
Tombstone City: 21st Century. The first
computer game I owned.
The Texas Instruments TI-99/4A was the first computer I owned and
therefore has significant sentimental value for me. The first game I remember seeing
on the TI was Tombstone City. Although most of the games published by
Texas Instruments (like Tombstone City, Hunt the Wumpus, and Car Wars)
were not extraordinary, Atari (whose own console and computer systems competed with the
TI) was a major publisher for the system. Arcade staples like Defender,
Donkey Kong, Pole Position, Centipede, Pac Man, Ms. Pac Man, Moon Patrol, Jungle
Hunt and Dig Dug helped bolster the system's appeal for gaming. Parker
Brothers added some arcade favorites: Frogger, Popeye and Q*bert,
and even Sega made three games: Congo Bongo, Star Trek, and Buck Rodgers:
Planet of Zoom. And even wargaming giant Avalon Hill produced some of
their games on cassette for the system.
A speech synthesizer was available for the TI-99/4A, which added voice to
games like Alpiner and Parsec. Although this rarely added value to
gameplay, the speech synthesizer was quite a novelty and a bonus for gamers during a time
when PC gaming was at its most primitive.
Towards the end of my TI days, I purchased a cassette drive and a game
called Pirate Adventure by Scott Adams of Adventure International fame.
This text adventure captivated me and was one of biggest reasons I upgraded to a Commodore 64 and its more sophisticated tape and disk-based games.
One of my favorite collectibles today is a CD-ROM called "The
TI-99/4A Scott Adams Adventure CD" by Frank Traut. This CD contains all
of Adventure International's old text adventures for the TI (with Scott Adams' blessing).
It also contains an exclusive interview with Scott Adams and the original TI code,
which can still be played on a TI when connected to a CD player (much like the old
cassette player). Fifty CD's were produced, and the GOTCHA Museum has lucky number
thirteen.
The TI also features an excellent RPG called Tunnels of Doom.
The game is a prototypical early RPG, which means it is filled with monsters to
slay and skills to increase, but it lacks a progressive plotline. Although the
TI-99/4A was a great system for its time, huge strides were being made in gameplay during
the early 80's and new computer systems were necessary to take advantage of them.

Hardware Resources:
GOTCHA TI-99/4A Page
The
Machine Room's TI-99/4A page
The TI-99/4A Computer Home Page
Bill Gaskill's wonderful TI-99/4A
Home Computer Web-Site (with cartridge, disk & cassette lists)
Cartridge rarity lists:
http://lonestar.texas.net/~btomlin/ftp/lists/ti99.bdt
http://www.io.com/~vga2000/vgadkslc/vga-ti.lst

The Museum