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stavpal
Cadet 4th Class
Joined: 17 Sep 2006
Posts: 24
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I want to change a couple of labels in the helm menu, for example instead of "warp" > "engage"
I've edited the HelmMenuHandlers.py but what other file do I need to edit? The 'warp' button currently is something like "???"
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tiqhud
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Joined: 28 Aug 2004
Posts: 1067
Location: this Desktop
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stavpal wrote: |
I've edited the HelmMenuHandlers.py but what other file do I need to edit? The 'warp' button currently is something like "???" |
if the warp button is like that , youi may not be able to change it , it may be Hardcoded into the Game engine or exe program, and don't mess with the exe
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_________________ TiqHud - COE
I didn't do it
If we don't learn from our Mistakes, we will surely repeat them.
It is all the little details, that cause headaches.
According to the way society is going, I'll need a college Degree just to change a light bulb
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stavpal
Cadet 4th Class
Joined: 17 Sep 2006
Posts: 24
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I mean after I edit the *.py file. Normally it's "warp", not "???"
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USS Sovereign
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Age: 24
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Posts: 541
Location: Croatia
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Code: | pDatabase = App.g_kLocalizationManager.Load("data/TGL/Bridge Menus.tgl") |
The game reads menu names from a TGL file so you'd need to edit that particular file.
Although I'd strongly advise against modifying anything, there are mods out there who rely on you having a button named 'Warp' not 'Engage' or whatever. You could make parts of them not work.
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MLeo
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