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          | USS Admicis
 Ensign
 
  
 
 Age: 26
 Zodiac:
  Joined: 09 Mar 2003
 Posts: 138
 
 
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          | One thing that I've found rather annoying is when I try to hardpoint ships with no torpedoes (eg. Galor, Keldon).  Here's what I've tried to do - I'll use the Galor as an example.  I give it about 5 or 6 phaser banks, set the forward one to be massively powerful, and no torpedoes.  But when I put it in-game, it doesn't try to keep me in it's forward arc.  Why does this happen and does anybody have a solution?
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          | Zambie Zan
 Commander
 
  
  
 Age: 38
 Zodiac:
  Joined: 04 Sep 2003
 Posts: 951
 Location: Brazil
 
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          | Increase the recharge rate of the main phaser, or make them all recharge equally. If the main one takes too long to recharge the AI will rotate the ship to make use of the other weapons.
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          | paaawau
 Cadet 3rd Class
 
  
  
 
 
 Joined: 16 May 2004
 Posts: 47
 
 
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          | give the ship fwd-facing torpedo tube, firing fake torpedoes [0,001 damage, and make them invisible]. AI is more likely to perform foward attack, when it has torpedoes
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