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July, 2002
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Wednesday, July
31, 2002 |
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Long
weekend... -
23:15 EST
I'm leaving for a long
weekend trip tomorrow morning. While I'll be
able to update the site from where I'll be in case anything big
happens (like the demo coming out), I'm not going to go out of
my way to spend much vacation time on a computer, so don't be
surprised if things are quiet here until next Monday
night. Anyway, with those two sites that just went live
the demo should be especially hard to miss, if you're
keeping an eye out for it.
DeWulfIndustrial.com
is live! -
20:13 EST
Shade747's DeWulf
Industrial fan site has also gone live today. It's
looking good, and it sounds like what's there now is just the
beginning. Another site that you should definitely be
checkin out.
MoonBaseCommander.com
is live! -
13:40 EST
The official MoonBase
Commander site is now live and it's loaded with plenty of
good-looking goodness. Definitely check it out.
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Tuesday, July
30, 2002 |
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Site news! -
20:07 EST
A big thanks to StrategyPlanet
(of The GameSpy Network) for
now hosting this site!
I must also thank Patrick Wylie
(the game's producer), Rhett Mathis (the game's lead designer and
lead programmer), and the rest of the people at Humongous
Entertainment for their great support of this site since its
birth. Thanks to them, and this great new host, the site is
now much better off than it would have been otherwise, and
hopefully that means it'll be more useful to all you current and
future MoonBase Commander fans.
Unit guide, map
packs, screenshots, and more... -
20:07 EST
The site has also been
updated a bit with the move...
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My Unit Guide is now
up. It's not terribly exciting, but I hope that it
describes each unit well enough for you to understand
precisely how they all work. And it's got fancy
little pictures of some units, woo.
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There are two new map packs
available to help map makers. Though they might
sound odd until you get your hands on the game yourself
and try the map editor, and you certainly don't want to
actually play on them, they can definitely be handy
starting points for making new maps.
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I've put up some screenshots
with brief descriptions. You might even learn a
little something from the last three, if you're new to
the game or haven't yet read Zauron's awesome MoonBase
Commander FAQ.
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The site should now look non-messed in non-IE
browsers. If you ever dropped by with Opera
before then you know what I mean. If you ever
notice anything looking wrong in whatever browser please
let me know and I'll try to fix it. This isn't
NiceCo, but I'll still try to be friendly :)
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The Introduction is still
heavily under construction, and my Strategy
Guide is still just "Coming soon...", so
stay tuned. Actually, stay tuned more for the
MoonBase Commander news while you're at it, as it's not
long now until the game's release. And you never
know when the demo might hit us...
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Friday, July
26, 2002 |
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Launching guide, and more to come... -
17:45 EST
The first of my own MoonBase Commander
guides, a Launching Guide, is online.
And as you can see from the site's new menu items, there's more in the works.
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Saturday, July
25, 2002 |
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Forums
and more fan site goodness on the way... -
23:45 EST
Shades747 sent word that, though still
under construction, his MoonBase
Commander forums are live. The forums are an extension of his own
MoonBase Commander fan site, DeWulf Industrial, which he hopes to have ready
in a few days (I'll mention it again with a link when it's up).
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Tuesday, July
16,
2002 |
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Gone
gold. - 12:25 EST
MoonBase Commander has gone gold.
I'd guess that means the August 13 shipping date is pretty firm.
Just about a month now until the fun begins :)
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Saturday, July
13,
2002 |
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Map/Replay
Importer/Exporter + Guide update. -
18:24 EST
At Zauron's
home page you'll find his new MoonBase Commander Map/Replay import
utility, which is a great tool that every MoonBase Commander player should
have. The game will automatically download custom maps if needed (when
you join a multiplayer game hosted on a map you don't have), but otherwise
sharing custom maps and replays wouldn't be a simple task if it weren't for
Zauron's new utility. Thanks, Zauron!
Zauron
also updated his great MoonBase Commander Guide to include information about
his new utility (along with a few other minor updates). And don't forget
about his handy MoonBase Commander Direct TCP/IP game launcher, also available
at his site.
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Tuesday, July
9,
2002 |
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New
box art. - 20:15 EST
Amazon.com
put up the new box art for MoonBase Commander, which you can see in the top
right corner of this site (follow the link
to see a larger version of the pic, or to pre-order from them).
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Monday, July
8,
2002 |
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Changes and stuff. -
16:25 EST
There isn't much going on in the world
of MoonBase Commander yet, but since I tinkered with the site's
look I felt like writing something too.
The shipping date was changed to August 13. I know some of
you may have been a little excited a few weeks ago when the
shipping date used to be a couple weeks ago, and maybe you're a
little bummed about the delay. Just trust me, if you're
interested enough that you somehow found this site, it's worth
any waiting you're doing.
I hope to translate some of my experiences with the game into
helpful guides, so check back here now and then for updates and
stuff.
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