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Close Combat: A Bridge Too Far Rating: 1 2 3 4 5 6 7 8 9 10 best CNET Gamecenter Review By Hugh Falk (10/23/1997)
Let me postscript this claim with the fact that I've never fought in a
war, and although I've casually studied military tactics, I am not a
professional soldier or mercenary. However, even a civilian like myself
can appreciate the attention to detail in A Bridge Too Far, and the game
is certainly "realistic" compared to the competition. Most impressive is
the artificial intelligence (AI) of individual units. Troops react
realistically to orders and situations. They hide when under fire, crawl
on their stomachs when necessary, and panic under pressure. Outrageous
orders might be ignored, and soldiers even take matters into their own
hands when left alone.
Similar features exist in other real-time strategy games...where
they're called bugs. Fans of real-time strategy have likely seen units
wander on their own because the AI isn't smart enough to know which way to
go. Don't confuse A Bridge Too Far's advanced AI with this flaw. It's
smart enough to follow orders and smart enough to know how the orders
affect the troops. Unlike the buggy competition, A Bridge Too Far gives
the player the ability to control a unit's disobedience. Take care of your
troops, and they will take care of you.
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