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Game Developers during the Golden Age of Computer Gaming (1979 - 1992) were truly
renaissance men and women. This was especially true in the beginning when only one
person wrote an entire game. Developers had to be programmers, artists, musicians
and story tellers. It was rare to find somebody with so much talent in so many
disciplines, which is why early computer game developers deserve so much kudos. It
is true that technological limitations meant that programmers didn't need to be artistic
virtuosos, but it also meant that they had to work very hard to get acceptable results.
Today's games are made by teams of artists, writers and programmers who specialize
in their crafts, albeit with much better results, but the Golden Age developers had to do
much more with much less. Later during the Golden Age, individual developers gave
way to small teams, but the lead developer or designer was still the key that turned a
simple game into a masterpiece. |
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