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Wowbagger
Lieutenant JG


Age: 20
Zodiac: 
Joined: 03 Apr 2005
Posts: 270
Location: Minne-soh-tah

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^ What he said. It should be allowed on any ship. I once did it after beaming over to a starbase, and, oddly enough, I believe it worked. Stupid AI's. Hehe.
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Lord_MalaK
'Iw ra'wI' Sogh


Joined: 10 Mar 2005
Posts: 612
Location: Wandering the halls of sanity

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well, nothing this extravagent, just launches under stealth mode with a certain percentage chance the enemy will detect it whilst it's flying around. It would make a perfect suicide shuttle,
and if it can be tweeked to project a field (like the sheilds) to hide anything in it, I'll caLL it a 'wild weasel'.
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_________________ taH pagh taHbe'. DaH mu'tlheghvam vIqelnIS.
quv'a', yabDaq San vaQ cha, pu' je SIQDI'?
pagh, Seng bIQ'a'Hey SuvmeH nuHmey SuqDI',
'ej, Suvmo', rInmoHDI'? Hegh. Qong --- Qong neH ---
'ej QongDI', tIq 'oy', wa'SanID Daw''e' je
cho'nISbogh porghDaj rInmoHlaH net Har.
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stavpal
Cadet 4th Class

Joined: 17 Sep 2006
Posts: 24

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Would it be possible, instead of flickering the lights, to turn them off part by part (like tng)?....or is it a limitation of nanoFX?
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MLeo
Fleet Admiral

Age: 22
Zodiac: 
Joined: 26 Nov 2002
Posts: 11439
Location: Netherlands

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stavpal wrote: | Would it be possible, instead of flickering the lights, to turn them off part by part (like tng)?....or is it a limitation of nanoFX? |
It's a limitation of BC itself. Remember, BC was never meant to contain light flickering.
You can notice that because if you don't turn on the Fix Bright Glow bug your ships will be very bright because of this.
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_________________
How to beat the Black Screen Of Death and Script problems Also handles Console/Screen/Error report/dump.
BC Technical FAQ [Last updated 26/12/2005]
"Trust me, I'm a con artist" - Moist von Lipwig, "Going Postal, Discworld"
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