---GOLDEN AXE--- By: Super Ninja Boy Copyright June 2000 E-mail: koffing66@hotmail.com AOL Instant Messanger: EvilSNB OK, where should I start? This is my first FAQ. I will do the best I can. I'm doing one for Golden Axe because it's a classic game and I was surprised that there was no FAQs for it. Please email me what you think of this. I am planning to do one for Golden Axe II and hopefully, Golden Axe III (which has almost nothing at GameFaqs) also. And, I will probably update this frequently. OK, here goes nothing... <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> TITLE> Golden Axe DEVELOPER & PUBLISHER> Sega GENRE> Hack n' Slash # of PLAYERS> 2 CONTENT I} The Heroes II) The Enemies III} Ride Beasts IV} Walkthrough V}My PointofView VI} Closing ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ SECTION I: The Heroes AX BATTLER the Barbarian Height> 180cm Weight> 90kg Story: His mother was killed by the Death Adder. Weapon: Broad Sword Magic: Earth *Level 1 (1-2 pots) = Small ground explosions *Level 2 (3-4 pots) = Small ground explosions *Level 3 (5 pots) = Larger ground explosions *Level 4 (6 pots) = One huge ground explosion, tossing out boulders Dash Attack: Shoulder Charge Special: Heavy Hit Ax Battler is the average of the three heroes. He's in the middle both in terms of strength and magic. A good character for beginner players. His special, the Heavy Hit does double the amount of damage of a regular jump cut. Your back must be facing the enemy in order for this to hit. TYRIS FLARE the Amazon Height> 172cm Weight> ??kg Story: Her parents were killed by Death Adder. Weapon: Sword Magic: Fire *Level 1 (1-4 pots) = Phoenixes rushes out, fly around and causing the ground to burn. *Level 2 (5 pots) = Four pillars of fire bursts from the ground. *Level 3 (6 pots) = Two fire spirits appears and merge to become one and encircles around the battle field. *Level 4 (7 pots) = A huge fire surges across the screen. *Level 5 (8 pots) = A large mound of magma, spewing out lava chunks. *Level 6 (9 pots) = A gigantic dragon appears to scorch the battle field. Dash Attack: Jump Kick Special: Heavy Hit Tyris Flare is the favorite among many players, because of her excellent ability at using magic. She is, however, the weakest among the three heroes. Her Special attack is not unlike those of Ax Battler's. You must face away from your enemy in order to strike him/her/it. Because of her great magic storage, Tyris is also a great character to be used by beginners. GILIUS THUNDERHEAD the Dwarf Height> 160cm Weight> 68kg Story: His brother was killed by Death Adder Weapon: Axe Magic: Lightning *Level 1 (1 pot) = A thunderbolt creates a barrier around Gilius and amplifies lightning through the ground. *Level 2 (2-3 pots) = Two lightnings dance back and forth across the screen. *Level 3 (4 pots) = Three thunderbolts shoot heavily down from above. Dash Attack: Headbutt Special: Dodge Smash Gilius Thunderhead has great strenght as well as range in his attacks. He is the favorite of most advanced users. Be aware that he has VERY limited magic of only four pots maximum. Novice should not use him to start with. ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ Section II: The Enemies HENINGER Silver version Gold version Attack> D Attack> C Speed> C Speed> D Purple version Dark version Attack> C Attack> B Speed> C Speed> B Red version Bronze version Attack> A Attack> B Speed> B Speed> C LONGMOAN Silver version Gold version Attack> D Attack> C Speed> C Speed> B Purple version Dark version Attack> C Attack> B Speed> C Speed> B Red version Bronze version Attack> A Attack> B Speed> B Speed> C AMAZON Storchinaya Lemanaya Attack> B Attack> A Speed> C Speed> A Strobaya Gruziya Attack> B Attack> A Speed> B Speed> B SKELETON Attack> B Speed> B GIANT Bad Brother General Heartland Attack> C Attack> A Speed> C Speed> C Sergeant Attack> B Speed> C ARMOR KNIGHT Lt. Bitter Attack> A Speed> B Colonel Bitter General Bitter Attack> A Attack> A Speed> A Speed> A DEATH ADDER Junior Death Bringer Attack> A Attack> A Speed> B Speed> A Death Adder Attack> A Speed> B ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ Section III: Ride Beasts One thing memorable about the Golden Axe series was the Ride beasts. You try to knock their original owner off of them and then gain control of them. It's often very difficult to keep them for long, as they make you a bigger target. Another thing is that once they have been knocked down for a number of times, or once they regains conscience by themselves, they'll run away. Ride beasts are truly valuable. Therefore, you must protect them well, even at the expense of one of your magic pots!! CHICKEN LEG Length> 270cm Weight> 340kg >>One of my personal favorites :) !! And their only appearance is in stage >>one :( ... The Chiken Leg attacks using his tail to whip his enemies. >>Once he does that, he is turned to the other side. Be aware of this >>especially when you are surround it by a lot of enemies. BLUE DRAGON Length> 326cm Weight> 552kg >>The second most powerful beast in the game. He breathes out a cloud of >>fire to whomever unlucky enough to get in his way. He is perfect for >>trapping enemies in the corner. RED DRAGON Length> 326cm Weight> 552kg >>The Red Dragon is considered the best ride beast of the three. His attack >>is spitting out fireballs at his enemies. Keep a distance from your >>enemies when riding this beast. *The attack power of a ride beast is equivelent to that of a vertical cut. Also, don't use only their regular attacks. Charging is safer and produce the same great damage. ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ Section IV: Walkthrough STAGE I, The Wilderness As soon as you make a few steps, you will encounter a silver Heninger and a silver Longmoan. No problems there. Just vertical cut one of them and use the special on the other. If only one remain, use the special. After you defeat them, another pair will soon appear, this time in purple. Do the same to them. You will now encounter a blue thief. Quickly take two pots from them. Remember, thieves move very fast. In order to be precise, try walking towards them and hit them. Not recommended are dash attacks and vertical cuts. Now you are presented with another silver Heninger and the Amazon Storchinaya. The Amazon is riding on a Chicken Leg!! Unmount her by using dash attack. Then take the Chicken Leg for yourself :) ! If there are still two enemies left, use the Chicken Leg's dash attack. Otherwise you may use the tail whip. Now the level splits into two. If you are playing with a friend, get the character who has the Chicken Leg to go the high level, and the other goes through the lower. The thief at the top will give out one magic pot will the one at the bottom gives more. Proceed further and a silver Heninger and Longmoan appears. Kill them both and the first boss fight begins. The two Bad Brothers will not attack unless attacked. Of course, after you finish dishing out with the two Heningers, they'll take actions. Make sure you steal the second Chicken Leg here. Do not hesitate to use magic here if you are Ax or Gilius. CAMP>>> The thief here gives you two magic pots. Be forewarn. Thieves only appear for a limited amount of time. And they'll run away if you fail to take all of their pots. STAGE II, Turtle Village [Pt. 1] Be careful at the beginning of the stage. There is a pit at the bottom left. You will meet a red Heninger first, then a red Longmoan. After that, another pair of the same, but this time, they try to sandwich you. Just vertical cut one of them and "Special" the second one. Proceed and you will find a silver Heninger and two Strobaya Amazons. One of them is riding a Blue Dragon. You may use magic to halt the action for a bit until you get the Blue Dragon. The next thief will give you three pots. Boss time after that! One silver Heniger and two Strobaya Amazons. The Strobayas, like the two Bad Brother boss last stage, won't move at the beginning. Use this as you advantage. After you have dispose the three, the real battle takes place. One skeleton and two Amazons. One of them is riding a Red Dragon!! Use magic here to aquire the Red Dragon more easily. At first, use the dragon's dash attack. You may use the fireball attack when all the enemies are on one side of the screen. Remember to stay far away from them when riding the Red Dragon. CAMP>>> The blue thief here gives you three pots. The green one gives you one meat. Stage III, Turtle Village [Pt. 2] A silver Heninger, Longmoan, and a Amazon appears. The Amazon is riding on a Blue Dragon. You might want to use magic to unmount her and take it for yourself. When you get to the turtle's head, make a dash jump over the crack (Hey, you CAN'T afford to loose the beast, right :) ) The next thief gives you three pots. If you are playing with a friend, get the unmounting player to hit him. Otherwise, breath fire on him from the other side of the crack. After that, you meet two Amazons [Green]. Stand of the wooden platform and use the Special against them. Next, a Sergeant will rush out from the door. At this time, don't advance too forward or the second Sergeant will come out. After disposing the two Sergeants, you will find two thieves. One will give you two pots, while the other gives you three. OK, boss time! Two gold Heningers and one gold Longmoan. Kill them all. Try not to use magic now. Now the real boss, Lt. Bitter appears--along with a silver Heninger and a silver Longmoan. Use the magic to relieve the two. Then concentrate on Lt. Bitter. Use QUICK dash attacks on him. CAMP>>> Both of the green thieves only gives you one meat. The blue ones also give you only one pot each. STAGE IV, Fiend's Path One red Heninger and two red Longmoan appears. Go to the uppermost level and destroy them using the Special!! Be careful not to fall off the ledge at the bottom!! One Skeleton appears in from of you! Kill it with your special. Then another one appears before you on the next level. Kill it before going further down. Then another one. You know the drill :) ! A thief at the Fiend's Path?!!!! This one gives you two pots. Then, one dark Heninger and two dark Longmoan appears. Kill them! Then another Skeleton and dark Heninger appears. Next is one dark Longmoan and two Skeletons, which appear right after the last enemies. You may, not may not need to, use magic here. And... that's the boss for the stage :) ! CAMP>>> The green thief gives you one meat. The blue one gives you three pots. STAGE V, Castle of Death Adder Drop down to the broken stone bridge as soon as the stage begins! Then try to lure the enemies down so you can dash attack them, making them fall to their doom!! Then, a red Amazon riding a Blue Dragon appears. Kill her and take the beast. Then, a red Longmoan appears, the a red Heninger. After that, it's two red Heningers and one red Longmoan. Boss time!! Two Colonel Bitters! Use magic on them first. Then dash attack them one by one. If you are by yourself, have each on one side. Hit one, then the other. The do it hit the first one while the other is down. Then hit the second one while the first is down. Repeat until they die. STAGE VI, Death Adder's Court Three thieves appear at the beginning. Each holds two pots. Get them! Then it's one red Heninger, one red Longmoan, and General Heartland. After General Heartland fell, two Skeleton rushes in and Death Adder Junior comes out. You may use magic here. Hit Junior with the vertical cut when he is getting powered up for his yellow energy blast! After the fight, you rescue the pricess and the lord. Then you are requested to enter the castle! STAGE VII, Inside Death Palace A purple Heninger and Longmoan appears just before the hole. Try making them fall into it using the dash attack! A Skeleton will appear from the other side. This part is VERY tricky! You must make a DASH JUMP to make it across the hole. Two Skeleton appears. But if you stick to the bottom of the screen, chances are that they'll fall down the two holes before you even notice them :) . Now a dark Heninger, Longmoan, and Amazon appears. There are also holes on both side of the screen. So try to push them off! Now it's one Skeleton and one dark Amazon. Now a whole bunch of thieves will appear, followed by a dark Longmoan. After you have had your "Pot-a-mania" enjoyment, proceed to find two more Skeletons, which can very easily be pushed off the ledge. Now the statue of bronze Heninger and Longmoan comes to life. And you know what to do now! Uh oh, two General Bitters!! No sweat! Push them BOTH down the ledge. STAGE VIII, The Final Battle Death Bringer and two Skeletons! Use all the magic that you've got!!! Be aware that Death Bringer can also use magic too!! Furthermore, the Skeletons are indestructable. Use the same strategy of Junior on Death Bringer!! And beware of his special attack, which amplifies energy through the ground! Use a lot of Specials too. Good Luck!! ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ Section V: My point of View Golden Axe is a REALLY old game. I could remember when I was five years old (1989), seeing my 6th grade cousins (who are all fresh out of college now, mind you) playing it! I used to remeber how they can ride a Blue Dragon all the way to the last boss (and fry him to death with it). Now that I'm 15 (as of February 2000), playing it reminded me how suck modern games are compared to older classics such as this. Anyway, to get to the point--- I think the Golden Axe series is a true classic. Too bad they didn't do a rerelease/remixed version for the Sega Saturn. It could have been good. But who knows, maybe such game will pop up as a Dreamcast title. Golden Axe Trilogy, anyone? ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ Section VI: Closing Well that's it for my first FAQ. Hope you have enjoyed it! Again, if there is anything about this you'd like to comment about, please email me (koffing66@hotmail.com). I will try to update this file as often as I can. Oh, and one last thing. This is MY work! No one shall steal it. You may reproduce it electronically and distribute this however you like as long as I (along with Sega) have been given credit for it. And this file may not be sold for profit (Can't believe anyone would be dumb enough to do that!!). OK, guess that's all I have to say. ... Super Ninja Boy