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Removing mod, restoring previous

 
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silverga01

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Post Posted: 04-15-2007 01:20 AM Post subject: Removing mod, restoring previous

I was wondering if someone can show me how to remove a mod and get it back to how it was before.

I put the manual intercept mod in, but absolutely hate it. Everything moving around at super speed isn't exactly what I thought it'd be like.

http://bridgecommander.filefront.com/file/Redge_dwellers_intercept;16053

So if someone knows how I could fix this, I'd sure appreciate it. I'd need directions, step by step if possible.

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Nebula

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Post Posted: 04-15-2007 03:00 AM Post subject:

well how did you install it??

just do it in reverse.... but if its in the mutator menu you could just disable it.


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silverga01

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Post Posted: 04-16-2007 01:21 AM Post subject:

I think it was just a copy and paste deal into the scripts folder. Does that sound right?

So to undo it, can I get the original files from the cdrom? I don't have any backup for whatever files it deleted. Sadly, it doesn't have a mutator button.

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Nebula

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Post Posted: 04-16-2007 01:32 AM Post subject:

look at the rar file the mod came in find the files it has and then go and delete them....

if you are unsure about a file post the file names here.


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silverga01

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Post Posted: 04-16-2007 02:10 AM Post subject:

Okay, I deleted all the Intercept files in the AI folder, and replaced them with the original and the speeds are back to normal. the key bindings are not.

I tried resetting them. Nothing. The mod came with these files that look like they'd be something to mess with:

DefaultKeyboardBinding.py
DefaultKeyboardBinding.pyc

KeyboardBinding.py
KeyboardBinding.pyc


To get back to normal, which one of those stays and which ones go?

Right now, I only have impulse speed 1 and 9. So i'm either stopped, at 1, or full speed.

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