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Enterprise I - Gemini class (download)

 
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Zambie Zan

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Post Posted: 12-11-2006 09:33 PM Post subject: Enterprise I - Gemini class (download)

http://bridgecommander.filefront.com/file/EnterpriseI;73510

Model - Atolm/Azel

Textures - Robert 'Tus' Dufrane

Convertion/HP - Zambie Zan


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Post Posted: 12-12-2006 09:41 AM Post subject:

WTF! THAT LOOKS SICK! I think it may have looked better with the nacelles out the back but still looks awesome! Congrats! A great download!


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paaawau

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Post Posted: 12-12-2006 09:21 PM Post subject:

a weirdo ship :O


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Post Posted: 12-13-2006 12:45 AM Post subject:

A weirdo ship? Look at your avatar...

Unique, I say. Nice job fellas.


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Post Posted: 12-13-2006 03:10 AM Post subject:

I've got to say, I kind of dig it. It's sort of in keeping with the natural progression that platforms have taken in real life. The textures look quite "futuristic", to match the revolutionary design.
I think it may look a little more "balanced" if the nacelles were actually seperate from the hull. You might even consider designing a varient with a modernized version of the Nebula's mission pod.


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Post Posted: 12-19-2006 01:35 AM Post subject:

Sorry for the bump; I haven't checked BCU in a while.

Anyway, this looks great! I've seen Atolm's design for the 'I' before. Great job modeling it. And Mr. Dufrane did an excellent job on the textures. Well done!


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Post Posted: 12-21-2006 08:46 PM Post subject:

Very pretty, but why ???

The rotational mass must be astronomical, and if you destroy one of the warp engines the radiation will kill most everything in an entire saucer section.


...But it'll make a huge target for a couple of my fast X- cruisers.

Well done !!!


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Post Posted: 12-22-2006 03:41 PM Post subject:

To be different, to push the boundries of what is trek and its design lineage (to sorta quote atolm in my words Wink lol). o and btw, she prolly isn't a fast turning ship (she ain't big though, so she can easily pitch), but she is a phaser boat with 13 some phaser strips (to put this in perspective, there is no blind spot even a fighter could exploit) and armored to boot, i'm sure she'll be more than enough trouble for your supposed x ships, assuming they ain't uberfied and to fanboish Wink


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Post Posted: 12-23-2006 05:54 PM Post subject:

tus wrote:
To be different, to push the boundries of what is trek and its design lineage (to sorta quote atolm in my words Wink lol). o and btw, she prolly isn't a fast turning ship (she ain't big though, so she can easily pitch), but she is a phaser boat with 13 some phaser strips (to put this in perspective, there is no blind spot even a fighter could exploit) and armored to boot, i'm sure she'll be more than enough trouble for your supposed x ships, assuming they ain't uberfied and to fanboish Wink


13 phaser strips ain't 'uberish' ??

anyhow I put it up against 'my' personal ship with a 5 Scorpion fighter compliment (stock d/l from BCFiles) and the fighters ALONE ripped her to shreds, I never fired a shot.
Laughing

I'll try again to lose vs my KF5R, but I may have better luck losing with say a K'Vort.

My comments weren't meant to be inflammatory, I was just commenting on the strange appearance. It is nice looking but I must be the only one whose read and understands the 'star trek tech manual' and can see from this design the math just don't quite add up.


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Post Posted: 12-24-2006 03:35 AM Post subject:

Yeah actually Malak you've got a point. It would be a bulky kind of beast.

Yeah and by the way 13 phaser strips really isnt much...


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Post Posted: 01-10-2007 03:26 AM Post subject:

LOL it is heavily armored, like a Dreadnaught. It looks like at high warp velocities that the saucer pylons would be weak against torsional stresses. But that doesnt apply to BC lol.. just some engineers' observations!


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