 | All articles.


We have found 14 article(s). Displaying last 5.

Rally Trophy Interview by RacingMag - November 12, 2001
Matthias Pfau (RacingMag.de) has conducted an interview with the whole of Bugbear Entertainment, developers of Rally Trophy (which was released last Friday) for German website RacingMag.de and he has generously allowed us to post the original English version of the interview right here at High Gear.

F1 2001 Interview - November 3, 2001
On Friday October 26th High Gear held its first Online Chat Event in the three-year history of the site. In co-operation with Electronic Arts High Gear's Kenneth Verburg and EA Sports' James Hawkins, Lead Producer of F1 2001, discussed EA's Formula 1 games and especially F1 2001. After the HG Interview there was the possibility for the participants to ask their own questions.

Ball Racing Pedal Video Interview - Part 2 - July 13, 2001
High Gear brought you an exclusive movie we found on the Internet two weeks ago. Slowly we found out what it was all about and today we tell you everything there is to know about the upcoming "Ball Racing clutch pedal system". We talk with Tom Pabst, from Pabst Racing, (not to be confused with Thomas Pabst from tomshardware.com) about this new product and racing hardware in general.

Ball Racing Pedal Video Interview - July 12, 2001
High Gear brought you an exclusive movie we found on the Internet two weeks ago. Slowly we found out what it was all about and today we tell you everything there is to know about the upcoming "Ball Racing clutch pedal system". We talk with Tom Pabst, from Pabst Racing, (not to be confused with Thomas Pabst from tomshardware.com) about this new product and racing hardware in general.

Rally Trophy Interview - May 15, 2001
Some months have passed since JoWood Entertainment announced they had signed a publishing agreement with BugBear Entertainment for Rally Trophy. About time we'd interview the developers of this game, no? Kenneth Verburg talks with Janne Alanenpää of Bugbear Entertainment.


 
 
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