Tuesday, March 30, 2004
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Darkspace Updates Also, the developers are requesting for people to help test the damage directional coding in the beta servers (testing for system component damage). I'm not sure how long the server will be up to test, but go test it and report your findings! |
Sunday, March 28, 2004
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New Lag Fix Online Monday... You can see the official post here. |
Friday, March 26, 2004
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DarkSpace Now on MMORPG.com DS has been well received at the site and future plans are being conceived by the MMORPG admins. Hopefully this new site will get DS the attention it needs to become recognized in the online space gaming community. You can check out the DS web thread here. Also be sure to check out DS on MMORPG.com. |
Wednesday, March 24, 2004
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Servers Back |
ALERT: Darkspace Servers Offline? You can still talk with all your Darkspace pals by chatting in our message boards or chatting in our IRC channel here. I'll won't be around on the IRC chat until about 4pm EST today, but I'm sure there's plenty of others to chat with there. Since I don't have access to my e-mail until that time also, I won't be able to see if I was contacted with any information on the cause for the server outage. |
Tuesday, March 23, 2004
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DSC Update: New FAQ Online |
Server Crash, and the MV That Follows Now there is a new 31 system MV for everyone to enjoy. The new MV map can be found, along with the server crash details, on the DS homepage: www.darkspace.net. |
Monday, March 22, 2004
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Darkspace Manual Rewrite Completed |
Sunday, March 21, 2004
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Darkspace Free Trial to E&B |
Screenshots from the Event |
Saturday, March 20, 2004
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One Year Rememberance Now please read below in the quoted text by Demorian for rules and information for this rememberance. In remembrance of Paul "R33" Gardner, who passed away a year ago last sunday, a silent vigil and prayer will be held around the star R33-8710 in the system's Gardner Nebula. If you are not of religious affiliation, the prayers will be individual and not recited over chat... so do not feel intimidated or unwelcome if prayer isn't your thing. All three factions will be welcomed in good faith under a common purpose, as they were last year (see Banshee's signature). Any hostile actions will be met with a removal from the server, whether you attack those observing the vigil or you attempt to use the vigil to your faction's advantage. External combat/conflict in the system is expected to stay external. Once the vigil ends, there will be an "exit period" where all ships that do not wish to stay in R33 for play purposes may leave. Any hostile actions during this period will likewise be punished out of respect for R33. --- The Vigil will be held around R33-8710 at 6:00 PM (1800) GMT -5 tomorrow evening (March 21). That's 2300 hours GMT and 3:00 PM Pacific Time. --- We are aware that there are those who would rather not dig up the past. We require nothing of any of you except that you respect those who wish to celebrate Paul's life and time with us a year after its unexpected finale. -Dem |
Wednesday, March 17, 2004
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The Past Updates... Over the weekend several small updates were released to address lag issues in the Metaverse and the scenario servers. And a small bug with credits that gave many people alot of credits over the weekend has been corrected somewhat. NOTICE: I fouled up (actually Demorian did) the event is TODAY at 6pm EST Also, there is a small preview done by one of the developers on Darkspace v1.482, you can find it here. As I said, I'm currently on a temporary leave of absence from site work, Rock is currently doing the page work on the website and JackSwift continues his job as newsie! That's all for now. |
Sunday, March 14, 2004
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Dictors to Blame? Also in this patch, F has tweaked the fighter code a little to also help out with the lag issues. You can read all the details here. Also, starting Monday F will be testing a collision detection code that will reduce server AND client side lag problems. The thread pertaining to this can be found here. |
Thursday, March 11, 2004
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Event Cancellation Notice The reason for the cancellation is lack of interest in the Darkspace Academy event and we would just utterly stuggle to get attention to this event, there were not enough teacher signups and we do think newbies would easily overlook this. We did think that this was a great time to attempt an event such as this, but, fail once, try try again as they say. DSC Events will return soon! We apologize to anyone who was planning on attending. |
New Plans for v1.481 Update... You can read all of the juicy details here. Just for Virtu, this update was installed today. The new MV just reopened, and is ready for people to test out the new update. |
Oh where art thou? |
Wednesday, March 10, 2004
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The Client Update? Where? When? And also a side note, I've finished up the new FAQ last night, you can expect to see it online sometime tonight on the US East Coast. |
Tuesday, March 9, 2004
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Fighter Count Reduced Hopefully Faustus will realize this (if he hasn't already) soon, but in the meantime UGTO will have to suffer through yet another setback. You can read the thread and all the responses here. |
Monday, March 8, 2004
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Double the Fun! The 1.481 Starport & Basic Modding Guide teaches you the way around starports, including buying/selling salvage, components, and resources and basic warship modification. And also, a guide that myself and Baikon have been working on. The 1.481 Building Guide (Part 1) introduces you to building and how to build a basic defended planet. It teaches the new research system and what you need to get started with building. |
Client Update Delayed 'till Tuesday |
Some Updates |
Metaverse Offline...again. It will probably be back on before I can make the news post to report the MV being back online unless someone else does. I'm out for about the next five hours. |
Sunday, March 7, 2004
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Screenshots and FAQs I've also added eight new screenshots of Darkspace v1.481 ingame to the screenshots section. |
Darkspace Academy Updates And a few moments ago, I uploaded the newly written Shipyard Manners guide to show new players and experienced players alike how to be a proper player when it comes to shipyards and spawning new warships. |
Metaverse Back Online |
Alert: Metaverse Offline Update 1:53pm EST: Administrators at Darkspace are having problems getting the Metaverse to restart, there is no more information at this time on what the problem is or when it will be back. |
Saturday, March 6, 2004
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1.481 Update on Monday. (Quoted from Faustus) The following update will be finished on monday containing the following fixes and changes.. - Ship storage is now locked to the shipyard/gate that was last used. This will stop exploiting of shipyards in the MV. - The load-balancing code has been improved to take in account the actual CPU load. The old balance code, balanced the servers based off total noun counts for a zone, which aparently is not working that well. This should fix the last remaining lag issues with the MV. - New client command "/focusarea", which allows the client to set their default focus area (the space around their ship for which is considered local). Also, the focus area for each client will dynamically be set based on the clients BPS (bytes per second) transfer rate. Currently, all clients have a focus area of 5,000 gu, which is causing some players on modems to lag out quite a bit. The new code, will lower the focus area to 2,500 gu for clients with low BPS settings (i.e. modem users). The old code did this as well, but I removed that functionality as I thought the verb priority system would compensate for the increase in bandwidth usage. - Spawn selection map has been implemented, showing a mini-navigation map on the spawn selection screen. This should make it MUCH easier to find out where the battles in the MV are occuring, and picking a spawn point to get yourself into the battle without having to go in-game and ask players what system. |
Darkspace Academy Event The topic for this first Darkspace Academy event is BUILDING!. Now that Darkspace is in its 1.481 version, building has changed from what it used to be. And with many veteran players returning to the game and newbies just arriving for their first time, this topic would be best to help everyone out. And since we are having this during the free trial, it will be especially helpful. The event will startoff with a short talk in a private event chatroom in the Darkspace, followed by where the server will be opened. Right now we are hoping to allow twenty newbies and about 7-10 "teachers" in this event. The map this will be hosted on will have twenty barren planets without any structures, one player per and a reference planet for the teachers to build. We will teach you the basics of Building, also allowing you to ask questions about it. We will be discussing things such as the new technology levels. Planet types, and the new buildings. In this build we are doing, everyone will build a level two planet (Planet with Level 2 Technology) and will discuss Level 3 tech lightly. We hope to see many there, there are no rank requirements to attend this event. But we must ask you to obey the rules. All RoC Rules Apply to this Server -Listen to your instructors, do not disobey them. Failure to obey the RoC and our rules will result in a kick from the server. This event will take place Saturday, March 13th, 2004 at 6:00pm EST (GMT -5) We need nine teachers, if you wish to be a teacher, sign up in this thread and/or show up for the event chatroom. We will decide who can teach. Also even though it doesnt matter who shows up for the teaching, if you plan on showing up, just go ahead and let us know . Suggestions/Comments are also welcome. We also want anyone attending to read the DSC 1.481 Planet Types Guide and the Barren Planets Building Guide before you join up to the server when we have the event. |
Expected Update That's all for now. |
Reminder: Submittals If you have anything to submit, send it in to dsc@3dactionplanet.com Anything under 1MB may be sent here, if you have something to submit that is over that amount, send me an email and we'll discuss how to transfer the files that you want to submit. |
Friday, March 5, 2004
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New Screenshots, Yay. |
Getting Started: Part 3 |
Removal of AI Transports You can read the complete details here. |
Sol Revolts! ICC and K'luth fleets were taken by surprise and had to immediately evacuate the system. Questions arose soon after why the citizens of these planets would willingly go back to an oppressive government. We can only guess, but members of [S.W] speculate it is because Earth has the only Krispy Kreme outlet in the Metaverse. |
Thursday, March 4, 2004
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Another Guide Addition Barren Planet Building Guide |
1.481 Server Updates |
Newbie Guide Addition Darkspace Academy: 1.481 Getting Started (Part Two) - Ingame Darkspace |
More v1.481 Fixes Plans for limiting shipyard spawning are also underway. You can read all of the details and player suggestions here. |
Wednesday, March 3, 2004
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New Newbie Guide Addition! |
1.481 Client Mirrors List Updated The mirrors added are, download.com, Darkspace Center Germany, and HalOS UK/Europe Still working on getting the client uploaded to Fileplanet here. Been some issues getting it uploaded though. |
v1.481 Fixes You can read all of the details here. |
Tuesday, March 2, 2004
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Darkspace Two Week Free Trial! You can download the Darkspace 1.481 Client from darkspace.net (Click to Download) (37.2MB). We are currently working on getting the 1.481 client uploaded to Fileplanet, but for now you still have the darkspace.net mirror to use. |
New Metaverse Temporarily Removed There is no information on when the new metaverse will return, but it's been said that it won't return in the same form it was before. |
DSC Site Statstics Currently, right now the site has recieved 34,000 page views since its opening on June 24th, 2003 and 8,000 different (unique) visitors. Our most active month was October of 2003 with 7,055 hits. Our least active month was July 2003, with 799 hits. (I think I didnt enable the site tracker until the end of July though, Hehe) Our most active day since opening was Sunday, October 26th, 2003 with 856 hits. With the new Darkspace 1.481 Patch finally released and this site's v2.0 launched, we hope to completely shatter these numbers from before. Viva la DSC. I'm thinking I might start posting our site statistics once a month (on the 1st or 2nd) just to let you guys know how we're doing! |
1.481 Release! Some Info Oh, and be looking for a new download package of Darkspace in the next day or so for Darkspace 1.481. |
Monday, March 1, 2004
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New Client Installer |
1.481 Release! |
Darkspace Servers Offline / Coupons! In other news, the Darkspace Stress Test coupons were emailed to all those players who played the stress test over the weekend two hours or more. |
Official Darkspace Manual Rewrite? You can find more information on this in this darkspace.net forum thread. |
Server Downtime - 1.481 "All servers will be going down today around 7:00PM CST, to be reconfigured. We will be moving our database to a new machine and upgrading all servers to the new 1.481 backend. Additional annoucements on the release of 1.481 will be coming shortly." Thats 8pm EST btw. Note:All those who wish to find a place to chat about Darkspace can use the Java Client to access the DSC IRC chatroom or you can use a normal IRC client and connect to irc.sorcery.net and goto #darkspace |
DSC v2.0 - Ready, Steady, Go. I've also cleaned out the DSC Forums for a fresh start this version, I hope to get the forums going with activity this version! And as I said earlier in the post, v1.481 hasn't released yet and is still being tweaked for bugs, hopefully we'll see something by the end of the week. And I'm only around thirty minutes late with launching the site! *claps* If you find any bugs in this website, email me at thevirtu@3dactionplanet.com. |