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A deeper look at ToEE's character creation
In the last feature about the character creation in Troika's Temple of Elemental Evil we presented a step-by-step demonstration of the character creation process. This time we'll have a deeper look at the details that could be seen in the screenshots released by Atari.

The roll method and the assignment of ability scores
We already had a look at the point-buy-system, so this time we concentrate on the roll method. The standard method in D&D is to roll 4D& (D6 = six-sided die), drop the lowest score and sum up the rest.


If you for example roll 4, 3, 5 and 1, you can drop 1 and 4 + 3 + 5 equals 12. You do this six times to generate the attribute values (in ToEE all values are generated by the computer at once, of course). As you can see in this screenshot the player can assign the values as he sees fit. This is done by drag-and-drop.


The game also counts how many times you have rolled. In pen & paper roleplaying you have ask the Dungeon Master for permission to reroll you stats, but ToEE like most CRPGs allows you to reroll as often as you wish. Additionally, scores with abilty bonusses that total less than 0 or scores with no number greater than 13 are rerolled automatically.
This method ensures above average ability scores for your character. If you are still unhappy but don't want to reroll hundreds of times, don't despair! D&D 3.5 edition allows you to improve one ability score by one point every four character levels. This may not look much, but sometimes it can make the difference. And remember that D&D characters are not determined by the ability scores alone!

Clerics, Deities and their Domains
Clerics have to choose one of the 19 gods available in ToEE. Of course other characters choose their patron deities too, but it has special significance for clerics. You can only choose deities with an aligment not more than one step away. So a lawful good cleric cannot choose an lawful evil god as patron.



In the lower half of the screen you get some information about the deity you chose. In this case Hextor was chosen. This lawful evil deity is associated with the domains of Destruction, Evil, Law and War. He wages war against his half-brother Heironeous and his favorite weapon is the flail. Clerics are allowed to choose two of their deities domains during the next step. They also get the proficiency to wield their deity's favorite weapon for free if they haven chosen the war domain!


Note that clerics have access to all cleric spells if they meet the level requirements, so you don't have to choose spells at the beginning of the game.
This concludes our in-depth look of the cleric.
 
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"A deeper look at ToEE's character creation" by Michael Wolf

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