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SO CONFUSED! I have NO IDEA how to install some of this..

 
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Optional

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Post Posted: 09-27-2006 12:48 AM Post subject: SO CONFUSED! I have NO IDEA how to install some of this..

Computer noob right here, there is all these complicated stickies and all this...

I downloaded a bunch of ships from http://bridgecommander.filefront.com/

i downloaded the BCMI installing thing

got foundations, got nanofx

is this all i need, and then everything should work fine?

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Nebula

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Post Posted: 09-27-2006 01:18 AM Post subject:

you turn on the mutators???


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Post Posted: 09-27-2006 01:59 AM Post subject:

That would be uh, scrolling mutators?

instead is a folder

Scripts > MainMenu > MainMenu.py

?? And, yes.

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Post Posted: 09-27-2006 02:06 AM Post subject:

*moved to BC General*


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Post Posted: 09-27-2006 02:42 AM Post subject:

Optional wrote:
That would be uh, scrolling mutators?

instead is a folder

Scripts > MainMenu > MainMenu.py

?? And, yes.


umm no.... I mean the mutators under the config menu in BC.


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Post Posted: 09-27-2006 12:50 PM Post subject:

Must Have Patch FIRST!

http://bridgecommander.filefront.com/file/Bridge_Commander_Patch;2374

or nothing is gonna work right, then do the other stuff


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Post Posted: 09-27-2006 07:12 PM Post subject:

well it does work. I did it before by accident.

Still, better to get the patch anyway


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Post Posted: 09-27-2006 09:05 PM Post subject:

you might need to know this in the future.

------------------------ BCMP\pluggins -------------------------------

If you have downloaded a mod\ship and you have BCMI & BCMP,
the mod\ship does show up there but not in the game
Check to make sure it is targeted to the right directory
eg Activision\Bridge Commander\---------------
if still no ship in game try the "Game Tools' and
make a plugin for the ship


it seems as though sometimes it is forgotten when a
description is written (easy to do)


by using BCMP you can make a Plugin for the ship.

to make plugin

Just start BCMP ,
click on the Icon (uptop) says 'GAME TOOLS'
look a little to your right and down little (see the name.py)
find the correct one for the ship

example::: merchantman.py Click on it
To the right is an item called QB Menu (click on it)
Choose the QB Menu placement you want your ship to be in the game.
(maybe “other ships” , or “Federation” , just where ever you want)
example::: choose Other ship (MENU) for this (ship)
Near the bottom is a button labeled MAKE PLUGGIN click it
and there you go
======================================================================

Habit
it is probably best to get into the Habit, that EVERY time that the game is
started YOU CHECK the mutators, to make sure they are checked

I have found (as time based in my BC learning) , any ship\mod that uses the extension BCmod
to place the ship\mod ingame , it tends to turn Off the mutators, or at least everyone I have installed
===================================================================


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Post Posted: 09-28-2006 02:11 AM Post subject:

Or, you can check here http://bridgecommander.3dactionplanet.gamespy.com/phpBB/viewtopic.php?t=19534&sid=bd4be13f47fe9881a194f4e097d713af courtesy of Nebula.


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