In this section we will cover the main aspects of creating a good track. There are several key things that will help make your track a winner but, keep in mind that everyone is different. Not everybody will like your track. So with that in mind lets get started on some key elements. |
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There are a couple of ways you can go about creating a selection screen. It usually consists of an in-game screenshot with some added text. To take an in-game screen shot you can use the "Print Screen" on your keyboard or you can use a program made specifically for taking screen shots. The problem with the Print screen button is that not all video cards support using it. Mostly the older VooDoo2's. If you have tried Print Screen and it doesn't work then you will need to download a program like Hypersnap-DX. Another problem with Print Screen is that you can only do one capture at a time. You then have to exit the game and paste that image into your graphics program. With a program like Hypersnap you can set it up to take multiple screens by using a hot key. This will make it easier to choose which screen you would like to use for your selection screen. Once you have chosen the screen you are going to use you will need to resize the image to a 256x256 square. NOTE: You may want to crop the image to a larger sqaure from the rectangle you captured since most images captured have a 1.333 to 1 ratio instead of a 1 to 1. Once resized to 256x256 you will want to save the file with the same name as your track folder as it is in the levels folder. So if your track folder is "Nova" then your image should be "Nova.bmp". You will want to save it into your gfx folder which is within your main ReVolt folder. If you do this correctly you should see your selection screen the next time you select your track instead of that standard fare custom track screen that ReVolt uses. If you do not see the image then you should double check your tracks folder name versus your image name. Also make sure that you have saved it as a "bmp". I highly recommend taking a little time on your selection screen as it is the first thing that the racer will see and we all know that first impressions are very important. If you show that you will take the time to make a nice selection screen then more than likely you will have taken the time to make the track as good as you could. |