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Metal Slug: 1st Mission review by Jason Starnes
Graphics - 9
Metal Slug is a good looking game. The characters are cartoony and
fun, and
they a nice variety of animations. The backgrounds are usually
colorful and
impressive, and they occasionally use parallax backgrounds to give it a
nice
feeling of depth. The only complaint I have is graphical slowdowns
that
seem to occur a bit too often. This shouldn't make the game any more
difficult though.
Sound - 7
The music in Metal Slug, while not terrible, has way too many
irritating
whistles and repetitive riffs to keep you from turning the sound down
low on
the game. It would have been nice if there were a way to adjust the
volume
levels on the music. SNK should also pay more attention to how loudly
certain pitches project from the little speaker. The music sounds fine
at
some points in the songs, but when that loud squealing whistle kicks in
it's
time to start thumbing for that little volume wheel (this was a problem
with
SS2 as well). The overall volume level of the music drowns out most of
the
sound effects, so it's hard to appreciate them as much. The sounds
that I
did manage to here were certainly acceptable. Pretty much what you'd
expect
from an NES game.
Gameplay - 7
The control scheme on Metal Slug works perfectly, and it's fairly easy
to
switch back and forth between weapons while bouncing around shooting
everything. However, for some strange reason you can't shoot
diagonally.
This was probably a carry-over from previous Metal Slug games, and it's
certainly not a gameplay killer (even the great Metroid had this
limitation), but in this day and age the omission of the feature seems
pointless, adding a bit of frustration, especially when you are trying
to
shoot through the air to look for secrets.
Metal Slug loses points in the gameplay department for being too simplistic. Basically just run around shooting randomly until the level is over, then start it all over again on the next level. The objectives are vague and you usually accomplish them by accident. There is no character building process so each level pretty much relies on heavy action and pretty sights, both of which are naturally going to be a bit scarce in a handheld game.
Lastly the weapons were a bit weak, with the exception of the machine gun.
Overall - 8
Metal Slug is fun, but it's almost a total no-brainer. If you get lost
in a
level just keep running around and you will eventually find your way
out.
Even when you are flying in a harrier, jumping around in a tank, or
freefalling from the sky the gameplay never changes enough to keep you
interested for long. Basically just dodge, shoot, and jump up to the
next
ledge. Classics like Contra were able to get away with this by having
impressive music and quick, exciting graphics, but with Metal Slug it's
just
not enough to make it great.
Despite all this, as I said, the game is fun. The control is great and the graphics are nice for a handheld. The levels are packed with little secret items and secret doors for you to discover. If you really get into the game there will be a lot to bring you back to it.
