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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Joined: 27 Jan 2003
Posts: 2337
Location: Hamburg, Germany

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the pre Version of FBCMP 0.8 does require a clean 1.1 BC installation, nothing else.
If you are interrested in beta testing this Mod, please contact me via PM, email (erik -at - vontaene.de), icq (99166015) or jabber (Defiant@jabber.ccc.de). I will accept everyone. I just don't want to post the downlink link here because I only have limited bandwidth, so I have to control the number of downloaders.
FBCMP is an international 400MB Multiplayer Mod pack which is coming with new ships, scripts and Systems.
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_________________ BC Modification Kobayashi Maru
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Whenever you find that you are on the side of the majority, it is time to reform.
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Shinzon
CA Mod Team Member Admiral


Age: 19
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Joined: 30 Sep 2004
Posts: 4020
Location: Toronto, Canada

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ooo pretty...
nice
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Dragon
TERTIARY X-1


Age: 25
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Location: UK Stoke-on-Trent

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Nebula
CA/KM/BCS:TC Mod Team Member Moderator


Age: 22
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Location: Michigan

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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Joined: 27 Jan 2003
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Location: Hamburg, Germany

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Dragon wrote: | Sounds good Defiant. I will get in touch as soon as I finish Uni. Can you comment on the type of scripts it will include? Does it work with NanoFX btw? |
Thats secret for beta testers ;) -NanoFX2 is of course included.
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_________________ BC Modification Kobayashi Maru
--
Whenever you find that you are on the side of the majority, it is time to reform.
-- Mark Twain
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Shinzon
CA Mod Team Member Admiral


Age: 19
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Joined: 30 Sep 2004
Posts: 4020
Location: Toronto, Canada

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got to be 
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Dragon
TERTIARY X-1


Age: 25
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Location: UK Stoke-on-Trent

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Defiant wrote: | Dragon wrote: | Sounds good Defiant. I will get in touch as soon as I finish Uni. Can you comment on the type of scripts it will include? Does it work with NanoFX btw? |
Thats secret for beta testers -NanoFX2 is of course included. |
COOL! I just totally missed that....ships can break up...finally....I will get in touch once uni is finally finished! looks good, any other scripts at all?
Comon Defiant, dont hold out on us...I know u got somthing up ur sleeve...I can sense it 
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Torpedo Modding Guide
Shuttle Launching Guide
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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Joined: 27 Jan 2003
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Location: Hamburg, Germany

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Dragon wrote: |
COOL! I just totally missed that....ships can break up...finally....I will get in touch once uni is finally finished! looks good, any other scripts at all?
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Well we still don't have damage in MP, but NanoFX2 does work.
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_________________ BC Modification Kobayashi Maru
--
Whenever you find that you are on the side of the majority, it is time to reform.
-- Mark Twain
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Cochrane
Ensign


Joined: 25 Dec 2004
Posts: 104
Location: Mantua (Italy)

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Sounds GREAT!
BC modders, you really impress me every day more!

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MLeo
Fleet Admiral

Age: 22
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Location: Netherlands

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Dragon
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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Location: Hamburg, Germany

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Nebula
CA/KM/BCS:TC Mod Team Member Moderator


Age: 22
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Thunder
Lieutenant JG


Joined: 22 Dec 2003
Posts: 275
Location: Manchester UK

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Ill help you Beta Test Defiant, since i helped test your other mod. I take it this will have the same features plus some more added dodads?
Gonna have to wait a week tho, due to the fact that i aint got my new comp yet.
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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Location: Hamburg, Germany

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BTW the release date is set for the beginning of the next month.
Depends on how many Bugs are still found.
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_________________ BC Modification Kobayashi Maru
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Whenever you find that you are on the side of the majority, it is time to reform.
-- Mark Twain
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Bug report:
I cannot find any apart from...
a) The 'Hull' property of the Hutet is bigger than the shields.
b) There seems to be some problem that when I get blown up, it stays looking at where my ship was on the destruct sequence, and the battle continues??? - No idea how this happens, I cannot recreate it.
That is all. Gr8 mod.
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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Joined: 27 Jan 2003
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Location: Hamburg, Germany

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GalaxyPatrol wrote: | Bug report:
I cannot find any apart from...
a) The 'Hull' property of the Hutet is bigger than the shields.
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Yeah known problem of this ship, but the problem doesn't seem to be in the HP, more a problem of the model itself.
GalaxyPatrol wrote: |
b) There seems to be some problem that when I get blown up, it stays looking at where my ship was on the destruct sequence, and the battle continues??? - No idea how this happens, I cannot recreate it.
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Also can not recreate it - and with it, not fix it.
GalaxyPatrol wrote: |
That is all. Gr8 mod. |
thx
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_________________ BC Modification Kobayashi Maru
--
Whenever you find that you are on the side of the majority, it is time to reform.
-- Mark Twain
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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Location: Hamburg, Germany

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ok update: beta testing closed. The release date still seems to be stable: 1.4.2005, so coming soon to bcfiles!
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_________________ BC Modification Kobayashi Maru
--
Whenever you find that you are on the side of the majority, it is time to reform.
-- Mark Twain
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JimmyB76
Fleet Admiral

Age: 33
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Location: Rhode Island, USA

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sweet!!
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Dragon
TERTIARY X-1


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Cpt.Blue
Ramming Speed! Cadet 2nd Class


Age: 26
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Joined: 02 Apr 2005
Posts: 58
Location: UK

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What time zone you guys on its nearly 14:30pm here on 2/4/2005
Just wondering when its coming out looking forward to this mod so much
Just like to say good work for creating it and thank you.
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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Posts: 2337
Location: Hamburg, Germany

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Cpt.Blue wrote: | What time zone you guys on its nearly 14:30pm here on 2/4/2005
Just wondering when its coming out looking forward to this mod so much :)
Just like to say good work for creating it and thank you. |
lol well I'm GMT+1, but sorry - it does need two more days, there is one small component that is still not finished.
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_________________ BC Modification Kobayashi Maru
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Whenever you find that you are on the side of the majority, it is time to reform.
-- Mark Twain
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Cpt.Blue
Ramming Speed! Cadet 2nd Class


Age: 26
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Joined: 02 Apr 2005
Posts: 58
Location: UK

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Ok cool
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_________________ "Engage the cloak!"
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Cpt.Blue
Ramming Speed! Cadet 2nd Class


Age: 26
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Location: UK

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I downloaded it from the Bcfiles site seems to be realy good except lol i cant work out a few things:
1. How to launch mines are all ships able to?
2. Cloaked firing its in the docs folder but how do you use it?
Ablative Armour is this installed anywhere?
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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Cpt.Blue wrote: |
1. How to launch mines are all ships able to?
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No, not all - just a few fed ships like the Galaxy or the Sovereign (after a few seconds Brex will tell you that the mine is read - you can launch it with the Shuttle Launcher in the science menu.
Cpt.Blue wrote: |
2. Cloaked firing its in the docs folder but how do you use it?
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We just use the Scimitar Model from the cloaked fireing mod - the cloaked firing mod is far from beeing finished.
Cpt.Blue wrote: |
Ablative Armour is this installed anywhere? |
Yes and no, Ablative Armour is implemented by using a Hull that has twice the strange of a normal hull - thats the closest canon implementation.
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_________________ BC Modification Kobayashi Maru
--
Whenever you find that you are on the side of the majority, it is time to reform.
-- Mark Twain
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Ghostrecon
Cadet 2nd Class


Age: 19
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Joined: 11 Apr 2005
Posts: 50
Location: Milkyway,Alpha quadran, Earth, UK, Hantshire,Farnborough,my house

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cool looks pretty good
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Cpt.Blue
Ramming Speed! Cadet 2nd Class


Age: 26
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Joined: 02 Apr 2005
Posts: 58
Location: UK

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Found some bug.....
1. mines seem to crash BC and sometimes the computer happens on my laptop and desktop.
2. Sometimes in turkey shoot when you SD your ship remains with full HP and you get renamed to say Spike-01
3. Cant seem to return any shuttles might be me lol
4. Cant seem to play the mission i just get a program encountered a problem error.
Few more odd things happen like after awhile it just exits to desktop no warnings also on random times when you add AI ships it crash's.
Will report any other bugs.
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