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TOS-Era Century class WIP
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MScott2273

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Post Posted: 10-12-2006 12:34 AM Post subject: TOS-Era Century class WIP

Here is a concept design of mine called the U.S.S Century NCC-1900 Century class starship its a heavy cruiser configuration.

The pics are a rough model of what it would look like. I modeled this in sketchup 5






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Paegus

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Post Posted: 10-12-2006 12:36 AM Post subject:

[img]...url...[/img]


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Post Posted: 10-12-2006 12:38 AM Post subject: Re: Century class WIP

Not bad...


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MScott2273

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Post Posted: 10-12-2006 12:40 AM Post subject:

the nacelle pylons are very similar to the ambassador class, this took me 3 hrs to model, sketchup 5 doesnt have any sphere primitives so i had to make the ramscoops and the deflector from scratch

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Post Posted: 10-12-2006 02:35 AM Post subject:

That's really good work and a nice easy model to start with for your ship.

-CR

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Post Posted: 10-12-2006 03:22 AM Post subject:

I like it....very pre-TOS, excellent


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Post Posted: 10-12-2006 04:04 AM Post subject:

thx for the positive remarks, ill keep working on this one

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Post Posted: 10-12-2006 03:41 PM Post subject:

YOU'RE WELCOME for the idea. Evil or Very Mad
I should report you, since I posted that pic before in the graphics art forum, but you are allowed to make it.
I was going to name it Chancellor, in reference to the Ambassador.
look here

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Post Posted: 10-12-2006 04:43 PM Post subject:

like i said, this is a rough design, i had planned on adding an angle to the pylons since the current design might have been done before.

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Post Posted: 10-12-2006 10:28 PM Post subject:

here is an updated pic, ive made some modifications to the nacelle pylons


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Post Posted: 10-12-2006 11:01 PM Post subject:

Say, that looks pretty spiffy from the back! Nice work.


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Post Posted: 10-13-2006 05:44 AM Post subject:

here are some sketches of it, they look better i think than the model








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Post Posted: 10-13-2006 09:51 AM Post subject:

the second group of pics look better but you've got a long way before you get a great ship design


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Post Posted: 10-15-2006 06:46 PM Post subject:

here is a better model of the saucer, as im starting work on the whole ship


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Post Posted: 10-15-2006 07:57 PM Post subject:

Now that is really starting to look like something you'd expect to see on the starfleet museum chart. Nice work indeed.


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Post Posted: 10-15-2006 10:52 PM Post subject:

umm, minor nitpick, the new century started on 1901 not 1900, if you ment to capture the start of a new century with the number
other than that nice ship


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Post Posted: 10-16-2006 01:27 AM Post subject:

Imperial_Destroyer wrote:
umm, minor nitpick, the new century started on 1901 not 1900, if you ment to capture the start of a new century with the number
other than that nice ship


lol i hadnt even put that together till u mentioned it... but no i didnt intend for it to match up

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Post Posted: 10-16-2006 01:57 PM Post subject:

Now, I onlu have two crits:
1)The nacelle struts look flimsy on the top view, I think that a straight 45deg trailing edge one would suit her better, and make her look even more though (as in structural survivabilty type though).
2)You have way too many windows on the outter sides of the struts. I'd go with only 2 or 3, 4 at most, wince they only should be the chamber below the warp engine maitanance.

I like this ship. We don't get much TOS era fan designs that make sence Wink

P.S. If you need help in learning 3DSMax, just drop me a line on MSN
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Post Posted: 01-18-2007 04:40 AM Post subject:

ok i know its been a long time since ive updated this project(other things IRL interfered), but i redesigned the saucer section. This pic is about 2hrs work. It sits at over 15k polys(ugg...) but I will reduce them when i finish the ship

Edit: Ugg, i forgot about not putting pics as attachments, now that ive hosted them theyre working



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Post Posted: 01-18-2007 08:28 AM Post subject:

Heres another 4hrs work, 2 pics. I finished the Secondary hull and the nacelles, just have to make the nacelle pylons and finish up the neck, put on the impulse drive and im close to done! The bad thing is its almost 45k polys!!





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Post Posted: 01-18-2007 11:30 PM Post subject:

Looks very promising.

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Post Posted: 01-19-2007 06:51 AM Post subject:

Whew! another update, this time i finished the nacelle pylons and the neck. Also added the impulse engines and did some light detail on the deflector dish. Added the sensor dish also.





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Post Posted: 01-20-2007 01:45 AM Post subject:

Looks very good, an excellent model to start with since it can be made very easily from simple primitives like spheres and cylinders. Cool

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Post Posted: 01-20-2007 06:17 AM Post subject:

To start with?? I used mostly splines and a few primitives here and there. This is gona be my model to put in-game, with a few more refinements.


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Post Posted: 01-20-2007 06:18 AM Post subject:

double post


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Post Posted: 01-22-2007 06:06 AM Post subject:

Excellent mesh, it looks great. Very nicely modeled.

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Post Posted: 02-04-2007 02:25 AM Post subject:

Very nice! Good job!

A friendly tip: Remember to boolean all the primitives together before you start mapping, or else when you get it in-game, parts of the ship will dissappear when hit. Wink


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Post Posted: 02-10-2007 11:56 PM Post subject:

ok thanks, and wat exactly do u mean by "boolean the primitives together"? i thought boolean was to subtract one from the other, like for the windows and other things


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Post Posted: 02-11-2007 03:03 PM Post subject:

MScott2273 wrote:
ok thanks, and wat exactly do u mean by "boolean the primitives together"? i thought boolean was to subtract one from the other, like for the windows and other things


Not only subtract.

It can subtract A from B and vice-versa, fuse two objects together, cut the intersection shape of one on the other, etc.


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Post Posted: 02-14-2007 05:34 AM Post subject:

you should add the Nacelle spires to the bussards so that it looks more Pre-TOSish.


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