Buildings & Structures: Germany

   Town Center
  • Epochs Available: Unknown
  • Resources Required: Unknown
  • Trains Units: Unknown
  • Hitpoints: Unknown


   Settlement
  • Acts as a drop-off point for resources.
  • Researches economic technologies.
  • Garrison fully with citizens to make a town center.
  • Epochs Available: World War I - World War II
  • Resources Required: No cost
  • Hit Points: 400
  • Garrison Capacity: 6


   Granary
  • Granaries are required in order to plant farm plots which are adjacent to the building. Farmers deposit their harvest in the Granary.
  • Epochs Available: World War I - World War II
  • Resources Required: 125 Wood
  • Hit Points: 1500


   Farm
  • Produces food which much be harvested by one Citizen.
  • Epochs Available: World War I - World War II
  • Resources Required: 50 Wood
  • Hit Points: 50


   Dock
  • Produces Fishing Boats, Transports and Warships
  • Docks most be built in the water by the shore
  • Epochs Available: World War I - World War II
  • Resources Required: 100 Wood
  • Hit Points: 9000
  • Special: Docks autmatically repair nearby friendly ships


   Armory
  • Researches innovations, which improves your units
  • Epochs Available: World War I - World War II
  • Resources Required: 100 Wood
  • Hit Points: 1500


   University
  • Researches Technologies and Classified Projects.
  • Epochs Available: World War I - World War II
  • Resources Required: No Cost
  • Hit Points: 400


   Barracks
  • Epochs Available: Unknown
  • Resources Required: Unknown
  • Trains Units: Unknown
  • Hitpoints: Unknown


   Tank Factory
  • Produces Tanks
  • Epochs Available: World War I - World War II
  • Resources Required: 450 Wood
  • Hit Points: 4500


   Siege Factory
  • Epochs Available: Unknown
  • Resources Required: Unknown
  • Trains Units: Unknown
  • Hitpoints: Unknown


   Airport
  • Produces and maintains Aircraft (up to 15 per Airport).
  • Epochs Available: World War I - World War II
  • Resources Required: 375 Wood
  • Hit Points: 5000
  • Garrison Capacity: 15


   Fortress
  • Troops garrisoned in a fortress are protected from attack and do not count towards your population.
  • Epochs Available: World War I - World War II
  • Resources Required: 300 Wood
  • Hit Points: 7500
  • Garrison Capacity: 40


   Rocket Base
  • Constructs and fires V-1 "Buzzbombs" and V-2 Rockets.
  • Once a V-1 or V-2 is constructed, select the Rocket Base and right click on a target.
  • Epochs Available: World War II
  • Resources Required: 750 Wood
  • Hit Points: 3000
  • Garrison Capacity: 1


   AA Flak Cannon
  • Defensive structure that automatically fires on enemy aircraft.
  • Epochs Available: World War I - World War II
  • Resources Required: 125 Gold, 125 Wood
  • Hit Points: 1000
  • Attack: 70
  • Range: 7


   Tower
  • Defensive structure that automatically fires on enemies in range
  • Epochs Available: World War I - World War II
  • Resources Required: 230 Stone
  • Hit Points: 2200
  • Attack: 150
  • Range: 6
  • Special: Detects stealthy units


   Wall
  • Defensive Structure that keeps enemy land forces at bay.
  • Epochs Available: World War I - World War II
  • Resources Required: 5 Stone
  • Hit Points: 4200


   Gate
  • Friendly units can pass through an unlocked Gate, but enemies cannot.
  • Epochs Available: World War I - World War II
  • Resources Required: No cost
  • Hit Points: 4500
  • Special: Gate can be locked so no troops, friendly or foe, can pass through.


   Brandenburg Gate
  • Automatically generates gold over time.
  • Epochs Available: World War II
  • Resources Required: 1000 Food, 1000 Gold, 1000 Stone, 1000 Wood
  • Hit Points: 2500