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Whch Class ship would you like to start off as in the NX Era |
NX-Class |
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51% |
[ 44 ] |
NX-Neptune |
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16% |
[ 14 ] |
NX-Challanger |
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19% |
[ 17 ] |
None i want new ships |
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12% |
[ 11 ] |
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Total Votes : 86 |
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sfc3fan
Lieutenant Commander


Age: 21
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Joined: 24 May 2003
Posts: 538
Location: The Edge of a new frontier

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in order to do it i replaced the Part of the code in libconstruct Which assigns AI and used the following:
Code: |
pGame = App.Game_GetCurrentGame()
pShip = (self.GetBuildShip())
pPlayer = pGame.GetPlayer()
pEpisode = pGame.GetCurrentEpisode()
pMission = pEpisode.GetCurrentMission()
pFriendlies = pMission.GetFriendlyGroup()
pEnemies = pMission.GetEnemyGroup()
import Custom.NanoFXv2.NanoFX_Lib
sRace = Custom.NanoFXv2.NanoFX_Lib.GetSpeciesName(pPlayer)
if (sRace == "Federation"):
pFriendlies.AddName(self.GetBuildShip().GetName())
else:
pEnemies.AddName(self.GetBuildShip().GetName())
sClassName = None
pShipDef = None
if pShip.GetScript():
sShipScript = string.split(pShip.GetScript(), ".")[-1]
if Foundation.shipList.has_key(sShipScript):
pShipDef = Foundation.shipList[sShipScript]
if Foundation.shipList.has_key(sClassName):
#print("Works So Far")
pShipDef = Foundation.shipList[sClassName]
if pShipDef.__dict__.has_key("shipID"):
shipID = pShipDef.shipID
print("Ship Id Registered")
if (shipID == "CargoShip1"):
AI = App.g_kSystemWrapper.GetRandomNumber(2) + 1
print ("AI = " + str(AI))
if (AI == 1):
import AI.Fleet.Sol3WarpAI
pShip.SetAI(AI.Fleet.Sol3WarpAI.CreateAI(pShip))
print("Course Set for Earth")
elif (AI == 2):
import AI.Fleet.Draylax2WarpAI
pShip.SetAI(AI.Fleet.Draylax2WarpAI.CreateAI(pShip))
print("Course set for Draylax 2") |
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_________________ "I have So Many Ideas and So little time to do them" Rob Archer Of Star Trek: New Frontier Project

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sfc3fan
Lieutenant Commander


Age: 21
Zodiac: 
Joined: 24 May 2003
Posts: 538
Location: The Edge of a new frontier

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A Brief Update With just one little pic to show you:

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_________________ "I have So Many Ideas and So little time to do them" Rob Archer Of Star Trek: New Frontier Project

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Atlantis
Cold Front Centurion


Age: 23
Zodiac: 
Joined: 05 Feb 2004
Posts: 410
Location: Stoke, UK

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Woo! Looking good! :-)
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guy61386
Lieutenant JG


Joined: 23 Aug 2003
Posts: 228
Location: US, Earth, Sol System, Alpha Quadrant

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sfc3fan, like I posted on the official New Frontier forum site, I'd like to sign up to be a system scripter. I posted the details there.
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bren
Commodore

Joined: 24 Aug 2001
Posts: 1285

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This is looking good, guys, even if I personally find the current focus on the NX era a bit distasteful.
Expect me to start getting a lot more fanboyish when you cross over to TOS and TNG eras. From the scripting technologies point of view, 'tis looking lovely. May I make 3 suggestions? (I have been a real suggestionator lately )
1:
For the clock, make it a date, or year thing. ie in the wolf 359 system script, you could have a line saying
Code: | if(TNF.year>2369)
{
wreckagePresent = true;
} |
granted, that's C++ code, but you get my drift.
and
2:Make the NX era skippable. Trust me, it'll save you a lot of rantings from people like me and Phaser.
3. For the sector map, rather than a grid, simply have a galactic map. In 2d would be easiest. (though I'd love to import Celestia's Galactic coordinates database!), position known systems manually, and then have your random star system ganerator populate much of the remaining space. And remember, Very few systems have planets!.
I shall call you hurtful things (such as "silly person", "plant-lover" or "Plastic Vicar") if there are planets around every star. Yes, that was irrational. 
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blaXXer
Currently banned
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Cube
Astrophysics "FTW" General


Age: 21
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sfc3fan
Lieutenant Commander


Age: 21
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you already can choose your era, The NX-Era will be the first complete, The Demo wll be set in the Mealstrom around 2378.
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_________________ "I have So Many Ideas and So little time to do them" Rob Archer Of Star Trek: New Frontier Project

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Treleth
"so double the killer delete select all." General


Age: 17
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maelstrom 
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Voyager_21
Commander D Cadet 3rd Class

Joined: 17 Nov 2005
Posts: 38
Location: Home

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is the demo out?
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blaXXer
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cpt. winters
Ensign

Age: 21
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this is very exciting
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sfc3fan
Lieutenant Commander


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Voyager_21 wrote: | is the demo out? |
09:06
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_________________ "I have So Many Ideas and So little time to do them" Rob Archer Of Star Trek: New Frontier Project

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Cruis.In
Cadet 2nd Class

Age: 27
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is that september 6th or june 9th? 
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cds7318
Lieutenant Commander


Age: 22
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This looks like its turning in to something great, If your still looking for help i can script alittle and im great at hardpoints. back in the day i used to do models, but thats not what im in to but i would be willing to help trouble shoot if ssomeone had a Question about it.
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blaXXer
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Cruis.In wrote: | is that september 6th or june 9th?  |
you'll know...you'll know...
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cpt. winters
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how is the mod comming?
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sfc3fan
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*.Classified.*
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_________________ "I have So Many Ideas and So little time to do them" Rob Archer Of Star Trek: New Frontier Project

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Treleth
"so double the killer delete select all." General


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hehe, let's jsut say its on schedule
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Nexxus21
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Joined: 02 Mar 2005
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Really looking forward to this one...
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sfc3fan
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Just an update, on the Demo, which you'll be unhappy to know is effectivly being canceled to allow me to work on something even better
STAR TREK: Armageddon (TIS)
I'll leve you a few weeks to debate what TIS stands for but surficive to say when its done, it will kick ass.
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_________________ "I have So Many Ideas and So little time to do them" Rob Archer Of Star Trek: New Frontier Project

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Nexxus21
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And another one bites the dust... Sorry to hear that but hopefully you will be able to use some of what you have so far on your next project....
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Revan999
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No demo , and does anyone have any idea what tis could stand for?
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sfc3fan
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Nexxus21 wrote: | And another one bites the dust... Sorry to hear that but hopefully you will be able to use some of what you have so far on your next project.... |
The Demo was a subsidy of The new Frontier Project, The demo will still be available in time, just not as a demo but a full independant era.
The NX-Era, Mealstrom era are still in production, With STAR TREK Armageddon (TIS) entering production as soon as the file front servers are full operational and i can get access to my scripts again.
I'll be scripting the "Starship controls, Bridge Sequences and Cutscene Sequences over the next few months.) The bigest delay is getting my hands on some of the other "stuff" i need.
We recently aquired some "New Stuff" which is forcing me to re-think the way new frontier works, All the Scripting has be tried and testing, right now i'm assembling the Federation fleets.
Watch this space the demo you may be suprised.
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Eagler
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(TIS) = The Invasion Series? It would match armageddon...
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sfc3fan
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Eagler wrote: | (TIS) = The Invasion Series? It would match armageddon... |
Nope Close but not quite.
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_________________ "I have So Many Ideas and So little time to do them" Rob Archer Of Star Trek: New Frontier Project

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blaXXer
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does it invole a new race of some sorts?
in which ea will it be set?
those infos would surely help...
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sfc3fan
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blaXXer wrote: | does it invole a new race of some sorts?
in which ea will it be set?
those infos would surely help... |
You sure?
OK.
STAR TREK: Armageddon (TIS)
Is set in the years 2384 - 2392
And features the crew of the USS Sovereign on its final flight, when the ship is crippled to crew are forced to take command of the USS Excalibur (Excalibur Class)
A new Race known as the Wraith were once part of the ancient power struggle between the 5 major powers of the galaxy: Grey, Iconian, Iromi, Wraithe and Hurq/Kamjatay Alliance. are introduced as the lattest enemy to the federation.
The game also features the appearance of several other ships including the U.S.S Voyager, U.S.S Enterprise E and the U.S.S Defiant.
Species 8472 also make an appearnce in the mod as well as the alpha quadrant.
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_________________ "I have So Many Ideas and So little time to do them" Rob Archer Of Star Trek: New Frontier Project

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blaXXer
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sounds cool. but what about the barebone structure of the dynamic universe you were creating?
is it still under construction?
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sfc3fan
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Yeah the dynamic Trek universe is still under construction, i've figured out a way to increase the dynamic nature further, plus i've developed what im calling the 'UREGS' or Universal Random Event System. So far i have tested it and it seems to work. At one point i recieved a distress call from a damaged ship, another time starfleet was invaded by the Borg..... Twice in a row...... It's still far from being implimetad but when it is you should just be able to run Quickbattle load A New frontier Era and sit back and well do something, theres never really a dull moment, i'm working on developing another version of UREGS wich works on the bridge so the crew will talk to one another, wind saffi up also in a new little dity i've been toying with is the Captain Signing and reading reports so a crew member may come onto the bridge give the captain a PADD the captain will then recieve a GUI with some text and imaged he can then decide on a course of action and hand the report back. The whole basis of new Frontier is Now to Improve the feel of the game mke it less like, just a game, and improve the atmosphere.
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_________________ "I have So Many Ideas and So little time to do them" Rob Archer Of Star Trek: New Frontier Project

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