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MLeo

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Post Posted: 07-03-2006 12:24 PM Post subject:

Well, the wiki is already present.

But I have something against it, don't know why. It might have something to do with my additions of SubMenu's being physicly removed every time I added them. Sad


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Mark

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Post Posted: 07-03-2006 01:06 PM Post subject:

i dont want to use STGUs, can we not make our own?


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MLeo

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Post Posted: 07-03-2006 01:16 PM Post subject:

Remember the knowledge base discussions in the staff forum?


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Lord_MalaK

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Post Posted: 07-12-2006 10:22 PM Post subject:

Let the noobs learn like you did- RTFM, dig for their own tuts, and trial and error.

Why make it easy now that the game is dying ???


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Post Posted: 07-12-2006 10:33 PM Post subject:

Game's not dying... we keep getting more and more peolpe and mods.


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Darkthunder

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Post Posted: 07-12-2006 10:33 PM Post subject:

Lord_MalaK wrote:
Let the noobs learn like you did- RTFM, dig for their own tuts, and trial and error.

Why make it easy now that the game is dying ???

Please explain how you can think its dying? I see mods being released almost on a daily basis for this "dying" game.


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USS Sovereign

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Post Posted: 07-13-2006 04:36 AM Post subject:

Quote:
Let the noobs learn like you did- RTFM, dig for their own tuts, and trial and error.


Some people deserve to learn on their own... But some don't it's just depends on your manners.

Quote:
Why make it easy now that the game is dying ???


This just really confuses me. Why is the game dying, care to explain?! Because the last time I checked the game had a very active community.


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Post Posted: 07-13-2006 09:30 AM Post subject:

How re-doing the main website?

The current one is quite messed up, but its the perfect place to add all this stuff.

You could use php so articles can be added by staff by simply logging in (with their forum username and password...perhaps even some "exclusive" stuff for registered members, like file downloads).

You could have a "starting guide" section, with articles on installing different types of mods, (ships, plus making plugins both with and without BCMP). Important file downloads, etc

Also, a Tutorial section, perhaps let members submit their own turorials too?

Perhaps a "mod reviews" section (certain mods reviewed by staff, to avoid the stuff which can happen on BCfiles).


The main website could be the best solution on it, and also a massive improvement for current members.

Perhaps you could make a survey about it?


I'm sure the Webmasters will be able to do something like that over a period of time, a system that I suggested isn't really hard to make.


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tiqhud

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Post Posted: 07-13-2006 12:26 PM Post subject:

I kind;a lik this Idea from CUBE


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Lord_MalaK

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Post Posted: 07-13-2006 02:45 PM Post subject:

Most of the tut's that are needed are already stickied, there's no reason they cannot be found. Experience is the best teacher so if someone doesn't want to read the tut's and try it for themselves and posts previously answered questions it's quite easy to simply ignore them.

And it's just my opinion that the game is dying- years after it's release (and it's discontinuation) it still has problems, limitations, and just plain boring. Watch how fast the community dries up after Legacy gets released.


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taH pagh taHbe'. DaH mu'tlheghvam vIqelnIS.
quv'a', yabDaq San vaQ cha, pu' je SIQDI'?
pagh, Seng bIQ'a'Hey SuvmeH nuHmey SuqDI',
'ej, Suvmo', rInmoHDI'? Hegh. Qong --- Qong neH ---
'ej QongDI', tIq 'oy', wa'SanID Daw''e' je
cho'nISbogh porghDaj rInmoHlaH net Har.

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tiqhud

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Post Posted: 07-13-2006 03:04 PM Post subject:

Lord_MalaK wrote:
Most of the tut's that are needed are already stickied, there's no reason they cannot be found. Experience is the best teacher so if someone doesn't want to read the tut's and try it for themselves and posts previously answered questions it's quite easy to simply ignore them.

And it's just my opinion that the game is dying- years after it's release (and it's discontinuation) it still has problems, limitations, and just plain boring. Watch how fast the community dries up after Legacy gets released.


Now Malek,,, how many new folks would have know that the game engine does not like " - "in the file names , unless they had been told,
I may have missed it but I personally do not recall ever reading that in a tut-
Smile


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Lord_MalaK

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Post Posted: 07-13-2006 03:19 PM Post subject:

tiqhud wrote:
Lord_MalaK wrote:
Most of the tut's that are needed are already stickied, there's no reason they cannot be found. Experience is the best teacher so if someone doesn't want to read the tut's and try it for themselves and posts previously answered questions it's quite easy to simply ignore them.

And it's just my opinion that the game is dying- years after it's release (and it's discontinuation) it still has problems, limitations, and just plain boring. Watch how fast the community dries up after Legacy gets released.


Now Malek,,, how many new folks would have know that the game engine does not like " - "in the file names , unless they had been told,
I may have missed it but I personally do not recall ever reading that in a tut-
Smile


Thats not what I meant. I was refferring to the single torpedo system, extremely limited ability to control power systems, lack of monsters, the campaign system, the proprietary NIF's, etc. But thats just my opinion as those who've never heard of 'point defense' would never miss it.

Besides, the guy who had the "-" issue I was glad to help as I figured that one out on my own (again-trial and error).


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taH pagh taHbe'. DaH mu'tlheghvam vIqelnIS.
quv'a', yabDaq San vaQ cha, pu' je SIQDI'?
pagh, Seng bIQ'a'Hey SuvmeH nuHmey SuqDI',
'ej, Suvmo', rInmoHDI'? Hegh. Qong --- Qong neH ---
'ej QongDI', tIq 'oy', wa'SanID Daw''e' je
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MLeo

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Post Posted: 07-13-2006 04:34 PM Post subject:

Please try to keep on topic, this is about helping people who don't know where to start, not if BC is going to "die" or not.

As a final word on that matter in this thread:
It's not, because Legacy is also meant for the XBox, which means modability is going to be low, unless you count the ability to download extra content, which only autherized companies can do, or the messing with non standard mem cards.

BC on the other hand has huge modability potention, even bigger than Oblivion. Though, it has limits, but then, what game, program, computer or person doesn't?


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"Trust me, I'm a con artist" - Moist von Lipwig, "Going Postal, Discworld"

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Dante Leonhart

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Post Posted: 07-13-2006 05:32 PM Post subject:

Quote:
Let the noobs learn like you did- RTFM, dig for their own tuts, and trial and error.

Why make it easy



Yes, why make it easy? Why not just block anyone else from registering? Why even have a support forum to help out people who are having trouble?

...Wait, why is this board here again?

Wink Wink Wink


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Cube

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Post Posted: 07-14-2006 10:25 AM Post subject:

So, Mleo, what do you think of my idea?


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Lord_MalaK

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Post Posted: 07-14-2006 01:09 PM Post subject:

Dante Leonhart wrote:
Quote:
Let the noobs learn like you did- RTFM, dig for their own tuts, and trial and error.

Why make it easy



Yes, why make it easy? Why not just block anyone else from registering? Why even have a support forum to help out people who are having trouble?

...Wait, why is this board here again?

Wink Wink Wink


Yer right, It should be easier to get the info one needs to alter the game. All I was trying to say is the battle to find the info also contributes to the info itself (at least in my case) and to have all the info in one place can diminish the value of it as peeps won't have to look hard for it, and could flood the board with dumb questions because the answer isn't here (yes, it says HERE).

It'll be like studying for a test with a cheat sheet instead of actually studying the material.

Thats just how I see it, and Cubes idea is a good one but (see above) I have to go with my feelings.


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quv'a', yabDaq San vaQ cha, pu' je SIQDI'?
pagh, Seng bIQ'a'Hey SuvmeH nuHmey SuqDI',
'ej, Suvmo', rInmoHDI'? Hegh. Qong --- Qong neH ---
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MLeo

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Post Posted: 07-14-2006 07:18 PM Post subject:

Cube wrote:
So, Mleo, what do you think of my idea?

Such a thing has been discussed in the staff forum a couple of times, Raven didn't like it much then.


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Treleth

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Post Posted: 07-15-2006 07:02 AM Post subject:

But you have to admit, the same questions every day... "how do I mod?" "waht do I need to texture?" "how do I make ships?"

Its not bad in itself, but the fact that the mods get angry...now thats a scary thought...


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