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 In an effort to standardize video game grading, GOTCHA has worked with several
collectors to create a grading scale.  Although the new scale is based on the old
GOTCHA scale, it is now called the "MobyScale" since it was Moby Games who
brought all of the collectors together.  Since the GOTCHA Museum had already graded
over 1200 of its games before the MobyScale was finalized, there are some discrepancies
between GOTCHA and the MobyScale.  However, these discrepancies are merely legacy
issues (described at the bottom of this page).  Any new games obtained by GOTCHA
since the implementation of MobyScale (in November of 2000) will conform.   
GOTCHA will be using the Abbreviated Form MobyScale, which means each game will
have two grades (i.e. NM/VG).  The left grade represents the box and the right grade
represents the contents.  However, for games graded before MobyScale, there is only
one grade, which represents the quality of the game's box and contents taken as a whole.  
Condition Grades:
- Mint Sealed (MS): No noticable defects and sealed in original factory or store
shrinkwrap or sticker. The best grade possible. 
 
- Near Mint (NM): No noticable defects, but not sealed. 
 
- Fine (F): One or two slight defects (small scratch, slight worn corner on box,
etc.) that prevent a Near Mint rating. 
 
- Very Good (VG): More than one or two slight defects (slight crease in manual, all
corners slightly worn, etc.). Still in acceptable condition.  
 
- Good (G): More severe defects (box slightly torn or crushed; noticable wear on
media, manual, or other materials). Acceptable only if the item is hard to find or highly
desired by the collector. 
 
- Excess Defects (ED): Excessive and/or unusable defects (crushed, ripped, or
sheared box; torn manual pages; box or manual written on in marker, etc.). Acceptable only
if the item is wanted for non-collectable purposes (like actually playing the game) or for
"parts". 
 
Each grade can also have a modifier associated with it: 
 
- Sealed (S): Sealed with original factory (or store) shrinkwrap or sticker.
 Not to be confused with a re-wrapped previously-opened box. 
 
- Compressed (C): Package has been crushed or compressed. 
 
- Torn Wrap (T): Sealed package has tears in the shrinkwrap. 
 
- Item Missing (IM): Package is incomplete, missing one or more items from the
original distribution that detract from its gameplay or collectable value.  Examples
of missing items would include the wishstone from Wishbringer, the cloth map from Ultima
2, etc. 
 
- Missing Minor Component (MMC): Package is missing a minor component. Minor
components are any included pieces that don't detract from the game playing experience.
Examples of minor components would include warranty or registration cards, product
catalogs, one of two identical items (like pens), a sheet of graph paper from an otherwise
complete pad, etc. 
 
- Bad Media (BM): Media (disk, cassette, cartridge, etc.) is known to be bad or
defective. 
 
	
		
		
			The Official MobyGames Software Collectables 
			Condition Grading Scale
			Version 1.04
			The inevitable legal notice: This document and its contents is 
			Copyright 2000-2004, MobyGames.com. For a current copy of this 
			document, visit the MobyScale's permanent location at "http://www.oldskool.org/info/MobyScale". 
			It was authored by Jim Leonard (trixter@oldskool.org), based on a 
			scale created by Hugh Falk, which in turn was based on a record 
			album grading scale of unknown origin. Any questions, comments, or 
			suggestions should be directed to the author. You are free to copy, 
			translate, reformat, and retransmit this text as long as these 
			notices are included and the content is left unchanged.  
			  
			Background:  
			The world of software collectables is an emerging hobby that is 
			slowly easing into the mainstream. However, being so new, there is 
			no standard scale for grading the condition of an item, which can 
			lead to the misrepresentation of an item's value. Before this 
			grading scale was formed, a multitude of other grading notations 
			were found: One list used a single rating for the entire item, 
			another used a numerical rating for quality grades, yet another 
			wildly overused the term "MINT!", etc. This lack of standardization 
			can lead to confusion when trying to assess an item's value based 
			solely on a textual description of the item. Which grading scale is 
			the right one?  
			MobyGames.com believes there's a better way to do this, and has 
			created a standard grading scale and specification for cataloging 
			software for collection lists. This system is officially in place at 
			MobyGames.com, but it is our hope that it is embraced by the 
			collector community and used universally to describe item condition. 
			Through widespread acceptance of this scale, we hope to eliminate 
			misconceptions and confusion in the software collectable community. 
			This document describes The Official MobyGames Software Collectables 
			Condition Grading Scale and its use and application. For brevity, 
			the condition grading scale will be abbreviated as "MobyGames 
			Grading Scale" throughout the remainder of this text. Also included 
			at the end of the document are some frequently-asked questions, and 
			an example collector's list to illustrate the system in use.  
			  
			Item Breakdown:  
			Before describing the actual scale, it is important to define how 
			the scale itself is used. A common practice for new collectors is to 
			assess the overall quality of an item and give it a singular value. 
			This may save the collector time, but creates confusion for other 
			collectors attempting to view his list. This is because not everyone 
			values certain aspects of an item the same. For example, one 
			collector may value the condition of the box above all else, while 
			another may value the manual and included trinkets/props/feelies 
			higher than the box. Because of differing opinions of value, it is 
			usually inappropriate to give items one overall grade.  
			The solution to this is to apply a grade to as many pieces of the 
			item that are relevant. This creates more work, but is the only way 
			to ensure accuracy and avoid unintentionally misleading people who 
			read your lists. For example, the most common pieces of a software 
			collectable are:  
			  
			
				  | Box/Packaging 
				 |  
				  | Original Media 
				 |  
				  | Manual 
				 |  
				  | Reference Sheet 
				 |  
				  | Catalog 
				 |  
				  | Registration Card 
				 |  
				  | Additional Items (listed individually)  |  
			 
			The more pieces that are graded, the better the representation of 
			the item. So while you can get away with a single grade for the 
			entire item, a suggested minimum would be two grades: One for the 
			Box/Packaging, and another for all other materials contained in that 
			item.  
			Note: You can still use and advertise the MobyScale if you only 
			list a single grade for the overall item -- but it is highly 
			recommended that you provide at least two grades (usually one grade 
			for the box, and another for its contents). Other collectors will 
			thank you for it.  
			  
			Condition Grades:  
			The following are the official condition grades of the MobyGames 
			Grading Scale. The possible conditions an item can be in are:  
			
				  
				  | Mint Sealed (MS): No noticable defects and sealed in 
				original factory or store shrinkwrap or sticker. The best grade 
				possible.
				    |  
				  | Near Mint (NM): No noticable defects, but not sealed.
				    |  
				  | Fine (F): One or two slight defects (small scratch, slight 
				worn corner on box, etc.) that prevent a Near Mint rating.
				    |  
				  | Very Good (VG): More than one or two slight defects (slight 
				crease in manual, all corners slightly worn, etc.). Still in 
				acceptable condition. 
				    |  
				  | Good (G): More severe defects (box slightly torn or crushed; 
				noticable wear on media, manual, or other materials). Acceptable 
				only if the item is hard to find or highly desired by the 
				collector.
				    |  
				  | Excess Defects (ED): Excessive and/or unusable defects 
				(crushed, ripped, or sheared box; torn manual pages; box or 
				manual written on in marker, etc.). Acceptable only if the item 
				is wanted for non-collectable purposes (like actually playing 
				the game) or for "parts".
				    |  
			 
			Each grade can also have a modifier associated with it: 
			 
			
				  
				  | Sealed (S): Sealed with original factory (or store) 
				shrinkwrap or sticker. Not to be confused with a re-wrapped 
				previously-opened box.
				    |  
				  | Compressed (C): Package has been crushed or compressed.
				    |  
				  | Torn Wrap (T): Sealed package has tears in the shrinkwrap.
				    |  
				  | Item Missing (IM): Package is incomplete, missing one or 
				more items from the original distribution that detract from its 
				gameplay or collectable value. Examples of missing items would 
				include the wishstone from Wishbringer, the cloth map from 
				Ultima 2, etc.
				    |  
				  | Missing Minor Component (MMC): Package is missing a minor 
				component. Minor components are any included pieces that don't 
				detract from the game playing experience. Examples of minor 
				components would include warranty or registration cards, product 
				catalogs, one of two identical items (like pens), a sheet of 
				graph paper from an otherwise complete pad, etc.
				    |  
				  | Bad Media (BM): Media (diskette, CDROM, tape, etc.) is known 
				to be bad or defective.
				    |  
			 
			Modifier examples: An unopened copy of a title in Fine condition 
			would be called Fine, Sealed or F (S). A copy of 
			Ultima 6 in Very Good condition but missing the moonstone would be 
			called Very Good, Item Missing, or VG (IM). A package 
			that misses Mint Sealed condition because the wrap is torn would be
			Near Mint, Torn Wrap or NM (T). A heavily-played, 
			slightly beat-up copy of MULE that is missing the registration card 
			and the diskettes have ceased to work would be Good, Missing 
			Minor Components and Bad Media or G (MMC, BM).  
			  
			Examples:  
			Long form: Ultima Underworld, open and used item in good 
			condition:  
			Title: Ultima Underworld 
			Year: 1993 
			Platform: DOS 
			Box/Packaging: Very Good 
			Original Media: Fine 
			Manual: Very Good 
			Catalog: Near Mint 
			Reference Sheet: Very Good 
			Registration Card: Item Missing 
			Additional Items: Near Mint 
			Comments: Has "Best RPG of 1993" sticker on front box. Additional 
			items are a cloth bag with metal "runes". 
  
			Short form, multiple items:  
			Tass Times in Tonetown (PC): Box G, Media F, Manual G, 
			Registration Card ED (handwriting), "Newspaper" prop F 
			X-Car Experimental Racing (PC): Box MS 
			Ancient Land of Ys (PC): Box G, Media F, Manual G, Registration Card 
			IM 
			Archon (C64): Box NM, Media NM, Manual VG, Registration Card NM 
  
			Abbreviated form, multiple items: (Legend is Box/Inside 
			Materials)  
			Ancient Land of Ys: G/VG 
			Under a Killing Moon: VG/F 
			Pinball Construction Set: VG/G 
			Music Construction Set: VG/G 
			Dr. J and Larry Bird go One on One: NM/NM 
			Daemonsgate: MS 
  
			Abbreviated form, multiple items with modifiers:  
			Ancient Land of Ys: G (C, MMC) 
			Pinball Construction Set: VG (MMC, BM) 
			Music Construction Set: F 
			Dr. J and Larry Bird go One on One: NM (T) 
  
			These are just suggested list templates; you are free to use 
			whatever format you choose. The MobyGames Grading Scale is a 
			specification, but you can implement that specification any way you 
			like. Note that, for all forms suggested above, there was only one 
			grade listed for Sealed items. Since the item was never opened, the 
			condition of the contents cannot be determined (although you can 
			make some assumptions from the condition of the box).  
			  
			Frequently-Asked Questions:  
			Q: Will the number of grades change? 
			A: No. Many hours of thought were put into what appreciable 
			differing grades of condition could be (as related to software 
			items). Unless an extremely strong and convincing argument is made, 
			they will never change.  
			Q: Why only six grades? 
			A: More (or less) grades wouldn't describe an item's condition any 
			better than the grades provided. We deliberately created granular 
			grades for the best conditions and coarse grades (only two) for poor 
			conditions. This was done to best serve the needs of collectors 
			without overwhelming them. Also, the more grades you have, the more 
			their implementation is subject to debate -- which is precisely what 
			the MobyGames Grading Scale is meant to eliminate.  
			Q: Why isn't "Rare" on the grading scale? 
			A: "Rare" isn't an indication of condition; it's an indication of 
			availability. If you'd like to help out with a new rarity guide, 
			visit 
			http://www.classicgaming.com/gotcha/ and follow the links to the 
			CURIOUS scale.  
			Q: Can I add my own grades using this system? I've been using 
			"Pristine" and "Good Plus" in my own lists and want to keep doing 
			so. 
			A: No! That goes against the whole idea of standardizing condition 
			grades; the purpose of the system is to map conditions to terms that 
			everyone can universally use and agree upon. Adding your own terms 
			deviates from the scale, and just confuses other collectors. If you 
			add your own terms, you cannot advertise that you're utilizing the 
			MobyGames Grading Scale.  
			Q: I have a few items where the box is okay but the shrinkwrap 
			is in really poor condition, and I want to document that. How can I 
			do that when the grades apply to the box? 
			A: The proper usage is to qualify the wrap after the main package 
			grade. For example, a Mint Sealed package with 
			dirty/yellowed/tattered/etc. wrap could be listed as "MS (wrap: G)". 
			Many thanks to Alexander Zöller for the suggestion.  
			  
			Acknowledgements and Addendum:  
			This grading scale is officially released to the software 
			collectables community. Its use is highly encouraged, as long as 
			it's not altered. Strict adherence to the scale is what makes it 
			strong and useful; please don't deviate from or otherwise modify it.
			 
			Want to discuss software collectable issues with other 
			collectors? Join the Software Collectables Mailing List! To 
			subscribe, send email to "minordomo@oldskool.org" with a subject 
			line of "subscribe swcollect". After joining, you can send email to 
			the list by emailing "swcollect@oldskool.org". Replying to list 
			messages also sends your reply to everyone on the list. Mailing list 
			archives are kept on the web; the URL will be provided to you after 
			you receive your first message from the list.  
			"The Official MobyGames Software Collectables Condition Grading 
			Scale" is a mouthful, isn't it? :-) It's suggested that you merely 
			tell other collectors, "I'm using the MobyScale."  
			Many thanks to Hugh Falk, Tom Hlavendy, C. E. Forman, Lee Seitz, 
			and others who provided suggestions that helped shape this scale.  
		 | 
	 
 
 
 
GOTCHA Discrepancies
GOTCHA will be moving towards the Abbreviated Form MobyScale, which means each
game will have two grades (i.e. NM/VG).  The left grade represents the box and the
right grade represents the contents.  However, for games graded before MobyScale,
there is only one grade, which represents the quality of the game's box and contents taken
as a whole.  
Also, for games graded prior to MobyScale, IM is used as a grade and not just a
Modifier.  For example, a game missing the manual would simple say "IM"
instead of "VG (IM)". 
Supplementary Notations --  There are some common
exceptions to the overall condition of an item that merit independent notation from the
overall grade assigned, rather than being "averaged in" as with standard wear.
These are usually after-production aberrations courtesy of the reseller or publisher such
as: writing on the  cover, label, tape on seams or spine,  applied 
stickers (such as "Demo"), etc.  These details are usually only noted on
rare items.  
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