Official Strategy Guide (book)
Randtke's Guide (article)
map scenarios are available from the Yahoo ImpList file
Imp 1 scenario utilities
-- Create new Imperialism I maps from bitmaps
-- Edit Imperialism I maps cell by cell
-- Change a province from one country to another.
-- Edit rail lines on Imperialism I maps, cell by
To compile the text file that MapCreator builds,
you will also need ImpEdit
v2. This zip includes two simple programs; compile.exe
and decomp.exe, plus simple documentation, that allows
for relatively easy modification of the scenarios that come
in using these utilities can be found on either the Yahoo
group or the forum.
following downloads are older:
scenario. Written by Cymruwarrior, of the EU2
forums. Its based on the recovery of France Scenario,
so it begins in 1820, and you'll have to select Turkey of
course. Things he changed: 1) Added one extra
defensive cannon, and possible an infantry unit, to each
border province in the Balkans, the double effect of strengthening
the border, and boosting your military rating with other
powers, but leaving you to build your own offensive force
later on. 2) Increased industrial production capacity
somewhat in the
capital, again, to slightly boost Turkeys rating more than
anything else (he was wary of Turkey appearing too weak
so as to have all the other countries
goble you up in the begining). 3) Incresed numbers
of resources, coal, iron, steel, possible a few other things
too, maybe paper. 4) increased the freindship/diplomacy
rating with Morocco and N. Africa. This was because he intended
for Turkey to (re?)capture Egypt, but didn't want
to suffer with the Maghareb states too much after DWing
on Egypt. You should be able to remain freindly enough with
both to make them your colonies before France does (he tested
this, but its something that can perhaps be toned down slightly,
to make it more of a challenge). 4) Given Turkey loads of
cash, too much, he meant to find out a lower number that
gives you just enough without it being too easy, but forgot
it, so here you have too much cash (another thing that idealy
would be fixed to make it more of a challenge).
Great War. WW1 scenario. Provided by Cymruwarrior.
Allard H.S., an Apolytoner,
created this scenario in which Holland is a Great Power!
Modified it so it works a little better, but it is still
a challenge. No you can not switch great powers using ImpEdit!
Switcher A program that switchs nations from minor to great
powers. Unfortunately, if the minor nation has its capital's port at
the end of a river that goes through other countries, you can't get
stuff from your other ports.
-scenario wherein Spain replaces Sardinia. Improvements have been
made to the map so that you can overcome the problem with the ports.
Unzips as s7.*
map coordinate spreadsheet Ideally this Excel spreadsheet would
have the coordinates of all the cities and resources on the
Imperialism map. It doesn't. But it does have the coordinate values
for the places, and given those coordinates you can find the
coordinate values of spaces around them. (This makes no sense to
me at all, but it might be of interest to someone... /dminoz)
Imperialism I (CD) on Amazon.