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Poseidon Bridge WIP
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ChiefBrex

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Post Posted: 11-29-2003 01:57 AM Post subject:

So you don't think there's too much space between the wide console and the command area?

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Mars

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Post Posted: 11-29-2003 02:00 AM Post subject:

Very nice but you might want to make the railing thicker or add supports to the bacl consols they dont look like they would be very stong.


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ChiefBrex

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Post Posted: 11-29-2003 02:03 AM Post subject:

There are supports for them. Look closely.

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Post Posted: 11-29-2003 04:10 AM Post subject:

looking good so far!


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Post Posted: 11-30-2003 06:22 PM Post subject:

I like the idea of the big console and the back ones. I think everything fits nice to the bridge so far. Keep it coming.

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Post Posted: 12-01-2003 05:12 AM Post subject:

Sorry about the lack of updates today. It was "game" day for Apoc, so he didn't work on the bridge at all. Hopefully we'll get some more updates tomorrow. All that is left to do now is the bridge ceiling, and flipping the normals. After that, it's on to texturing, animating, and whatever else needs to be done before I can have my bridge. MUWAHAHAHAHAHA.... ::shifts eyes back and forth quicklyÖÖ

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Apocalypse7000

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Post Posted: 12-01-2003 12:53 PM Post subject:

workin on the ceiling just added a console


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Post Posted: 12-01-2003 01:46 PM Post subject:

I thought that aft panel was going to be the Master Ship Display with starboard and dorsal views?

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Post Posted: 12-01-2003 02:15 PM Post subject:

I'm liking it alot. Not too sure about the viewscreen shape, but it IS your bridge. I really like the aft panel layout, very very nice.


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Post Posted: 12-01-2003 03:47 PM Post subject:

Hmm... I have a question... why have a console in a MSD lcars, if the own screen can have buttons??

hmm.. just a thought.

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Post Posted: 12-01-2003 04:09 PM Post subject:

Keep working at it, and I'm sure the bridge will be completed in no time!


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Post Posted: 12-01-2003 07:30 PM Post subject:

LC: All I know is, Apoc didn't tell me about the console on the aft MSD display.

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Post Posted: 12-01-2003 08:58 PM Post subject:

the reasoning is that the aftt panel is deep so it wouldnt be very conveniant to rech into the lcar window to reach the buttons


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Post Posted: 12-01-2003 09:16 PM Post subject:

If you say so, i take your word for it.

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Post Posted: 12-01-2003 10:16 PM Post subject:

::blinks:: okay...I guess it couldn't hurt to have a bit of the TMP feel with that console on the MSD...could it?

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Post Posted: 12-02-2003 08:07 PM Post subject:

Apoc: Any more updates?

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Post Posted: 12-02-2003 08:46 PM Post subject:

not realy the roof isnt quite done and soon ill be flipping normals u wont see many updates till the texturing begins

and at that points its outta my hands i cant tex worth a crap


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Post Posted: 12-02-2003 09:37 PM Post subject:

Tooie and I need to finish discussing the textures. I think we've agreed at least on blue and gray, with some gold highlights on the consoles. But I'm sure that we'll end up working up a couple different texture styles, and deciding that way.

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Post Posted: 12-03-2003 12:30 PM Post subject:

Yo brex just a thought but u know that dedication plaque im making why dont u whack it up on the wall once the bridge is textured ill be posting an early version of it once its finished and its not far off that at the mo its gottta be said that other than the excalibur (not as good as posiedon) this is the only ship that has had a full set done for it and if i had it my way wed have posiedon as BC2s center piece. Twisted Evil Cool

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ussrelativity

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Post Posted: 12-03-2003 04:08 PM Post subject:

The Poseidon would make a good ship to command in single player missions.


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Post Posted: 12-03-2003 04:28 PM Post subject:

I'M extremely flattered by all the praise Smile

Unfortunately, as I have been told, for Mods like BC2, ship models are required to contain less than 40% in parts that come from canon ships. Therefore, the Poseidon, in it's current design, would not be allowed in a mod of the type that BC2 is. However, it may be possible to make the Poseidon class a playable replacement for the Galaxy class Dauntless. We could certain create a Dauntless registry for the Poseidon class. But only if there's enough demand for it.

Now, back to the topic: What does everyone think of the bridge so far?

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Post Posted: 12-03-2003 04:46 PM Post subject:

I think there is more than enough demand for it.


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Post Posted: 12-03-2003 05:35 PM Post subject:

Well...we did make a Voyager registry because two people asked for that...Okay, I'll talk to Phoenix about seeing if we can't get the Poseidon into the single player format.

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Post Posted: 12-03-2003 10:48 PM Post subject:

cool


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Post Posted: 12-04-2003 06:11 PM Post subject:

OK Brex, APOC heres the prototype ded plaque im adding names once i recieve a list off brex SORRY BOUT IT BEING A ZIP BUT IT DISTORTS WHEN I SAVE IT AS JPEG OR GIF Mad


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Post Posted: 12-04-2003 06:16 PM Post subject:

wow this is looking good.


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ChiefBrex

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Post Posted: 12-05-2003 02:33 AM Post subject:

The plaque'll look better once we get names for all the departments that "built" her.

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Post Posted: 12-07-2003 12:29 AM Post subject:

I apologize for no updates lately. Apoc's been busy flipping the normals. hopefully they'll be ready soon.

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Post Posted: 12-07-2003 05:34 PM Post subject:

Er flippin the normals?
Any who the plaque sshould ready same time as the bridge is hopefully im also workin on some posiedon stories over crimbo which will be avialable for mission translation once finished.


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Post Posted: 12-07-2003 06:07 PM Post subject:

Dang Aidy...You really want to be the Poseidon's number one fan eh?

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