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REVIEW: Destruction Derby 2
Destruction Derby 2 helps further my theory that all computer games are patterned after a different episode of "Happy Days." In DD2, the player takes on the role of the Fonz (or Pinky Tuscadero, for you ladies) and enters a car in the demolition derby to battle the evil Malachi Brothers and their dreaded Malachi Crunch. The fact that none of these names is mentioned in the game is irrelevant, and I stand by my time-proven theory.
For those unfamiliar with DD2, the premise is simple: Destroy opponents' cars by ramming, smashing and spinning them. There is an option for non-violent stock car racing where the player isn't rewarded for bending fenders, but a standard race is absurdly difficult to win, and it belies the point of this game. There are much better stock car racing games on the market. Buy DD2 only if you are interested in destruction, derbies or both.
DD2 improves on the graphics of the original and adds more tracks and destruction bowls. It also addresses what I consider the biggest flaw in an otherwise stellar game. In the original, the ground is flat, and cars are glued to it. I wanted hills, jumps and cars flipping end over end. DD2 delivers these and other nice extras, such as sparks when a car lands on its side. With high-res graphics and some cool lighting effects (such as sunspots), most people would expect that Psygnosis has another hit.
Unfortunately, DD2 suffers from some major flaws. The original has an
option to play against another...
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