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Interview with Scott RossThis interview conducted and copyright in May 2001.
You can see some of his work on his web site at ...
What motivated you to become an artist. More than anything else in the 60's when I was growing up, besides living in the house with a commercial artist father, the Beatles (especially Lennon) hit me right between the eyes. I just knew I had to be in the creative arts after that...it was a very "arty" environment back then. How did you begin doing video game artwork for ICG? Back in the late 70's, I was doing a lot of promotional humorous artwork for pro sports teams, magazines, and radio stations around the country. Barry Friedman was introduced to my work through an artist friend of mine in LA . My style fit right in with the emerging game market and for the next few years I was very busy with game artwork, besides all the other facets of my business. Can you recall which titles you did artwork for? I did dozens and dozens of box covers and magazine ad artwork for games in those days...Miner 2049er, Scraper Caper, Heist, Pooyan, Robot Attack, Frogger, Wavy Navy, Springer, Space Ark, Clowns & Balloons, and many others that I've forgotten about.
Were all those early drawings done by hand? All of my artwork in those days was done in traditional media...paint in tubes, illustration board, airbrushes, etc. How does the way you create your artwork today differ with how you did it then.
What information were you given to create the artwork for Miner 2049er? In the early 80's I didn't have a clue about digital gaming or what it might become. Basically, they would call me with a title, describe the main characters a bit and tell me to go at it...I never once saw any of an actual game. Because of the extreme pixelization in those days it was probably better to just make it all up and try to come up with art that would be compelling to the buying public. Does this explain why the Bounty Bob character has a wide brimmed hat in the game, yet in your artwork he is wearing a miner's hard hat with a light? Also the Donkey/Mule in the artwork never appears in the game.
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