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Lords of Magic Rating: 1 2 3 4 5 6 7 8 9 10 best CNET Gamecenter Review By Hugh Falk (2/17/1998)
I don't say LOM is tragic because it's inherently bad. I say it's
tragic because behind all of the problems lies a good game just waiting to
be played. LOM is a fantasy/strategy game most closely resembling Heroes
of Might and Magic in gameplay. In graphical style, it's actually much
better. Graphics and sound are LOM's strong points. Unfortunately, these
are not the most important aspects of a successful strategy game. I would
trade the glossy presentation for some simple troop, spell, and artifact
statistics in the manual. It's hard to plan strategy when you don't know
the strength of your enemy or your own army's potential.
Travel in
Time Aside from my initial interest in the real-time combat and the unique
bartering system, I found it hard to enjoy playing against the computer.
The game map is huge, and as I explored more and more and more of
the map, I found the game turning into an exercise in troop and resource
management--especially since there are no automatic defend or patrol
orders for troops. The large map might appeal to some, but I prefer
smaller maps and more obtainable goals. For example, Heroes of Might and
Magic 2 is one of my favorite games, and it has several very large maps
along with smaller maps, but LOM only has one map, and it dwarfs HOMM2 in
scope.
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