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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Joined: 27 Jan 2003
Posts: 2337
Location: Hamburg, Germany

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got the file.
I will check this evenning!
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_________________ BC Modification Kobayashi Maru
--
Whenever you find that you are on the side of the majority, it is time to reform.
-- Mark Twain
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Ambassador
I'm me, myself, and I. Admiral


Age: 18
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Joined: 19 Aug 2004
Posts: 2407
Location: Dominion of Canada

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Where can I get TKY .8?
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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Joined: 27 Jan 2003
Posts: 2337
Location: Hamburg, Germany

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USS Phoenix
Department Head, CTU Field Operations BCU Mod Team


Age: 27
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Joined: 17 Mar 2002
Posts: 5827
Location: The only place I wanna be.

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IT WORKS! Awesome man! Thank you! Thank you! Thank you! You are THE MAN!
One last question: Is there any way I can get my scripts such as In-system warp and High-Energy turn to work in TKY?
Defiant wrote: | -You should delete and not include the TargetGroup Override Mutator, so please remove... |
Yeah, I was wondering about that. Didn't really know what that was for...
Quote: | -Starting KDF it say something about there is no App.g_kMultiplayerRadioPink that you used in LoadInterface.py, line 198. |
Yeah, I know about that. No idea how to fix it... Still trying though.
Really? Dang. I had the suspision that it might be. Ah well, I'll update it.
Quote: | -You should update or delete Orbit.py, so the init() Problem goes away: |
Yeah, I forgot that was in there still. Thought I took it out...
<EDIT> NVM, I got QBR 2.3 instsalled (Which ROCKS!, BTW) and I now have my scripts in TKY! Which also ROCKS!
Man, you are awesome at scripting!
<EDIT AGAIN> I fixed the "RadioPink" thing too! I just commented the line out and the buttons that had previously been invisible are now there! My mod is now completely Bug-Free! Yes! 
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USS Phoenix
Department Head, CTU Field Operations BCU Mod Team


Age: 27
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Joined: 17 Mar 2002
Posts: 5827
Location: The only place I wanna be.

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Son of a *Incoherent babble*!!!
I deleted and reinstalled BC, just to test my zip file. Everything works perfectly, except that my scripts don't show up in TKY anymore... I've tried EVERYTHING, but I can't figure it out. What am I missing?
<EDIT> Nevermind... I'm an idiot...
The "problem" was in LoadQBAutostart.py, in Scripts/Custom/Autoload, the NeedBridge variable. You have to select a bridge in TKY for my the QBAutostart scripts to work. Everything's fine again, I prematurely freaked out. Sorry. 
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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Joined: 27 Jan 2003
Posts: 2337
Location: Hamburg, Germany

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uhm, please don't use HET and Warp in Multiplayer: It won't work.
While on the client it does not make any problem, every client will be kicked immediately, cause the Impulse Modifications, like pShip.GetImpulseEngineSubsystem().GetProperty().SetMaxSpeed (0) are detected as cheating.
And finally some advertising: feel free to include this
http://bridgecommander.filefront.com/file/PowerCurrent;32724
..to get the final KA feeling ;)
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_________________ BC Modification Kobayashi Maru
--
Whenever you find that you are on the side of the majority, it is time to reform.
-- Mark Twain
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USS Phoenix
Department Head, CTU Field Operations BCU Mod Team


Age: 27
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Joined: 17 Mar 2002
Posts: 5827
Location: The only place I wanna be.

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Defiant wrote: | uhm, please don't use HET and Warp in Multiplayer: It won't work. |
Aw, that's a shame... I don't suppose there's any way to disable those scripts only in MP?
Quote: | And finally some advertising: feel free to include this
..to get the final KA feeling |
SWEET! Thanks! I had forgetten about this! 
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Nebula
CA/KM/BCS:TC Mod Team Member Moderator


Age: 22
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Joined: 04 Oct 2002
Posts: 21131
Location: Michigan

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Defiant
Free "as in Free Speech" Engineer Admiral


Age: 26
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Posts: 2337
Location: Hamburg, Germany

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USS Phoenix wrote: |
Aw, that's a shame... I don't suppose there's any way to disable those scripts only in MP?
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There is a way, i can do it for you if you want by modifying the init() section of the scripts.
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_________________ BC Modification Kobayashi Maru
--
Whenever you find that you are on the side of the majority, it is time to reform.
-- Mark Twain
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USS Phoenix
Department Head, CTU Field Operations BCU Mod Team


Age: 27
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Location: The only place I wanna be.

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That would be awesome man! 
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USS Phoenix
Department Head, CTU Field Operations BCU Mod Team


Age: 27
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Location: The only place I wanna be.

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Nebula wrote: | Glad to see you makeing some progress |
Yup. All I have left is to gets some good screenies, and zip it all up and post it. 
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Nebula
CA/KM/BCS:TC Mod Team Member Moderator


Age: 22
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Ambassador
I'm me, myself, and I. Admiral


Age: 18
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Joined: 19 Aug 2004
Posts: 2407
Location: Dominion of Canada

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Could you please tell me where to get TKY 0.8?
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USS Phoenix
Department Head, CTU Field Operations BCU Mod Team


Age: 27
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Posts: 5827
Location: The only place I wanna be.

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Ambassador
I'm me, myself, and I. Admiral


Age: 18
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Joined: 19 Aug 2004
Posts: 2407
Location: Dominion of Canada

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Thanks!
*UPDATED*
Well, i got the tky thing working, but there are some problems.
Some qbautostart add-ons aren't working, including self-destruct countdown and In-system warp.
I updated them to current, and they still don't work!
Any suggestions?
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Cube
Astrophysics "FTW" General


Age: 21
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Joined: 23 Jul 2004
Posts: 4606
Location: Sheffield

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Ambassador
I'm me, myself, and I. Admiral


Age: 18
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Joined: 19 Aug 2004
Posts: 2407
Location: Dominion of Canada

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Can I send you my scripts Defiant, so you can figure out what my problem is?
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