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tiqhud
Pro-Captain


Joined: 28 Aug 2004
Posts: 1067
Location: this Desktop

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This is not a mod persay but a whole game concept
June 1st 2005
an Idea for a computer simulation.
first person , walk around: aboard a starship: needs to use Bridge Commander Mods\ships for starships:
and then a few mods for Interior designs, but able to modify and if need be add another set :
this will combine some aspects of Halo-BattleField 1942 (Vietnam) and Bridge Commander :
The player would have the ability to walk through the starship (Like in Halo),,, then walk to an elevator
go up to the bridge (Enter) in the command chair (like he would enter into a Valkrie as in Halo or
a Tank as in BattleField 1942)
Fly the Starship around like you do in (Bridge Commander)
In actuality it is very much like Halo except with a Star Trek theme.
Halo is a game by Microsoft game studios
BattleField 1942 (Vietnam) is a game by EA games
Bridge Commander is a game by Activision
((GameIDEA.txt))

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_________________ TiqHud - COE
I didn't do it
If we don't learn from our Mistakes, we will surely repeat them.
It is all the little details, that cause headaches.
According to the way society is going, I'll need a college Degree just to change a light bulb
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guy61386
Lieutenant JG


Joined: 23 Aug 2003
Posts: 228
Location: US, Earth, Sol System, Alpha Quadrant

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I really want to see some new Star Wars ships in BC, specifically, ships from the more recent prequels. Can someone please make the Republic Assault Ship (Acclamator class transport; looks kinda like a fat Star Destroyer) seen at the end of Episode II and the Republic Attack Cruiser (Venator class Star Destroyer) seen in Episode III?
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Ambassador
I'm me, myself, and I. Admiral


Age: 18
Zodiac: 
Joined: 19 Aug 2004
Posts: 2407
Location: Dominion of Canada

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I got an idea.
How about recreating the super warp in the TNG episode "Where no man, etc."
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Shinzon
CA Mod Team Member Admiral


Age: 19
Zodiac: 
Joined: 30 Sep 2004
Posts: 4020
Location: Toronto, Canada

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well what would you want to do with it? get to ur destination faster?
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JimmyB76
Fleet Admiral

Age: 33
Zodiac: 
Joined: 30 Jun 2003
Posts: 13365
Location: Rhode Island, USA

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Qew wrote: | I got an idea.
How about recreating the super warp in the TNG episode "Where no man, etc." |
lol - i just saw that ep on Spike TV, actually...
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Shinzon
CA Mod Team Member Admiral


Age: 19
Zodiac: 
Joined: 30 Sep 2004
Posts: 4020
Location: Toronto, Canada

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darn, there already back to season 1 jimmy?
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JimmyB76
Fleet Admiral

Age: 33
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Joined: 30 Jun 2003
Posts: 13365
Location: Rhode Island, USA

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ya... they play them in chronological order, a few days ago, they played "All Good Things", then the next day they restarted at season 1...
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Shinzon
CA Mod Team Member Admiral


Age: 19
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Joined: 30 Sep 2004
Posts: 4020
Location: Toronto, Canada

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aw man. i wanted to watch "Preemptive Strike"... darn, well there are some others i can look forward (Season 2 episode "QWho") when they meet the borg
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Ambassador
I'm me, myself, and I. Admiral


Age: 18
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Joined: 19 Aug 2004
Posts: 2407
Location: Dominion of Canada

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Well what it could do is like is that it says your going at Warp 1.5, but you are going much faster than that. Then you end up in the weird "thought become reality" sector. (Maybe Saffi can suddenly explode. ).
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Shinzon
CA Mod Team Member Admiral


Age: 19
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Location: Toronto, Canada

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that would happen pretty quickly..
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Ambassador
I'm me, myself, and I. Admiral


Age: 18
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Joined: 19 Aug 2004
Posts: 2407
Location: Dominion of Canada

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Here a screenshot: 
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Phaser
Star Trek Canon Authority Admiral


Joined: 21 Mar 2005
Posts: 3166
Location: Mourning the loss of my best friend, Curly.

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Shinzon_Of_Remus wrote: | aw man. i wanted to watch "Preemptive Strike"... darn, well there are some others i can look forward (Season 2 episode "QWho") when they meet the borg |
I hope you caught it. It was on last Friday (7/9/05).
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CaptainKeyes
Lieutenant


Age: 17
Zodiac: 
Joined: 05 Jan 2005
Posts: 480
Location: Deep Space Nine

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That was off topic... lol
As for the Super-Warp, maybe have a "Transwarp" button on Kiska's menu that would override default NanoFX warp streaks and replace them with the streaks shown in "Where No Man has Gone Before."
It would just be a cosmetic change, but cool.
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Ambassador
I'm me, myself, and I. Admiral


Age: 18
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Joined: 19 Aug 2004
Posts: 2407
Location: Dominion of Canada

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Or maybe you can end up it the weird thought-reality system.
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kingpin
Ensign


Age: 27
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Joined: 11 Apr 2002
Posts: 174
Location: Commanding the USS Kitty Hawk NCC-44052-D

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tiqhud wrote: | This is not a mod persay but a whole game concept
June 1st 2005
an Idea for a computer simulation.
first person , walk around: aboard a starship: needs to use Bridge Commander Mods\ships for starships:
and then a few mods for Interior designs, but able to modify and if need be add another set :
this will combine some aspects of Halo-BattleField 1942 (Vietnam) and Bridge Commander :
The player would have the ability to walk through the starship (Like in Halo),,, then walk to an elevator
go up to the bridge (Enter) in the command chair (like he would enter into a Valkrie as in Halo or
a Tank as in BattleField 1942)
Fly the Starship around like you do in (Bridge Commander)
In actuality it is very much like Halo except with a Star Trek theme.
Halo is a game by Microsoft game studios
BattleField 1942 (Vietnam) is a game by EA games
Bridge Commander is a game by Activision
((GameIDEA.txt))
 |
I like your id.
I hope it will be made.
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Micheal_Yar
Commander


Age: 18
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Joined: 27 Jun 2004
Posts: 935
Location: Netherlands

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it would be cool if we would have a nemesis shipyard that is exactley as was shown in nemesis, i know that tooie32 was working on it but what happenend to it?
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_________________
You have a dreamy mind, full of fancy and fantasy.
You have the ability to stay forever entertained with your thoughts.
People may say you're hard to read, but that's because you're so internally focused.
But when you do share what you're thinking, people are impressed with your imagination.
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AngryAndorian
Cadet 1st Class


Age: 21
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Joined: 23 Apr 2005
Posts: 82

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How about this TOS Ship from 2006 Ships of the Line

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_________________ Don't Make Me Angry, U Wouldn't Like Me When I'm Angry

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Nebula
CA/KM/BCS:TC Mod Team Member Moderator


Age: 22
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Joined: 04 Oct 2002
Posts: 21131
Location: Michigan

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AngryAndorian
Cadet 1st Class


Age: 21
Zodiac: 
Joined: 23 Apr 2005
Posts: 82

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Oh please do That would rock and you could make it from connie pieces
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_________________ Don't Make Me Angry, U Wouldn't Like Me When I'm Angry

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Treleth
"so double the killer delete select all." General


Age: 17
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Joined: 01 Oct 2005
Posts: 2171
Location: Toronto, Canada

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wow, it looks liket he secondary hull is INSIDE the saucer section, I might take a stab at that and at the borg rubix cube... any other good pics in the 2006 SOTL?
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Treleth
"so double the killer delete select all." General


Age: 17
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Joined: 01 Oct 2005
Posts: 2171
Location: Toronto, Canada

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and maybe the magic school bus...
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AngryAndorian
Cadet 1st Class


Age: 21
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Joined: 23 Apr 2005
Posts: 82

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Well there's a pick of the constitution class with a saucer seperation capabilities.
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Shadowknight1
Rear Admiral


Age: 24
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Joined: 14 Feb 2004
Posts: 1590
Location: Oklahoma, USA

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guy61386 wrote: | I really want to see some new Star Wars ships in BC, specifically, ships from the more recent prequels. Can someone please make the Republic Assault Ship (Acclamator class transport; looks kinda like a fat Star Destroyer) seen at the end of Episode II and the Republic Attack Cruiser (Venator class Star Destroyer) seen in Episode III? |
Both are being done by TC, or at least the Venator.
How about....the Firefly-class ship Serenity?
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GOFLAMES!!!
Cadet 4th Class

Joined: 29 Oct 2005
Posts: 16

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Well, i need a ship! post it on BCfiles.com...
SPECS:
4 warp nacelles (sov class)
15 forward phasers (any type)
3 aft phasers (any type)
5 forward torp (quant)
4 aft torp (quant)
1 prometheus type saucer
that is all...
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gamesfunk
Moderator


Age: 20
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Joined: 23 Apr 2004
Posts: 790
Location: Weapons Resarch Facility, Veldhoven, The Netherlands

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Do it yourself. It is a kind of polite to ask than to demand as you did in your post, it seems.
Sounds like a kind of uberpowered ship...
G.
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GOFLAMES!!!
Cadet 4th Class

Joined: 29 Oct 2005
Posts: 16

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ok that is all!
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eclipse74569
Lieutenant


Age: 26
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Joined: 07 Apr 2005
Posts: 361
Location: Originally from NC, but moved to DC

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AngryAndorian wrote: | How about this TOS Ship from 2006 Ships of the Line
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I like the aztec pattern they gave to the Connies, makes it look more TMP ish...
Here's my idea, and if I ever figure it out, I'll go through with it...
The Nemesis Basin rift system 
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starforce2
BCU Intersite Relations Director Moderator


Age: 28
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Joined: 06 Mar 2002
Posts: 7505
Location: Minnesota

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Bigkap
Big Kap Commander


Age: 26
Zodiac: 
Joined: 15 Sep 2004
Posts: 773
Location: The Great White North

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How about an Excelsior class pack? This would be right up Zambie Zan's alley 
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pepperman
Cadet 2nd Class


Joined: 13 Feb 2004
Posts: 65
Location: Cloaked in the Netural Zone

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I wonder what a mod would look like where the Borg assimilated a race that possessed a trans-dimensional gate and the trans-dimensional gate allowed the Borg to form an alliance with the Shadows (Babylon 5). The Federation, Kingons and the Romulans in turn would form an alliance to combat this new menace to the galaxy.
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