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Super Star Destroyer on BCFiles

 
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Dante Leonhart

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Post Posted: 10-05-2006 09:06 PM Post subject: Super Star Destroyer on BCFiles

Well, I'm not sure if this should be in technical support or not, because technically, the file is working, but the steps to delete the vox file cause it to lock up the game. My realy question is, what does that vox file I'm supposed to delete do?


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MLeo

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Post Posted: 10-06-2006 05:05 PM Post subject: Re: Super Star Destroyer on BCFiles

Dante Leonhart wrote:
Well, I'm not sure if this should be in technical support or not, because technically, the file is working, but the steps to delete the vox file cause it to lock up the game. My realy question is, what does that vox file I'm supposed to delete do?

It's generated by BC as a sort of "cache" for damage done to the model.

But, it's diffrent for every comp, so if you keep it, you're at a high risk of getting problems with the model when it takes damage.

You can safely delete it, since BC will generate a new (proper) one anyway.

The lock up might just be temporary, untill BC has finnished generating it.
If it continues, try lowering the visual damage in the options.


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Dante Leonhart

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Post Posted: 10-06-2006 06:22 PM Post subject:

Will do. I'll admit... I didn't wait TOO long before labelling it 'locked up.' I'll give it a second shot this afternoon


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