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WIP: Pvor Romulan (Raven Design)
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scotchy

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Post Posted: 01-14-2004 11:49 PM Post subject: WIP: Pvor Romulan (Raven Design)

She's rough, but I've got the basic shapes down through good old fasioned box modeling. Just some manual vertex editing and the mesh will be done. I'll probably do the textures myself, as I have some nifty ideas that i think will work well. The smoothing groups are pretty rough ATM though, since it's just WIP smoothing to help visualize as I tweak.

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Post Posted: 01-15-2004 12:15 AM Post subject:

Excellent work......decrease the size and width of the nacelles, and increase the size of the tail a bit.


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Post Posted: 01-15-2004 12:45 AM Post subject:

Nice romulan you have there.. Rommies are always hard to do with box modelling.

Great Job Scotchy.
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Post Posted: 01-15-2004 01:11 AM Post subject:

Hey nice work its been a while since I found a nice romulan ship.


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Post Posted: 01-15-2004 01:53 AM Post subject:

Hey Tooie.. no offense, but have you seen my Dvoridex? LOL just kidding.


bTW. Hey Scotchy, it's good to see more skilled people sharing the rommies with me. Wink

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Post Posted: 01-15-2004 02:25 AM Post subject:

weired joke LC but funny Laughing Scotchy when will ya be on messanger again I need your help on my gemini one more time if it is ok with ya.

I'll pm ya to ell you what I need help on.


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Post Posted: 01-15-2004 02:25 AM Post subject:

Wow you and Ex are like a ship factory great work again.


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scotchy

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Post Posted: 01-15-2004 03:33 AM Post subject:

Ok pretty much finished with the mesh I think. The first 4 pictures are of the bottom of the ship with some valdore-eque lower wing gunnery structures. Since there wasn't a view of the bottom side of the ship, I kind of filled in the blanks with what I thought would make the ship extra badass. The last picture is without the lower wing structures. The valdore style impulse vents can me removed too if needed, but I think ther rock personally. So here she is:

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Post Posted: 01-15-2004 03:50 AM Post subject:

Very cool

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Post Posted: 01-15-2004 04:29 AM Post subject:

Again wow I think you get the worlds record for mesh completion. I like it it does have alot of attitude.


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Post Posted: 01-15-2004 05:29 AM Post subject:

This is a gorgeous ship Smile

I like it with the bottom pod, why dont you shorten the one without the pod on the bottom and slim out the engines.....that would make two ships Smile


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Post Posted: 01-15-2004 06:05 AM Post subject:

Very pretty Smile

Raven Night wrote:
I like it with the bottom pod, why dont you shorten the one without the pod on the bottom and slim out the engines.....that would make two ships Smile


Yeah, ya can never have too many Romulan ships Mr. Green


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Post Posted: 01-15-2004 11:21 AM Post subject:

That's an evil ship man. Great Job, i love the Valdore style stuff at the bottom.

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Post Posted: 01-15-2004 12:08 PM Post subject:

great job scotchy! oh btw you have stolen my *(Raven Design)* Mr. Green


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Post Posted: 01-15-2004 09:05 PM Post subject:

Oh yeah, polycount is just 2200. Grin See I can do low poly.

Exe, just thought that would be a good idea, to keep all these ships together. Since their Raven's ships and were just the manufacturers in a sense.

Well, after I make some adjustments to this mesh to make the second ship Raven suggested, I'll be on to the other 3 romulans I'm doing... not to mention the Independencs class.

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Post Posted: 01-16-2004 06:20 AM Post subject:

i like this design, continue the great work

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Post Posted: 01-19-2004 03:19 AM Post subject:

Decided to move this over here for the sake of it.


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Post Posted: 01-21-2004 11:52 PM Post subject:

Great looking!

Now I have to ask the jaw dropper, what size is this ship?


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Post Posted: 01-22-2004 01:11 AM Post subject:

460 meters bow to stern.


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Post Posted: 01-22-2004 11:22 AM Post subject:

Raven Night wrote:
460 meters bow to stern.


You can fly this one inside the dovridex wings.. lol

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Post Posted: 01-22-2004 02:44 PM Post subject:

nice mesh, cool design


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Post Posted: 01-22-2004 07:32 PM Post subject:

nice start

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Post Posted: 01-24-2004 04:46 PM Post subject:

Well . . . at least it isn't another little tiny ship . . . mostly . . . :-) Man, why am I always complaining about that?


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Post Posted: 01-24-2004 09:10 PM Post subject:

Yes, well, this ship is around the size class of the Scorpion, so you will see it in game more often. Remember, smaller ships make for more realistic play and set the larger ships in thier proper stance as far as thier power. When someone sees a Sov enter the battle they should see it as a powerful ship, not just another capital playtoy like the stock game.


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Post Posted: 01-25-2004 03:21 AM Post subject:

heh...and that is the way it should be Raven...in the stock game they were just another one to blow up...This way the battles will be a little more furious(and quick if that sov does indeed show up)


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Post Posted: 01-25-2004 08:34 AM Post subject:

Yeah, in the game you kinda get... well, bored of these massive capital ships. DS9 kinda corrected that, but because of the ridiculously overpowered nature of the "hero Defiant" (a "real" Defiant couldnot have done all the things that little ship did... maybe it was the Prophets Grin) you never got the impression the capital ships were terribly powerful. The only exception to this, however, was whenever a Galaxy-class showed up. Watched those soar by in "Sacrifice of Angels" punishing those Keldons and Galors was a scene of pure awesome. Those ships felt BIG, at least for that one minute. The only other time I felt the true awesomeness of a Fed capital ship was in First Contact, when the Enterprise roared past the crippled Defiant.

Hopefully in BC2, you'll know WHY those ships are so damned big and so damned expensive.

But hey, maybe the reason why the ships feel so small in BC is that you only ever see the bridge, with maybe 8 people on it at once if you're lucky.


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Post Posted: 01-25-2004 04:04 PM Post subject:

LOL, I think I might have seen 9!

I agree that we need to reset capital ships in their place, not like in armada where it wasn't so much to defeat your enemy in strategical combat as to just build up an overwhelming fleet of maybe 30 sovs, select 16 and keep the rest for back up and just blitz him.


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Post Posted: 01-25-2004 09:33 PM Post subject:

Yeah, and where a good portion of those massive capital ships would go down with all hands and... well, it wasn't much of a consequence. *L*


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Post Posted: 01-26-2004 03:40 AM Post subject:

Well, I would like to say that this model is fantastic, and I love the bottom area.......he hit it on the nose. I look forward to the textures Smile


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Post Posted: 01-31-2004 05:19 PM Post subject:

It almost looks like a seperate ship sitting in there.


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